/external/webkit/WebCore/css/ |
SVGCSSPropertyNames.in | 9 # opacity 13 flood-opacity 16 stop-opacity 23 fill-opacity 38 stroke-opacity
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/external/wpa_supplicant_6/wpa_supplicant/wpa_gui-qt4/icons/ |
wpa_gui.svg | 63 style="stop-color:#252525;stop-opacity:1" 67 style="stop-color:#515151;stop-opacity:1" 71 style="stop-color:#878787;stop-opacity:1" 75 style="stop-color:#000000;stop-opacity:1" 79 style="stop-color:#ffffff;stop-opacity:0.73786408" 86 style="stop-color:#ffffff;stop-opacity:0.82905984" 90 style="stop-color:#ffffff;stop-opacity:0" 97 style="stop-color:#ffffff;stop-opacity:1" 101 style="stop-color:#a8a8a8;stop-opacity:0" 108 style="stop-color:#000000;stop-opacity:1 [all...] |
/external/webkit/WebCore/rendering/style/ |
SVGRenderStyleDefs.cpp | 39 opacity = SVGRenderStyle::initialFillOpacity(); 46 opacity = other.opacity; 51 if (opacity != other.opacity) 73 opacity = SVGRenderStyle::initialStrokeOpacity(); 84 opacity = other.opacity; 94 (opacity == other.opacity) & [all...] |
StyleRareNonInheritedData.cpp | 35 , opacity(RenderStyle::initialOpacity()) 66 , opacity(o.opacity) 122 && opacity == o.opacity
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SVGRenderStyle.h | 78 SVG_RS_DEFINE_ATTRIBUTE_DATAREF_WITH_INITIAL(float, fill, opacity, FillOpacity, fillOpacity, 1.0f) 81 SVG_RS_DEFINE_ATTRIBUTE_DATAREF_WITH_INITIAL(float, stroke, opacity, StrokeOpacity, strokeOpacity, 1.0f) 91 SVG_RS_DEFINE_ATTRIBUTE_DATAREF_WITH_INITIAL(float, stops, opacity, StopOpacity, stopOpacity, 1.0f)
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/external/webkit/WebCore/svg/ |
svgattrs.in | 63 fill-opacity 69 flood-opacity 141 opacity 192 stop-opacity 201 stroke-opacity
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SVGFEFloodElement.cpp | 47 float opacity = filterStyle->svgStyle()->floodOpacity(); local 49 RefPtr<FilterEffect> effect = FEFlood::create(color, opacity);
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SVGGradientElement.cpp | 162 float opacity; local 167 opacity = stopStyle->svgStyle()->stopOpacity(); 178 opacity = stopStyle->svgStyle()->stopOpacity(); 181 stops.append(makeGradientStop(stopOffset, makeRGBA(color.red(), color.green(), color.blue(), int(opacity * 255.))));
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/external/skia/src/utils/ |
SkLayer.cpp | 165 void SkLayer::onDraw(SkCanvas*, SkScalar opacity) { 171 void SkLayer::draw(SkCanvas* canvas, SkScalar opacity) { 176 SkDebugf("--- drawlayer %p opacity %g size [%g %g] pos [%g %g] matrix %s children %s\n", 177 this, opacity * this->getOpacity(), m_size.width(), m_size.height(), 181 opacity = SkScalarMul(opacity, this->getOpacity()); 182 if (opacity <= 0) { 183 // SkDebugf("---- abort drawing %p opacity %g\n", this, opacity); 200 this->onDraw(canvas, opacity); [all...] |
/external/webkit/WebCore/rendering/ |
RenderForeignObject.cpp | 58 float opacity = style()->opacity(); local 59 if (opacity < 1.0f) 60 childPaintInfo.context->beginTransparencyLayer(opacity); 64 if (opacity < 1.0f)
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SVGRenderSupport.cpp | 98 float opacity = style->opacity(); local 99 if (opacity < 1.0f) { 101 paintInfo.context->beginTransparencyLayer(opacity); 177 float opacity = style->opacity(); local 178 if (opacity < 1.0f) 181 // This needs to be done separately from opacity, because if both properties are set,
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RenderMedia.cpp | 363 // update() might alter the opacity of the element, especially if we are in the middle 365 float opacityBeforeChangingStyle = m_panel->renderer() ? m_panel->renderer()->style()->opacity() : 0; 445 float animateFrom = m_panel->renderer()->style()->opacity(); 469 void RenderMedia::changeOpacity(HTMLElement* e, float opacity) 474 s->setOpacity(opacity); 475 // z-index can't be auto if opacity is used 487 float opacity = narrowPrecisionToFloat(m_opacityAnimationFrom + (m_opacityAnimationTo - m_opacityAnimationFrom) * time / m_opacityAnimationDuration); local 488 changeOpacity(m_panel.get(), opacity);
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/external/webkit/WebCore/manual-tests/ |
svg-repaint-foreignObject.svg | 51 var opacity = 1 - .75 * stateIndex; 53 elt.setAttribute("opacity", opacity);
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svg-repaint-group.svg | 51 var opacity = 1 - .75 * stateIndex; 53 elt.setAttribute("opacity", opacity);
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svg-repaint-image.svg | 51 var opacity = 1 - .75 * stateIndex; 53 elt.setAttribute("opacity", opacity);
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svg-repaint-path.svg | 51 var opacity = 1 - .75 * stateIndex; 53 elt.setAttribute("opacity", opacity);
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drag_with_opacity.html | 18 opacity: 0.50;
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video-player.html | 8 opacity: 0.5; 19 .videofadeout { -webkit-transition: 1.5s; opacity:0; } 20 #videocontainer:hover .videofadeout { opacity: 0.5; }
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/external/skia/include/utils/ |
SkLayer.h | 49 void setOpacity(SkScalar opacity) { m_opacity = opacity; } 108 void draw(SkCanvas*, SkScalar opacity); 114 virtual void onDraw(SkCanvas*, SkScalar opacity);
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SkParsePaint.h | 24 "opacity" scalar [0..1]
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/external/webkit/WebCore/platform/graphics/openvg/ |
PainterOpenVG.cpp | 108 float opacity; member in struct:WebCore::PlatformPainterState 127 , opacity(1.0) 152 opacity = other->opacity; 199 // (= no changes) and an alpha of 1.0 - opacity, so the destination 200 // pixels will be fully transparent when opacity == 1.0 and 201 // unchanged when opacity == 0.0. 203 const VGfloat values[] = { 0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0 - opacity }; 251 if (opacity >= (1.0 - FLT_EPSILON)) 255 VGfloat values[] = { 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, opacity }; 462 float PainterOpenVG::opacity() const function in class:WebCore::PainterOpenVG [all...] |
/frameworks/base/docs/html/resources/articles/ |
drawable-mutations.jd | 55 all of the drawables have the same opacity:</p> 62 the same and, in the case of BitmapDrawable, the opacity is part of the 63 constant state. Thus, changing the opacity of one drawable instance 64 changes the opacity of all the other instances. Even worse, working
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/external/skia/src/svg/ |
SkSVGPaintState.cpp | 34 SVG_ATTRIBUTE(opacity), 36 SVG_LITERAL_ATTRIBUTE(stop-opacity, f_stopOpacity), 396 SkString& opacity = current.f_opacity; 398 parser._addAttributeLen("alpha", opacity.c_str(), opacity.size()); 426 SkString& opacity = current.f_opacity; 427 parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
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/external/webkit/WebCore/platform/graphics/android/ |
LayerAndroid.cpp | 29 OpacityDrawFilter(int opacity) : m_opacity(opacity) { } 321 void LayerAndroid::onDraw(SkCanvas* canvas, SkScalar opacity) { 331 // we just have this save/restore for opacity... 334 int canvasOpacity = SkScalarRound(opacity * 255); 511 writeFloatVal(file, indentLevel + 1, "opacity", getOpacity());
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/external/webkit/WebCore/platform/graphics/win/ |
WKCACFLayer.h | 188 void setOpacity(float opacity) { CACFLayerSetOpacity(layer(), opacity); setNeedsCommit(); } local 189 float opacity() const { return CACFLayerGetOpacity(layer()); } function in class:WebCore::WKCACFLayer
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