Lines Matching full:locked
104 Uint32 locked; /* Private */
138 /* Evaluates to true if the surface needs to be locked before access */
354 * These functions should not be called while 'screen' is locked.
531 * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
632 * The blit function should not be called on a locked surface.