Lines Matching refs:av_
78 : info_(info), av_(size) {
83 ASSERT(av_.length() > 0);
166 av_.Add(BitIndex(var));
177 (var->is_this() || !av_.Contains(BitIndex(var)))) {
184 BitVector saved_av(av_);
185 av_.Clear();
187 av_.Union(saved_av);
242 BitVector result(av_);
243 av_.Clear();
245 result.Union(av_);
249 av_.Clear();
251 result.Union(av_);
255 av_.Union(result);
276 // Process loop body. After visiting the loop body av_ contains
278 BitVector saved_av(av_);
279 av_.Clear();
283 if (var != NULL && !av_.Contains(BitIndex(var))) {
286 av_.Union(saved_av);
319 ASSERT(av_.IsEmpty());
326 ASSERT(av_.IsEmpty());
331 ASSERT(av_.IsEmpty());
335 BitVector result(av_);
336 av_.Clear();
338 result.Union(av_);
340 av_.Clear();
342 av_.Union(result);
348 ASSERT(av_.IsEmpty());
354 ASSERT(av_.IsEmpty());
360 ASSERT(av_.IsEmpty());
365 ASSERT(av_.IsEmpty());
366 BitVector result(av_.length());
369 result.Union(av_);
370 av_.Clear();
372 av_ = result;
377 ASSERT(av_.IsEmpty());
378 BitVector result(av_.length());
381 result.Union(av_);
382 av_.Clear();
384 av_ = result;
390 ASSERT(av_.IsEmpty());
397 ASSERT(av_.IsEmpty());
432 ASSERT(av_.IsEmpty());
438 ASSERT(av_.IsEmpty());
449 ASSERT(av_.IsEmpty());
451 BitVector result(av_);
453 av_.Clear();
455 result.Union(av_);
457 av_ = result;
462 ASSERT(av_.IsEmpty());
464 BitVector result(av_);
466 av_.Clear();
468 result.Union(av_);
470 av_ = result;
475 ASSERT(av_.IsEmpty());
476 BitVector result(av_);
478 av_.Clear();
480 result.Union(av_);
482 av_ = result;
487 ASSERT(av_.IsEmpty());
494 ASSERT(av_.IsEmpty());
504 ASSERT(av_.IsEmpty());
513 ASSERT(av_.IsEmpty());
522 ASSERT(av_.IsEmpty());
530 ASSERT(av_.IsEmpty());