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    Searched defs:Behavior (Results 1 - 3 of 3) sorted by null

  /frameworks/base/include/ui/
KeyCharacterMap.h 97 struct Behavior {
98 Behavior();
100 /* The next behavior in the list, or NULL if none. */
101 Behavior* next;
103 /* The meta key modifiers for this behavior. */
125 Behavior* firstBehavior;
173 const Key** outKey, const Behavior** outBehavior) const;
  /external/llvm/lib/Analysis/
AliasSetTracker.cpp 129 AliasAnalysis::ModRefBehavior Behavior = AA.getModRefBehavior(CS);
130 if (Behavior == AliasAnalysis::DoesNotAccessMemory)
132 if (AliasAnalysis::onlyReadsMemory(Behavior)) {
  /frameworks/base/libs/ui/
KeyCharacterMap.cpp 169 const Behavior* behavior; local
170 if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
171 result = behavior->character;
186 const Behavior* behavior; local
187 if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
188 if (behavior->fallbackKeyCode) {
189 outFallbackAction->keyCode = behavior->fallbackKeyCode;
190 outFallbackAction->metaState = metaState & ~behavior->metaState
279 const Behavior* behavior = key->firstBehavior; local
441 Behavior* behavior = firstBehavior; local
638 Behavior behavior; local
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