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Lines Matching refs:mCurrentTexture

105     mCurrentTexture(INVALID_BUFFER_SLOT),
212 mCurrentTexture = INVALID_BUFFER_SLOT;
307 mCurrentTexture = INVALID_BUFFER_SLOT;
322 LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i),
326 if (state == BufferSlot::FREE || i == mCurrentTexture) {
328 if (i != mCurrentTexture) {
350 bool bufferHasBeenQueued = mCurrentTexture != INVALID_BUFFER_SLOT;
483 } else if (buf == mCurrentTexture) {
716 if (mCurrentTexture != INVALID_BUFFER_SLOT) {
720 if (mSlots[mCurrentTexture].mBufferState == BufferSlot::QUEUED)
721 mSlots[mCurrentTexture].mBufferState = BufferSlot::FREE;
725 mCurrentTexture = buf;
802 sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer);
890 mCurrentTexture = INVALID_BUFFER_SLOT;
904 mCurrentTexture = INVALID_BUFFER_SLOT;
1051 mCurrentTransform, mCurrentTexture,
1074 prefix, (i==mCurrentTexture)?">":" ", i,