Lines Matching full:near_death
143 return state_ == PENDING || state_ == NEAR_DEATH;
151 return state_ != DESTROYED && state_ != NEAR_DEATH;
181 state_ = NEAR_DEATH;
205 ASSERT(state_ != NEAR_DEATH);
215 // NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, DESTROYED }
220 NEAR_DEATH, // Callback has informed the handle is near death.
388 || current->state_ == Node::NEAR_DEATH) {
510 } else if (current->state_ == Node::NEAR_DEATH) {
524 int near_death = 0;
531 if (current->state_ == Node::NEAR_DEATH) near_death++;
539 PrintF(" # near_death = %d\n", near_death);