Lines Matching refs:blendState
437 // Vec4<BlendComp_t> blendStateColor(ctx->state.blendState.color[0], ctx->state.blendState.color[1],
438 // ctx->state.blendState.color[2], ctx->state.blendState.color[3]);
440 // BlendFactor(ctx->state.blendState.scf, sf, src, dst,
443 // if (ctx->state.blendState.scf != ctx->state.blendState.saf)
444 // BlendFactor(ctx->state.blendState.saf, sf.a, src.a, dst.a,
447 // BlendFactor(ctx->state.blendState.dcf, df, src, dst,
450 // if (ctx->state.blendState.dcf != ctx->state.blendState.daf)
451 // BlendFactor(ctx->state.blendState.daf, df.a, src.a, dst.a,
464 // switch (ctx->state.blendState.ce + GL_FUNC_ADD) {
479 // if (ctx->state.blendState.ce != ctx->state.blendState.ae)
480 // switch (ctx->state.blendState.ce + GL_FUNC_ADD) {
582 if (ctx->state.blendState.enable)
587 if (ctx->state.blendState.enable)
594 if (ctx->state.blendState.enable)
599 if (ctx->state.blendState.enable)