Home | History | Annotate | Download | only in pixelflinger2

Lines Matching defs:depth

433    funcArgs.push_back(intPointerType); // depth
446 // unsigned * frame, int * depth, unsigned char * stencil,
523 Value * depth = NULL, * stencil = NULL;
526 depth = builder.CreateLoad(depthPtr);
527 depth->setName("depth");
571 depthZ = builder.CreateLoad(depth, "depthZ"); // z stored in buffer
622 } else // no depth test means always pass
655 builder.CreateStore(z, depth); // store z
681 depth = builder.CreateConstInBoundsGEP1_32(depth, 1); // depth++
682 builder.CreateStore(depth, depthPtr);