/external/quake/quake/src/QW/progs/ |
doors.qc | 67 sound (self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
89 sound (self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
457 self.noise2 = "misc/null.wav";
464 self.noise2 = "doors/doormv1.wav";
470 self.noise2 = "doors/hydro1.wav";
477 self.noise2 = "doors/stndr1.wav";
485 self.noise2 = "doors/ddoor1.wav";
616 sound(self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
630 sound(self, CHAN_VOICE, self.noise2, 1, ATTN_NORM);
648 sound(self, CHAN_VOICE, self.noise2, 1, ATTN_NORM); [all...] |
progdefs.h | 136 string_t noise2;
member in struct:__anon6883
|
defs.qc | 209 .string noise, noise1, noise2, noise3; // contains names of wavs to play
|
/external/quake/quake/src/WinQuake/ |
progdefs.q1 | 139 string_t noise2;
|
progdefs.q2 | 148 string_t noise2;
|
/external/quake/quake/src/QW/server/ |
progdefs.h | 155 string_t noise2; member in struct:__anon6931
|
/external/libvpx/examples/includes/geshi/geshi/ |
glsl.php | 93 'noise1', 'noise2', 'noise3', 'noise4'
|
/packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/ |
MagicSmokeRS.java | 264 loadBitmap(R.drawable.noise2, 1, "Tnoise2", alphamul, lowcol, highcol);
|