Lines Matching full:bug
31 <li>many small bug fixes
59 <li>a few small bug fixes
76 <li>more bug fixes
80 Bug fixes:
100 Bug fixes:
124 Bug fixes:
162 Bug fixes:
193 Bug fixes:
195 <li>glScissor bug fixed
222 Bug fixes:
231 <li>fixed bug when blending lines, points, bitmaps outside of window
240 Bug fixes:
264 Bug fixes:
291 Bug fixes:
324 Bug fixes:
331 <li>fixed file writing bug in osdemo.c
359 Bug fixes:
361 <li>glPopAttrib() bug
375 Bug fixes:
383 <li>glXUseXfonts XFreeFont/XFreeFontInfo bug fixed
384 <li>fixed a feedback bug
427 Bug fixes:
435 <li>kludged around a SunOS 5.x/GCC compiler bug in the feedback code
442 <li>fixed a GLU polygon tesselator bug
474 Bug fixes:
489 <li>fixed seg fault bug drawing flat-shaded, depth-tested lines
492 <li>fixed a bug deep in glXReleaseBuffersMESA()
520 Bug fixes:
536 <li>fixed a two-sided lighting w/ clipping bug (black vertices)
564 Bug fixes:
567 <li>glColor w/ glColorMaterial in a display list caused a bug
602 Bug fixes:
604 <li>fixed shading/material bug when drawing long primitive strips
606 <li>fixed clipping bug when using 3Dfx driver
608 <li>fixed a texture filter bug in 3Dfx/Glide driver
609 <li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing
646 Bug fixes:
654 <li>fixed texture sampling bug when filter=GL_LINEAR and wrap=GL_CLAMP
656 <li>fixed texture + fog bug
660 <li>fixed possible getenv() buffer overflow security bug
665 <li>fixed MakeCurrent bug in GLwRedrawObjects() in MesaWorkstation.c
672 <li>fixed GL_CLAMP mode texture sampling bug
692 Conformance bug fixes:
726 Bug fixes:
764 Bug fixes:
766 <li>a variety of Windows/Mesa bug fixes (mjk@nvidia.com)
770 <li>fixed lighting bug in Keith's new shading code
793 Bug Fixes:
815 <li>rewritten glTexImage code paths (faster, less memory, bug fixes)
817 Bug Fixes:
819 <li>several vertex array bug fixes
827 Bug fixes:
831 <li>fixed bug when clearing 24bpp Ximages
833 <li>fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
834 <li>fixed Loki's 3dfx RGB vs BGR bug
835 <li>fixed Loki's 3dfx smooth/flat shading bug in SoF
846 Bug fixes:
902 Bug Fixes:
918 Bug Fixes:
938 <li>fixed Glide-related bug that let Quake get a 24-bit Z buffer
953 Bug fixes:
961 <li>fixed a glColorMaterial lighting bug
964 <li>Error checking of glTexSubImage3D() was broken (bug 128775)
970 <li>fixed a line clipping bug (reported by Craig McDaniel)
971 <li>fixed RGB color over/underflow bug for very tiny triangles
980 Bug fixes:
993 <li>fixed a memory corruption bug in vertex buffer reset code
997 <li>fixed FX line 'stipple' bug #420091
1038 Bug Fixes:
1068 Bug fixes:
1080 <li>fixed glDrawRangeElements() bug
1081 <li>fixed a glPush/PopAttrib() bug related to texture binding
1095 Bug fixes:
1098 <li>fixed uninitialized hash table mutex bug (display lists / texobjs)
1099 <li>fixed bad teximage error check conditional (bug 476846)
1106 <li>build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1109 <li>fixed start index bug in compiled vertex arrays (Keith)
1111 <li>fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1117 <li>fixed bug in normal length caching (ParaView lighting bug)
1118 <li>fixed separate_specular color bug found in Chimera (18 Dec 2001)
1131 Bug fixes:
1140 <li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1142 <li>fixed a potential bug in XMesaGarbageCollect()
1163 Bug fixes:
1169 <li>fixed lighting bug with non-uniform scaling and display lists
1170 <li>fixed bug when deleting shared display lists
1171 <li>disabled SPARC cliptest assembly code (Mesa bug 544665)
1178 <li>glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
1204 Bug fixes:
1206 <li>fixed GL_LINEAR fog bug by adding clamping
1254 Bug fixes:
1263 <li>fixed GL_LINEAR fog bug by adding clamping
1287 Bug fixes:
1290 <li>fixed potential bug in _mesa_align_malloc/calloc()
1291 <li>fixed missing triangle bug when running vertex programs
1311 Bug fixes:
1312 <li>auto mipmap generation for cube maps was broken (bug 641363)
1316 <li>fixed error checking bug in glCopyTexSubImage2D (bug 659020)
1317 <li>glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
1318 <li>fixed potential segfault in texture object validation (bug 659012)
1320 <li>fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
1321 <li>fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
1323 <li>fixed compilation problem on Solaris7/x86 (bug 536406)
1324 <li>fixed prefetch bug in 3DNow! code (Felix Kuhling)
1326 <li>glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
1327 <li>zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
1329 <li>fixed color interpolation bug when GLchan==GLfloat (bug 694461)
1331 <li>fixed a minor GL_COLOR_MATERIAL bug
1342 <li>disable SPARC normal transformation code (bug 673938)
1348 Bug fixes:
1357 <li>blended, wide lines didn't always work correctly (bug 711595)
1359 <li>fixed bug in GL_IBM_rasterpos_clip (missing return)
1364 <li>fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
1368 <li>fixed invalid memory references in glTexGen functions (bug 781602)
1403 Bug fixes:
1409 <li>fixed wglMakeCurrent(NULL, NULL) bug (#835861)
1410 <li>fixed glTexSubImage3D z-offset bug (Cedric Gautier)
1411 <li>fixed RGBA blend enable bug (Ville Syrjala)
1413 <li>fixed texgen bug #597589 (John Popplewell)
1421 <li>disable SPARC asm code on Linux (bug 852204)
1432 Bug fixes:
1433 <li>fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
1438 <li>fixed vertex/fragment program debug problem (bug 873011)
1440 <li>glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
1453 Bug fixes:
1463 <li>GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
1464 <li>two-sided lighting and vertex program didn't work (bug 887330)
1467 <li>fixed glOrtho bug found with gcc 3.2.2 (RH9)
1468 <li>glXCreateWindow() wasn't fully implemented (bug 890894)
1474 <li>fixed a few color index rendering problems (bug 910687)
1503 Bug fixes:
1522 <li>fixed triangle color interpolation bug on AIX (Shane Blackett)
1523 <li>fixed a number of minor memory leaks (bug #1002030)
1535 <li>some GGI driver updates (Christoph Egger, bug 1025977)
1537 Bug fixes:
1541 <li>fixed a matrix classification bug (reported by Wes Bethel)
1550 <li>fixed color index mode glDrawPixels bug (Karl Schultz)
1555 Bug fixes:
1559 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
1571 <li>bug reports should to go bugzilla.freedesktop.org
1595 Bug fixes:
1601 <li>fixed bug in perspective correction of antialiased, textured lines
1605 <li>fixed float parsing bug in ARB frag/vert programs (bug 2520)
1609 <li>program state.light[n].spot.direction.w was wrong value (bug 3083)
1611 <li>glColorTable() could produce a Mesa implementation error (bug 3135)
1634 Bug fixes: