Lines Matching defs:renderTarget
50 renderTarget = GL_TEXTURE_2D;
143 return renderTarget;
146 inline void setRenderTarget(GLenum renderTarget) {
147 this->renderTarget = renderTarget;
151 texture.setWrap(wrapS, wrapT, bindTexture, force, renderTarget);
155 texture.setFilter(min, mag,bindTexture, force, renderTarget);
183 glBindTexture(renderTarget, texture.id);
199 glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0, format, storage, NULL);
268 GLenum renderTarget;