Lines Matching refs:put
54 enableDisables.put(GLEnum.GL_BLEND.value, 0);
55 enableDisables.put(GLEnum.GL_DITHER.value, 1);
56 enableDisables.put(GLEnum.GL_DEPTH_TEST.value, 0);
57 enableDisables.put(GLEnum.GL_STENCIL_TEST.value, 0);
58 enableDisables.put(GLEnum.GL_SCISSOR_TEST.value, 0);
59 enableDisables.put(GLEnum.GL_SAMPLE_COVERAGE.value, 0);
60 enableDisables.put(GLEnum.GL_SAMPLE_ALPHA_TO_COVERAGE.value, 0);
61 enableDisables.put(GLEnum.GL_POLYGON_OFFSET_FILL.value, 0);
62 enableDisables.put(GLEnum.GL_CULL_FACE.value, 0);
63 // enableDisables.put(GLEnum.GL_TEXTURE_2D.value, 1);
66 lastSetter.put(Function.glBlendColor.getNumber(), null);
68 lastSetter.put(Function.glBlendEquationSeparate.getNumber(), null);
70 lastSetter.put(Function.glBlendFuncSeparate.getNumber(), null);
71 lastSetter.put(Function.glClearColor.getNumber(), null);
72 lastSetter.put(Function.glClearDepthf.getNumber(), null);
73 lastSetter.put(Function.glClearStencil.getNumber(), null);
74 lastSetter.put(Function.glColorMask.getNumber(), null);
75 lastSetter.put(Function.glCullFace.getNumber(), null);
76 lastSetter.put(Function.glDepthMask.getNumber(), null);
77 lastSetter.put(Function.glDepthFunc.getNumber(), null);
78 lastSetter.put(Function.glDepthRangef.getNumber(), null);
79 lastSetter.put(Function.glFrontFace.getNumber(), null);
80 lastSetter.put(Function.glLineWidth.getNumber(), null);
81 lastSetter.put(Function.glPolygonOffset.getNumber(), null);
82 lastSetter.put(Function.glSampleCoverage.getNumber(), null);
83 lastSetter.put(Function.glScissor.getNumber(), null);
84 lastSetter.put(Function.glStencilMaskSeparate.getNumber(), null);
85 lastSetter.put(Function.glViewport.getNumber(), null);
88 integers.put(GLEnum.GL_PACK_ALIGNMENT.value, null);
89 integers.put(GLEnum.GL_UNPACK_ALIGNMENT.value, null);
118 integers.put(msg.getArg0(), msg);
120 integers.put(msg.getArg0(), msg);
160 lastSetter.put(Function.glBlendFuncSeparate.getNumber(), msg);
163 lastSetter.put(Function.glBlendEquationSeparate.getNumber(), msg);
166 lastSetter.put(Function.glStencilMaskSeparate.getNumber(), msg);
169 lastSetter.put(msg.getFunction().getNumber(), msg);
184 enableDisables.put(msg.getArg0(), enable ? 1 : 0);