Lines Matching refs:hardware
47 #include <hardware/audio.h>
67 static const char* kHardwareLockedString = "Hardware lock is taken\n";
78 // direct outputs can be a scarce resource in audio hardware and should
289 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
327 // get state of hardware lock
357 // dump all hardware devs
740 // ioHandle == 0 means the parameters are global to the audio hardware interface
1824 LOGE("Invalid audio hardware channel count");
1906 // put audio hardware into standby after short delay
1910 LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended);
1979 // sleepTime == 0 means we must write to audio hardware
2524 // hardware resources as soon as possible
2551 // put audio hardware into standby after short delay
2556 LOGV("Audio hardware entering standby, mixer %p\n", this);
2722 // output audio to hardware
2753 // sleepTime == 0 means we must write to audio hardware
2944 // put audio hardware into standby after short delay
3023 // sleepTime == 0 means we must write to audio hardware