Lines Matching defs:table
2930 // is to use the Dispatch table to try only the relevant ones.
4114 table;
4116 table.AddRange(base->at(i), CharacterRangeSplitter::kInBase);
4118 table.AddRange(CharacterRange(overlay[i], overlay[i+1]),
4122 table.ForEach(&callback);
4298 // this table is correct.
4772 // If this is the first range we just insert into the table.
5179 // Dispatch table construction
5217 DispatchTable* table = node->GetTable(ignore_case_);
5219 table->ForEach(&adder);