/external/quake/quake/src/QW/client/ |
mathlib.h | 22 typedef float vec_t; typedef 23 typedef vec_t vec3_t[3]; 24 typedef vec_t vec5_t[5]; 48 vec_t _DotProduct (vec3_t v1, vec3_t v2); 54 vec_t Length (vec3_t v); 58 void VectorScale (vec3_t in, vec_t scale, vec3_t out);
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sound.h | 75 vec_t dist_mult; // distance multiplier (attenuation/clipK)
153 extern vec_t sound_nominal_clip_dist;
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r_bsp.c | 331 vec_t dot; 413 vec_t dot;
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snd_dma.c | 57 vec_t sound_nominal_clip_dist=1000.0; 403 vec_t dot; 404 vec_t dist; 405 vec_t lscale, rscale, scale;
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mathlib.c | 335 vec_t _DotProduct (vec3_t v1, vec3_t v2) 370 vec_t Length(vec3_t v) 409 void VectorScale (vec3_t in, vec_t scale, vec3_t out)
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/external/quake/quake/src/WinQuake/ |
mathlib.h | 22 typedef float vec_t; typedef 23 typedef vec_t vec3_t[3]; 24 typedef vec_t vec5_t[5]; 48 vec_t _DotProduct (vec3_t v1, vec3_t v2); 54 vec_t Length (vec3_t v); 58 void VectorScale (vec3_t in, vec_t scale, vec3_t out);
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sound.h | 84 vec_t dist_mult; // distance multiplier (attenuation/clipK) 162 extern vec_t sound_nominal_clip_dist;
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r_bsp.cpp | 331 vec_t dot;
413 vec_t dot;
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bspfile.h | 319 vec_t FloatForKey (entity_t *ent, char *key);
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snd_dma.cpp | 54 vec_t sound_nominal_clip_dist=1000.0; 407 vec_t dot; 408 vec_t ldist, rdist, dist; 409 vec_t lscale, rscale, scale;
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mathlib.cpp | 337 vec_t _DotProduct (vec3_t v1, vec3_t v2)
372 vec_t Length(vec3_t v)
411 void VectorScale (vec3_t in, vec_t scale, vec3_t out)
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WinQuake.ncb | [all...] |
/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/lib/gcc/arm-eabi/4.4.0/plugin/include/ |
vec.h | 465 #define VEC_T(T,B) \ 504 VEC_T(T,base); \ [all...] |
/prebuilt/linux-x86/toolchain/arm-eabi-4.4.3/lib/gcc/arm-eabi/4.4.3/plugin/include/ |
vec.h | 465 #define VEC_T(T,B) \ 504 VEC_T(T,base); \ [all...] |