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68 /* Vex-generated code expects to run with the FPU set as follows: all
75 Vex-generated code, and should those values should be
149 - The code array, that is, the insns selected so far.
166 HInstrArray* code;
193 addHInstr(env->code, instr);
417 Suppose code is first generated to compute e1 into %eax. Then,
418 code is generated to compute e2 into %edx. Unfortunately, if
419 the latter code sequence uses %eax, it will trash the value of
421 example) e2 itself involved a function call. In the code below,
427 real regs. This always gives correct code, but it also gives
666 /* Generate !src into a new vector register, and be sure that the code
707 code list. Return a reg holding the result. This reg will be a
1384 expression, possibly also adding insns to the code list as a
1633 /* Generate code to evaluated a bit-typed expression, returning the
1634 condition code which would correspond when the expression would
1673 /* Generate code for the arg, and negate the test condition */
1895 by subsequent code emitted by the caller. */
2824 code emitted by the caller. */
3209 /* Sigh, we have to generate lousy code since this has to
3952 /* Doesn't generate any executable code ... */
4004 /* Translate an entire SB to x86 code. */
4027 /* Set up output code array. */
4028 env->code = newHInstrArray();
4072 env->code->n_vregs = env->vreg_ctr;
4073 return env->code;