1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2006 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_aavideo_h 25 #define _SDL_aavideo_h 26 27 #include "SDL_mouse.h" 28 #include "SDL_mutex.h" 29 #include "../SDL_sysvideo.h" 30 31 #include <aalib.h> 32 33 /* Hidden "this" pointer for the video functions */ 34 #define _THIS SDL_VideoDevice *this 35 36 #define SDL_NUMMODES 6 37 38 /* Private display data */ 39 struct SDL_PrivateVideoData { 40 SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; 41 aa_context *context; 42 aa_palette palette; 43 aa_renderparams *rparams; 44 double x_ratio, y_ratio; 45 int w, h; 46 SDL_mutex *mutex; 47 int in_x11; 48 void *buffer; 49 }; 50 51 /* Old variable names */ 52 #define SDL_modelist (this->hidden->SDL_modelist) 53 #define AA_context (this->hidden->context) 54 #define AA_palette (this->hidden->palette) 55 #define AA_rparams (this->hidden->rparams) 56 #define AA_buffer (this->hidden->buffer) 57 58 #define AA_x_ratio (this->hidden->x_ratio) 59 #define AA_y_ratio (this->hidden->y_ratio) 60 61 #define AA_mutex (this->hidden->mutex) 62 #define AA_in_x11 (this->hidden->in_x11) 63 #define AA_w (this->hidden->w) 64 #define AA_h (this->hidden->h) 65 66 #endif /* _SDL_aavideo_h */ 67