Lines Matching refs:m_y0
257 m_y0 = v0->window.y;297 const int B = gglClz(abs(m_x0)|abs(m_y0));324 gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS));341 gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS));356 it[ 0] = (c0<<16) - ((dcdx*m_x0 + dcdy*m_y0)>>4);