Lines Matching refs:Shaders
234 if (program->Shaders[i]->Type == shader->Type || program->Shaders[i] == shader)
237 program->Shaders = (gl_shader **)hieralloc_realloc
238 (program, program->Shaders, gl_shader *, program->NumShaders + 1);
239 if (!program->Shaders) {
243 program->Shaders[program->NumShaders] = shader;
425 // LOGD("%s", program->Shaders[MESA_SHADER_FRAGMENT]->Source);
482 // if (strstr(program->Shaders[MESA_SHADER_FRAGMENT]->Source,
493 // LOGD("%s", program->Shaders[MESA_SHADER_VERTEX]->Source);
569 if (program->Shaders[i] == shader) {
572 program->Shaders[i] = program->Shaders[program->NumShaders];
592 GGLShaderDelete(program->Shaders[i]); // actually just mark for delete
593 GGLShaderDetach(program, program->Shaders[i]); // detach will delete if ref == 1
756 // LOGD("%s", program->Shaders[MESA_SHADER_FRAGMENT]->Source);
855 // if (!strstr(program->Shaders[MESA_SHADER_FRAGMENT]->Source,