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Lines Matching defs:NuPlayer

18 #define LOG_TAG "NuPlayer"
21 #include "NuPlayer.h"
49 NuPlayer::NuPlayer()
67 NuPlayer::~NuPlayer() {
70 void NuPlayer::setUID(uid_t uid) {
75 void NuPlayer::setDriver(const wp<NuPlayerDriver> &driver) {
79 void NuPlayer::setDataSource(const sp<IStreamSource> &source) {
86 void NuPlayer::setDataSource(
94 void NuPlayer::setVideoSurface(const sp<Surface> &surface) {
100 void NuPlayer::setVideoSurfaceTexture(const sp<ISurfaceTexture> &surfaceTexture) {
108 void NuPlayer::setAudioSink(const sp<MediaPlayerBase::AudioSink> &sink) {
114 void NuPlayer::start() {
118 void NuPlayer::pause() {
122 void NuPlayer::resume() {
126 void NuPlayer::resetAsync() {
130 void NuPlayer::seekToAsync(int64_t seekTimeUs) {
137 bool NuPlayer::IsFlushingState(FlushStatus state, bool *needShutdown) {
156 void NuPlayer::onMessageReceived(const sp<AMessage> &msg) {
530 void NuPlayer
567 void NuPlayer::finishReset() {
582 void NuPlayer::postScanSources() {
594 status_t NuPlayer::instantiateDecoder(bool audio, sp<Decoder> *decoder) {
632 status_t NuPlayer::feedDecoderInputData(bool audio, const sp<AMessage> &msg) {
725 void NuPlayer::renderBuffer(bool audio, const sp<AMessage> &msg) {
773 void NuPlayer::notifyListener(int msg, int ext1, int ext2) {
787 void NuPlayer::flushDecoder(bool audio, bool needShutdown) {