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  /external/quake/quake/src/QW/client/
cl_ents.c 797 double playertime; local
803 playertime = realtime - cls.latency + 0.02;
804 if (playertime > realtime)
805 playertime = realtime;
868 msec = 500*(playertime - state->state_time);
955 double playertime; local
960 playertime = realtime - cls.latency + 0.02;
961 if (playertime > realtime)
962 playertime = realtime;
988 msec = 500*(playertime - state->state_time);
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