Lines Matching refs:fTextureMatrixUni
810 if (kSetAsAttribute == unis.fTextureMatrixUni) {
874 if (kUseUniform == locations.fTextureMatrixUni) {
877 locations.fTextureMatrixUni = GR_GL(GetUniformLocation(
880 GrAssert(kUnusedUniform != locations.fTextureMatrixUni);
970 locations->fTextureMatrixUni = kSetAsAttribute;
973 locations->fTextureMatrixUni = kUseUniform;