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  /external/quake/quake/src/QW/progs/
spectate.qc 0 // Spectator functions
16 called when a spectator connects to a server
21 bprint (PRINT_MEDIUM, "Spectator ");
32 called when a spectator disconnects from a server
37 bprint (PRINT_MEDIUM, "Spectator ");
46 Called by SpectatorThink if the spectator entered an impulse
52 // teleport the spectator to the next spawn point
53 // note that if the spectator is tracking, this doesn't do
77 // self.origin, etc contains spectator position, so you could
  /external/quake/quake/src/QW/client/
cl_cam.c 22 * Player camera tracking in Spectator mode
24 * This takes over player controls for spectator automatic camera.
25 * Player moves as a spectator, but the camera tracks and enemy player
95 if (!cl.spectator)
106 if (cl.spectator && autocam && locked && cl_chasecam.value &&
299 if (s->name[0] && !s->spectator && s->frags > max) {
322 if (!cl.spectator)
331 if (locked && (!cl.players[spec_track].name[0] || cl.players[spec_track].spectator)) {
440 if (cls.state != ca_active || !cl.spectator ||
474 if (!cl.spectator) // only in spectator mod
    [all...]
cl_pred.c 64 void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator)
75 CL_PredictUsercmd (from, &temp, &split, spectator);
76 CL_PredictUsercmd (&temp, to, &split, spectator);
88 pmove.spectator = spectator;
173 , &to->playerstate[cl.playernum], &to->cmd, cl.spectator);
pmove.h 60 int spectator; member in struct:__anon6772
client.h 78 int spectator; member in struct:player_info_s
223 int spectator; member in struct:__anon6684
468 void CL_PredictUsercmd (player_state_t *from, player_state_t *to, usercmd_t *u, qboolean spectator);
sbar.c 379 (!cl.players[i].spectator || includespec))
383 if (cl.players[i].spectator)
421 if (s->spectator)
631 if (s->spectator)
788 if (!cl.spectator || autocam == CAM_TRACK)
797 if (cl.spectator) {
800 Sbar_DrawString (160-7*8,4, "SPECTATOR MODE");
808 // Sbar_DrawString (160-14*8+4,4, "SPECTATOR MODE - TRACK CAMERA");
821 if (cl.stats[STAT_HEALTH] <= 0 && !cl.spectator)
1080 if (s->spectator)
    [all...]
protocol.h 144 #define clc_tmove 6 // teleport request, spectator only
145 #define clc_upload 7 // teleport request, spectator only
cl_parse.c 573 // parse player slot, high bit means spectator
577 cl.spectator = true;
941 if (Info_ValueForKey (player->userinfo, "*spectator")[0])
942 player->spectator = true;
944 player->spectator = false;
cl_input.c 415 // if we are spectator, try autocam
416 if (cl.spectator)
cl_main.c 71 cvar_t spectator = CVAR4("spectator", "", false, true); variable
1120 Cvar_RegisterVariable (&spectator);
cl_demo.c 436 if (cl.spectator)
pmove.c 869 if (pmove.spectator)
view.c 117 if (cl.spectator)
  /external/quake/quake/src/QW/
qw2do.txt 7 - spectator name changes don't broadcast
21 x- new spectator camera. cl_chasecam 1 now gives a 'through the eyes' camera. This is broken in demo playback.
81 x- spectator QC calls: SpectatorConnect, SpectatorThink, SpectatorDisconnect
82 x- change the lava effect when outside of map in spectator mode
qwchangelog.txt 7 - fixed prediction bug in spectator/camera view, camera will no longer
134 - exiting the world in spectator mode is no longer lava red, but
149 - worked on the spectator camera, going to change it from a free float
206 - added auto-tracking camera for spectator mode. It's mostly a novelty, but
219 - add cl_hightrack cvar for spectator mode, causes it to always
221 - turned off bobbing in spectator mode
qwrlnote.txt 27 - "cl_chasecam 1" while in spectator mode gives a through-the-eyes view
128 - Fixed prediction bug in spectator/camera view. Camera will no longer try
185 - exiting the world in spectator mode is no longer lava red, but
189 - Spectator camera changed from a free float to a locked camera that tracks
254 - Added auto-tracking camera for spectator mode. It's mostly a novelty, but
267 - Add cl_hightrack cvar for spectator mode, causes it to always
288 - Turned off bobbing in spectator mode.
cmds.txt 194 spectator
  /external/quake/quake/src/QW/server/
sv_main.c 189 if (!drop->spectator)
204 if (drop->spectator)
205 Con_Printf ("Spectator %s removed\n",drop->name);
354 if ((cl->state == cs_connected || cl->state == cs_spawned ) && !cl->spectator)
514 qboolean spectator; local
531 // note an extra byte is needed to replace spectator key
553 s = Info_ValueForKey (userinfo, "spectator");
560 Con_Printf ("%s:spectator password failed\n", NET_AdrToString (net_from));
561 Netchan_OutOfBandPrint (net_from, "%c\nrequires a spectator password\n\n", A2C_PRINT);
564 Info_RemoveKey (userinfo, "spectator"); // remove passw
    [all...]
sv_user.c 91 if (host_client->spectator)
407 // search for an info_playerstart to spawn the spectator at
443 if (host_client->spectator)
741 if (host_client->spectator && (!sv_spectalk.value || team))
793 if (host_client->spectator && !sv_spectalk.value)
794 if (!client->spectator)
799 // the spectator team
800 if (host_client->spectator) {
801 if (!client->spectator)
805 if (strcmp(t1, t2) || client->spectator)
    [all...]
sv_ents.c 342 if (cl->spectator)
369 if (cl->spectator)
sv_ccmds.c 415 if (cl->spectator)
471 if (cl->spectator)
855 if (cl->state < cs_connected || cl->spectator)
sv_send.c 527 // if we are a spectator and we are tracking a player, we get his stats
529 if (client->spectator && client->spec_track > 0)
540 if (!client->spectator)
server.h 121 int spectator; // non-interactive member in struct:client_s
pr_edict.c 1039 // Zoid, find the spectator functions
  /development/samples/SearchableDictionary/res/raw/
definitions.txt     [all...]

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