Lines Matching refs:cDx
134 args->cV.varyings[i] += args->cDx.varyings[i];
137 args->cV.position += args->cDx.position;
139 args->cV.frontFacingPointCoord += args->cDx.frontFacingPointCoord;
223 // bDx and cDx are iterators from tlv to blv, trv to brv for bV and cV
226 VertexOutput bDx(blv), cDx(brv);
232 cDx.varyings[i] -= trv.varyings[i];
233 cDx.varyings[i] *= yDistInv;
239 cDx.position -= trv.position;
240 cDx.position *= yDistInv;
245 cDx.frontFacingPointCoord -= trv.frontFacingPointCoord; // gl_PointCoord
246 cDx.frontFacingPointCoord *= yDistInv;
247 cDx.frontFacingPointCoord.y = VectorComp_t_Zero; // gl_FrontFacing not interpolated
270 args.cV.varyings[i] += cDx.varyings[i];
271 cDx.varyings[i] += cDx.varyings[i];
275 args.cV.position += cDx.position;
276 cDx.position += cDx.position;
279 args.cV.frontFacingPointCoord += cDx.frontFacingPointCoord;
280 cDx.frontFacingPointCoord += cDx.frontFacingPointCoord;
283 args.cDx = cDx;
319 cV.varyings[i] += cDx.varyings[i];
322 cV.position += cDx.position;
324 cV.frontFacingPointCoord += cDx.frontFacingPointCoord;