HomeSort by relevance Sort by last modified time
    Searched full:lfo (Results 1 - 25 of 33) sorted by null

1 2

  /external/sonivox/arm-fm-22k/lib_src/
eas_fmsynth.h 66 EAS_I16 voiceGain; /* LFO + channel parameters */
67 EAS_U16 lfoPhase; /* LFO current phase */
68 EAS_I16 lfoValue; /* LFO current value */
eas_fmengine.h 56 /* LFO modulation to gain control */
76 EAS_U16 voiceGain; /* LFO + channel parameters */
eas_fmsynth.c 414 /* init the LFO */
547 /* Calculate LFO modulation depth */
548 /* mod wheel to LFO depth */
552 /* channel pressure to LFO depth */
566 * Calculate the LFO for the given voice
569 * pVoice - ptr to the voice whose LFO we want to update
575 * - updates LFO values for the given voice
581 /* increment the LFO phase if the delay time has elapsed */
587 /* square wave LFO? */
736 /* increment LFO phase *
    [all...]
eas_chorus.c 59 //LFO shape table used by the chorus, larger table would sound better
150 //init LFO phase
301 //compute chorus lfo value using phase as fractional index into chorus shape table
305 //scale chorus depth by lfo value to get relative fractional sample index
329 //increment fractional lfo phase, and make it wrap as needed
347 //compute chorus lfo value using phase as fractional index into chorus shape table
351 //scale chorus depth by lfo value to get relative fractional sample index
374 //increment fractional lfo phase, and make it wrap as needed
eas_math.h 237 For gain, the LFO generates a value that modulates in terms
239 the LFO value in dB to a linear gain. Normally, we would use
240 linear gain = 10^x, where x = LFO value in dB / 20.
252 So, in order to convert the LFO gain value in dB to something
253 that our existing 2^x approximation can use, multiply the LFO gain
262 /* use LFO_GAIN_TO_CENTS to convert the LFO gain value to cents */
eas_pcmdata.h 96 EAS_U32 envData; /* envelope data (and LFO data) */
  /external/sonivox/arm-hybrid-22k/lib_src/
eas_fmsynth.h 66 EAS_I16 voiceGain; /* LFO + channel parameters */
67 EAS_U16 lfoPhase; /* LFO current phase */
68 EAS_I16 lfoValue; /* LFO current value */
eas_wtengine.h 89 EAS_I16 lfoValue; /* LFO current output value */
90 EAS_I16 lfoPhase; /* LFO current phase */
141 S_LFO_CONTROL modLFO; /* modulator LFO */
144 S_LFO_CONTROL vibLFO; /* vibrato LFO */
eas_fmengine.h 56 /* LFO modulation to gain control */
76 EAS_U16 voiceGain; /* LFO + channel parameters */
eas_fmsynth.c 414 /* init the LFO */
547 /* Calculate LFO modulation depth */
548 /* mod wheel to LFO depth */
552 /* channel pressure to LFO depth */
566 * Calculate the LFO for the given voice
569 * pVoice - ptr to the voice whose LFO we want to update
575 * - updates LFO values for the given voice
581 /* increment the LFO phase if the delay time has elapsed */
587 /* square wave LFO? */
736 /* increment LFO phase *
    [all...]
eas_chorus.c 59 //LFO shape table used by the chorus, larger table would sound better
150 //init LFO phase
301 //compute chorus lfo value using phase as fractional index into chorus shape table
305 //scale chorus depth by lfo value to get relative fractional sample index
329 //increment fractional lfo phase, and make it wrap as needed
347 //compute chorus lfo value using phase as fractional index into chorus shape table
351 //scale chorus depth by lfo value to get relative fractional sample index
374 //increment fractional lfo phase, and make it wrap as needed
eas_math.h 237 For gain, the LFO generates a value that modulates in terms
239 the LFO value in dB to a linear gain. Normally, we would use
240 linear gain = 10^x, where x = LFO value in dB / 20.
252 So, in order to convert the LFO gain value in dB to something
253 that our existing 2^x approximation can use, multiply the LFO gain
262 /* use LFO_GAIN_TO_CENTS to convert the LFO gain value to cents */
eas_wtsynth.c 356 /* init the LFO */
525 /* update the LFO */
613 /*pitchCents due to CC1 = LFO * (CC1 / 128) * DEFAULT_LFO_MOD_WHEEL_TO_PITCH_CENTS */
617 /* pitchCents due to channel pressure = LFO * (channel pressure / 128) * DEFAULT_LFO_CHANNEL_PRESSURE_TO_PITCH_CENTS */
621 /* now multiply the (channel pressure + CC1) pitch values by the LFO value */
625 add in the LFO pitch due to
627 the LFO pitch, the EG2 pitch, and the
741 /* calculate LFO gain using an approximation for 10^x */
941 * Calculate the LFO for the given voice
944 * pLFO - ptr to the LFO dat
    [all...]
  /external/sonivox/arm-wt-22k/lib_src/
eas_wtengine.h 89 EAS_I16 lfoValue; /* LFO current output value */
90 EAS_I16 lfoPhase; /* LFO current phase */
141 S_LFO_CONTROL modLFO; /* modulator LFO */
144 S_LFO_CONTROL vibLFO; /* vibrato LFO */
dls2.h 35 #define CONN_SRC_VIBRATO 0x0009 /* Vibrato LFO */
58 /* Vibrato LFO Destinations */
eas_chorus.c 59 //LFO shape table used by the chorus, larger table would sound better
150 //init LFO phase
301 //compute chorus lfo value using phase as fractional index into chorus shape table
305 //scale chorus depth by lfo value to get relative fractional sample index
329 //increment fractional lfo phase, and make it wrap as needed
347 //compute chorus lfo value using phase as fractional index into chorus shape table
351 //scale chorus depth by lfo value to get relative fractional sample index
374 //increment fractional lfo phase, and make it wrap as needed
eas_dlssynth.c 144 /* start with base mod LFO modulation */
155 /* add total mod LFO effect */
158 /* start with base vib LFO modulation */
169 /* add total vibrato LFO effect */
189 /* start with base mod LFO modulation */
200 /* add total mod LFO effect */
262 /* get base mod LFO modulation */
273 /* add total mod LFO effect */
eas_math.h 237 For gain, the LFO generates a value that modulates in terms
239 the LFO value in dB to a linear gain. Normally, we would use
240 linear gain = 10^x, where x = LFO value in dB / 20.
252 So, in order to convert the LFO gain value in dB to something
253 that our existing 2^x approximation can use, multiply the LFO gain
262 /* use LFO_GAIN_TO_CENTS to convert the LFO gain value to cents */
eas_wtsynth.c 356 /* init the LFO */
529 /* update the LFO */
619 /*pitchCents due to CC1 = LFO * (CC1 / 128) * DEFAULT_LFO_MOD_WHEEL_TO_PITCH_CENTS */
623 /* pitchCents due to channel pressure = LFO * (channel pressure / 128) * DEFAULT_LFO_CHANNEL_PRESSURE_TO_PITCH_CENTS */
627 /* now multiply the (channel pressure + CC1) pitch values by the LFO value */
631 add in the LFO pitch due to
633 the LFO pitch, the EG2 pitch, and the
747 /* calculate LFO gain using an approximation for 10^x */
947 * Calculate the LFO for the given voice
950 * pLFO - ptr to the LFO dat
    [all...]
eas_mdls.h 106 * DLS_LFO_FREQUENCY_CONVERT pitch-cents offset for LFO frequency conversion
189 /* LFO limits */
dls.h 119 /* LFO Destinations */
eas_mdls.c 318 -851, /* Mod LFO frequency: 5 Hz */
319 -7973, /* Mod LFO delay: 10 milliseconds */
321 -851, /* Vib LFO frequency: 5 Hz */
322 -7973, /* Vib LFO delay: 10 milliseconds */
347 0, /* Mod LFO to Fc: 0 cents */
348 0, /* Mod LFO CC1 to Fc: 0 cents */
349 0, /* Mod LFO channel pressure to Fc: 0 cents */
354 0, /* Mod LFO to gain: 0 dB */
355 0, /* Mod LFO CC1 to gain: 0 dB */
356 0, /* Mod LFO channel pressure to gain: 0 dB *
    [all...]
  /device/samsung/crespo/alsa-lib/test/
latency.c 387 float lfo,dlfo,fs,fc,BW,C,D,a0,a1,a2,b1,b2,*x[3],*y[3]; variable
397 fc = sin(lfo)*FILTERSWEEP_LFO_DEPTH+FILTERSWEEP_LFO_CENTER;
398 lfo += dlfo;
399 if (lfo>2.*M_PI) lfo -= 2.*M_PI;
593 lfo = 0;
  /frameworks/base/media/libeffects/testlibs/
EffectsMath.h 228 For gain, the LFO generates a value that modulates in terms
230 the LFO value in dB to a linear gain. Normally, we would use
231 linear gain = 10^x, where x = LFO value in dB / 20.
243 So, in order to convert the LFO gain value in dB to something
244 that our existing 2^x approximation can use, multiply the LFO gain
253 /* use LFO_GAIN_TO_CENTS to convert the LFO gain value to cents */
  /external/libvpx/examples/includes/geshi/geshi/
providex.php 111 'gfn', 'gid', 'hfn', 'hlp', 'hwd', 'lfa', 'lfo', 'lip',

Completed in 363 milliseconds

1 2