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Lines Matching refs:sRef

30                       Value * sPtr, Value * sRef)
42 builder.CreateStore(sRef, sPtr);
75 Value * sPtr, Value * sRef)
81 StencilOp(builder, frontOp, sPtr, sRef);
85 StencilOp(builder, backOp, sPtr, sRef);
92 Value * s, Value * sRef, Value * sCmpPtr)
99 builder.CreateStore(builder.CreateICmpULT(sRef, s), sCmpPtr);
102 builder.CreateStore(builder.CreateICmpEQ(sRef, s), sCmpPtr);
105 builder.CreateStore(builder.CreateICmpULE(sRef, s), sCmpPtr);
108 builder.CreateStore(builder.CreateICmpUGT(sRef, s), sCmpPtr);
111 builder.CreateStore(builder.CreateICmpNE(sRef, s), sCmpPtr);
114 builder.CreateStore(builder.CreateICmpUGE(sRef, s), sCmpPtr);
490 Value * sFace = NULL, * sRef = NULL, *sMask = NULL, * sFunc = NULL;
494 sRef = builder.getInt8(gglCtx->frontStencil.ref);
496 sRef = builder.CreateLoad(builder.CreateConstInBoundsGEP1_32(stencilState, 1), "sRef");
556 StencilFunc(builder, gglCtx->frontStencil.func, s, sRef, sCmpPtr);
560 StencilFunc(builder, gglCtx->backStencil.func, s, sRef, sCmpPtr);
660 gglCtx->backStencil.dPass, sPtr, sRef), stencil);
666 gglCtx->backStencil.dFail, sPtr, sRef), stencil);
672 gglCtx->backStencil.sFail, sPtr, sRef), stencil);