Lines Matching refs:DrawTriangle
384 static void DrawTriangle(const GGLInterface * iface, const VertexInput * vin1,
393 // LOGD("pf2: DrawTriangle");
447 // LOGD("pf2: DrawTriangle %.2f \t %.2f \t %.2f \t %.2f \n", matrix[i * 4 + 0],
462 // LOGD("pf2: DrawTriangle processed %.02f %.02f %.2f %.2f \t %.02f %.02f %.2f %.2f \t %.02f %.02f %.2f %.2f",
471 // LOGD("pf2: DrawTriangle divided %.02f,%.02f \t %.02f,%.02f \t %.02f,%.02f", v1->position.x, v1->position.y,
490 // LOGD("pf2: DrawTriangle transformed %.0f,%.0f \t %.0f,%.0f \t %.0f,%.0f", v1->position.x, v1->position.y,
493 // LOGD("pf2: DrawTriangle varying %.02f %.02f %.2f %.2f \t %.02f %.02f %.2f %.2f \t %.02f %.02f %.2f %.2f",
557 // LOGD("pf2: DrawTriangle end");
564 iface->DrawTriangle = DrawTriangle;