Lines Matching full:normals
30 * containing vertices, texture coordinates, colors, normals, and indices.
152 * @param normals an array of fixed-point normal vector coordinates
156 public void allocateBuffers(int[] vertices, int[] texcoords, int[] normals,
158 allocate(vertices, texcoords, normals, colors);
176 * @param normals an array of fixed-point normal vector coordinates
180 public void allocateBuffers(int[] vertices, int[] texcoords, int[] normals,
182 allocate(vertices, texcoords, normals, colors);
196 private void allocate(int[] vertices, int[] texcoords, int[] normals,
214 if ((normals != null) && mEmitNormals) {
216 ByteBuffer.allocateDirect(normals.length * INT_BYTES);
219 mNormalBuffer.put(normals);
235 * normals, and colors are emitted according the the preferences set for