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Lines Matching refs:program

51     * %esi         rPC       interpreted program counter, used for fetching
3449 addl $4, rPC # update the program counter
3528 addl $4, rPC # update the program counter
3607 addl $4, rPC # update the program counter
3686 addl $4, rPC # update the program counter
3765 addl $4, rPC # update the program counter
3844 addl $4, rPC # update the program counter
14260 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14264 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14288 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14292 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14316 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14320 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14344 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14348 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14372 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14376 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14400 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14404 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14428 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14432 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14456 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14460 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14484 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14488 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14512 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14516 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14628 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14632 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14656 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14660 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
14684 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
14688 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
15210 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
15214 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
15238 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
15242 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
15266 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
15270 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24304 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24308 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24332 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24336 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24360 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24364 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24388 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24392 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24416 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24420 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24444 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24448 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24472 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24476 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24500 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24504 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24528 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24532 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24556 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24560 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24584 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24588 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24612 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24616 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
24640 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer
24644 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
26882 movl offGlue_pc(%ecx), rPC # get program counter
27323 SAVE_PC_FP_TO_GLUE %ecx # save program counter and frame pointer