Lines Matching refs:graphicBuffer
232 status_t SurfaceTexture::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
401 const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
408 usage |= GraphicBuffer::USAGE_HW_TEXTURE;
410 sp<GraphicBuffer> graphicBuffer(
413 if (graphicBuffer == 0) {
421 mSlots[buf].mGraphicBuffer = graphicBuffer;
802 sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer);
940 const sp<GraphicBuffer>& graphicBuffer) {
941 EGLClientBuffer cbuf = (EGLClientBuffer)graphicBuffer->getNativeBuffer();
955 sp<GraphicBuffer> SurfaceTexture::getCurrentBuffer() const {
1081 const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);