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    Searched full:noise2 (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/QW/progs/
doors.qc 67 sound (self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
89 sound (self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
457 self.noise2 = "misc/null.wav";
464 self.noise2 = "doors/doormv1.wav";
470 self.noise2 = "doors/hydro1.wav";
477 self.noise2 = "doors/stndr1.wav";
485 self.noise2 = "doors/ddoor1.wav";
616 sound(self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
630 sound(self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
648 sound(self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
    [all...]
progdefs.h 136 string_t noise2; member in struct:__anon6883
defs.qc 209 .string noise, noise1, noise2, noise3; // contains names of wavs to play
  /external/quake/quake/src/WinQuake/
progdefs.q1 139 string_t noise2;
progdefs.q2 148 string_t noise2;
  /external/quake/quake/src/QW/server/
progdefs.h 155 string_t noise2; member in struct:__anon6931
  /external/libvpx/examples/includes/geshi/geshi/
glsl.php 93 'noise1', 'noise2', 'noise3', 'noise4'
  /packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/
MagicSmokeRS.java 264 loadBitmap(R.drawable.noise2, 1, "Tnoise2", alphamul, lowcol, highcol);

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