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Lines Matching full:dirty

529 bool DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, uint32_t level) {
554 needsInvalidate |= renderer.callDrawGLFunction(functor, dirty);
655 dirty, level + 1);
975 bool DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) {
976 // Ignore dirty during recording, it matters only when we replay
1065 uint32_t width, uint32_t height, Rect& dirty, uint32_t level) {
1066 // dirty is an out parameter and should not be recorded,