Lines Matching refs:shaderName
421 const char * shaderName, const char * scanlineName);
444 char shaderName [SHADER_KEY_STRING_LEN] = {0};
445 GetShaderKeyString(shader->Type, &shaderKey, shaderName, sizeof shaderName / sizeof *shaderName);
448 strcat(mainName, shaderName);
471 llvm::Module * module = glsl_ir_to_llvm_module(shader->ir, instance->module, gglState, shaderName);