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Lines Matching refs:targetFlags

1418         int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS;
1420 targetFlags |= InputTarget::FLAG_SPLIT;
1423 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1454 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1495 int32_t targetFlags = InputTarget::FLAG_FOREGROUND
1498 targetFlags |= InputTarget::FLAG_SPLIT;
1501 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1508 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1547 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1577 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1590 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1641 addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
1704 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
1747 int32_t targetFlags, BitSet32 pointerIds) {
1753 target.flags = targetFlags;
1960 if ((motionEventDispatchEntry->targetFlags & InputTarget::FLAG_DISPATCH_MASK)
2119 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
2197 && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
2214 if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
2246 if (!(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
3461 int32_t oldTargetFlags = touchedWindow.targetFlags;
3561 dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
3564 touchedWindow.targetFlags);
4267 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) :
4268 eventEntry(eventEntry), targetFlags(targetFlags),
4674 int32_t targetFlags, BitSet32 pointerIds) {
4675 if (targetFlags & InputTarget::FLAG_SPLIT) {
4682 touchedWindow.targetFlags |= targetFlags;
4683 if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
4684 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
4695 touchedWindow.targetFlags = targetFlags;
4702 if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS
4704 window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
4705 window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
4716 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
4728 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {