Lines Matching full:opaque
45 * <run> is the number of opaque pixels to blit,
67 * Each scan line is encoded twice: First all completely opaque pixels,
81 * The <skip> and <run> counts are 8 bit for the opaque lines, 16 bit
86 * beginning of an opaque line.
120 * Various colorkey blit methods, for opaque and per-surface alpha
1031 /* blit opaque pixels on one line */ \
1135 /* skip opaque line */
1164 vskip <<= 1; /* opaque and translucent have same format */
1198 /* blit opaque pixels on one line */ \
1286 /* decode opaque pixels from 16bpp to 32bpp rgb + a */
1448 /* worst case is alternating opaque and translucent pixels,
1459 /* worst case is alternating opaque and translucent pixels */
1498 /* opaque counts are 8 or 16 bits, depending on target depth */
1517 /* First encode all opaque pixels of a scan line */
1658 /* worst case is alternating opaque and transparent pixels,
1659 starting with an opaque pixel */
1713 /* find run of transparent, then opaque pixels */
1855 /* copy opaque pixels */
1924 surface->flags &= ~SDL_SRCALPHA; /* opaque blit */