Lines Matching refs:AudioEffect
36 #include <media/AudioEffect.h>
339 sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, -1, 0, 0, audioSession, input);
343 // fx goes out of scope and strong ref on AudioEffect is released
521 Vector< sp<AudioEffect> > effects = mInputs.valueAt(index)->mEffects;
615 Vector<sp<AudioEffect> > fxVector = inputDesc->mEffects;
617 sp<AudioEffect> fx = fxVector.itemAt(i);
1291 if (AudioEffect::stringToGuid(node->value, &uuid) != NO_ERROR) {