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Lines Matching defs:table

261   int namidx;		/* Index into string table.  */
344 /* Hash table routines. There is no way to free up a hash table. */
346 /* An element in the hash table. Most uses will actually use a larger
356 table. */
360 /* A hash table. */
365 struct bfd_hash_entry **table;
366 /* A function used to create new elements in the hash table. The
375 /* An objalloc for this hash table. This is a struct objalloc *,
378 /* The number of slots in the hash table. */
380 /* The number of entries in the hash table. */
384 /* If non-zero, don't grow the hash table. */
388 /* Initialize a hash table. */
396 /* Initialize a hash table specifying a size. */
404 /* Free up a hash table. */
408 /* Look up a string in a hash table. If CREATE is TRUE, a new entry
416 /* Insert an entry in a hash table. */
420 /* Replace an entry in a hash table. */
425 /* Base method for creating a hash table entry. */
429 /* Grab some space for a hash table entry. */
433 /* Traverse a hash table in a random order, calling a function on each
441 /* Allows the default size of a hash table to be configured. New hash
451 /* A hash table used to hold stabs strings. */
453 /* The header file hash table. */
673 copy of ABFD's program header table entries. Return -1 if an error
678 /* Copy ABFD's program header table entries to *PHDRS. The entries
683 Return the number of program header table entries read, or -1 if an
960 /* The local symbol table index of the symbol associated with a
1219 It will be set if global offset table references were detected
1422 /* Relaxation table. */
1425 /* Count of used relaxation table entries. */
1518 /* Relax table contains information about instructions which can
2200 /* A pointer into the canonical table of pointers. */
2449 /* Linkage-table relative. */
3047 /* The type of reloc used to build a constructor table - at the moment
3596 /* This is a 6 bit offset from the call table base pointer. */
3599 /* This is a 16 bit offset from the call table base pointer. */
4035 the entries in a C++ virtual function table are actually used. When
4041 linker the inheritance tree of a C++ virtual function table. The
4046 virtual function table entry. The reloc's symbol should refer to the
4047 table of the class mentioned in the code. Off of that base, an offset
4817 /* A pointer to the target jump table. */
4929 table for section names. */
4948 /* Symbol table for output BFD (with symcount entries).
5604 /* Create a hash table for the linker. Different backends store
5605 different information in this table. */
5609 /* Release the memory associated with the linker hash table. */
5612 /* Add symbols from this object file into the hash table. */