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  /external/quake/quake/src/QW/
cmds.txt 243 vid_mode
318 vid_mode
324 vid_mode
339 vid_mode
  /external/quake/quake/src/WinQuake/
vid_dos.cpp 42 cvar_t vid_mode = {"vid_mode","0", false}; variable
92 Cvar_RegisterVariable (&vid_mode);
121 vid_modenum = vid_mode.value;
205 Cvar_SetValue ("vid_mode", (float)vid_modenum);
268 Cvar_SetValue ("vid_mode", (float)vid_modenum);
334 Cvar_SetValue ("vid_mode", _vid_default_mode.value);
351 if (vid_mode.value != vid_realmode)
353 VID_SetMode ((int)vid_mode.value, vid_current_palette);
354 Cvar_SetValue ("vid_mode", (float)vid_modenum);
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vid_svgalib.cpp 77 cvar_t vid_mode = {"vid_mode","5",false}; variable
478 Cvar_SetValue ("vid_mode", (float)current_mode);
485 Cvar_SetValue ("vid_mode", (float)modenum);
572 Cvar_RegisterVariable (&vid_mode);
784 if (vid_mode.value != current_mode)
785 VID_SetMode ((int)vid_mode.value, vid_current_palette);
gl_vidlinux.cpp 76 cvar_t vid_mode = {"vid_mode","5",false}; variable
617 Cvar_RegisterVariable (&vid_mode);
gl_vidlinuxglx.cpp 58 cvar_t vid_mode = {"vid_mode","0",false}; variable
743 Cvar_RegisterVariable (&vid_mode);
vid_win.cpp 65 cvar_t vid_mode = {"vid_mode","0", false}; variable
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gl_vidnt.cpp 143 cvar_t vid_mode = {"vid_mode","0", false}; variable
446 Cvar_SetValue ("vid_mode", (float)vid_modenum);
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wqreadme.txt 260 doing vid_describemodes, then using vid_mode to select a non-VGA
746 You can use vid_mode from the console to set any of these modes. So,
    [all...]
WinQuake.ncb     [all...]
  /external/grub/stage2/
boot.c 299 int vid_mode; local
303 vid_mode = LINUX_VID_MODE_NORMAL;
305 vid_mode = LINUX_VID_MODE_EXTENDED;
307 vid_mode = LINUX_VID_MODE_ASK;
308 else if (safe_parse_maxint (&value, &vid_mode))
318 lh->vid_mode = vid_mode;
shared.h 399 unsigned short vid_mode; /* Video mode control */ member in struct:linux_kernel_header
  /external/quake/quake/src/QW/client/
vid_svgalib.c 77 cvar_t vid_mode = {"vid_mode","5",false}; variable
479 Cvar_SetValue ("vid_mode", (float)current_mode);
486 Cvar_SetValue ("vid_mode", (float)modenum);
575 Cvar_RegisterVariable (&vid_mode);
797 if (vid_mode.value != current_mode)
798 VID_SetMode ((int)vid_mode.value, vid_current_palette);
gl_vidlinux.c 77 cvar_t vid_mode = {"vid_mode","5",false}; variable
566 Cvar_RegisterVariable (&vid_mode);
gl_vidlinux_svga.c 75 cvar_t vid_mode = {"vid_mode","5",false}; variable
604 Cvar_RegisterVariable (&vid_mode);
gl_vidlinux_x11.c 55 cvar_t vid_mode = {"vid_mode","0",false}; variable
659 Cvar_RegisterVariable (&vid_mode);
gl_vidlinuxglx.c 60 cvar_t vid_mode = {"vid_mode","0",false}; variable
608 Cvar_RegisterVariable (&vid_mode);
vid_win.c 69 cvar_t vid_mode = {"vid_mode","0", false}; variable
    [all...]
gl_vidnt.c 143 cvar_t vid_mode = {"vid_mode","0", false}; variable
446 Cvar_SetValue ("vid_mode", (float)vid_modenum);
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  /external/quake/quake/src/WinQuake/docs/
readme.squake 20 vid_describemodes to list supported modes and the command vid_mode <number> to
  /external/quake/quake/src/QW/docs/
qwcl-readme.txt 259 doing vid_describemodes, then using vid_mode to select a non-VGA
733 You can use vid_mode from the console to set any of these modes. So,
737 vid_mode 4. (You can make it the default by setting
    [all...]
readme.qwcl 68 the command vid_mode <number> to change modes.
  /external/quake/quake/src/WinQuake/data/
README.TXT 37 vid_mode 1
42 vid_mode 1<enter>
TECHINFO.TXT 116 Type vid_mode <mode #> to set a mode, where <mode #> is the mode number
253 vid_mode<enter>
305 vid_mode <mode #>
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