1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "chrome/browser/sync/engine/all_status.h" 6 7 #include <algorithm> 8 9 #include "base/logging.h" 10 #include "base/port.h" 11 #include "chrome/browser/sync/engine/net/server_connection_manager.h" 12 #include "chrome/browser/sync/protocol/service_constants.h" 13 #include "chrome/browser/sync/sessions/session_state.h" 14 #include "chrome/browser/sync/syncable/directory_manager.h" 15 16 namespace browser_sync { 17 18 static const sync_api::SyncManager::Status init_status = 19 { sync_api::SyncManager::Status::OFFLINE }; 20 21 AllStatus::AllStatus() : status_(init_status) { 22 status_.initial_sync_ended = true; 23 status_.notifications_enabled = false; 24 } 25 26 AllStatus::~AllStatus() { 27 } 28 29 sync_api::SyncManager::Status AllStatus::CreateBlankStatus() const { 30 // Status is initialized with the previous status value. Variables 31 // whose values accumulate (e.g. lifetime counters like updates_received) 32 // are not to be cleared here. 33 sync_api::SyncManager::Status status = status_; 34 status.syncing = true; 35 status.unsynced_count = 0; 36 status.conflicting_count = 0; 37 status.initial_sync_ended = false; 38 status.syncer_stuck = false; 39 status.max_consecutive_errors = 0; 40 status.server_broken = false; 41 status.updates_available = 0; 42 return status; 43 } 44 45 sync_api::SyncManager::Status AllStatus::CalcSyncing( 46 const SyncEngineEvent &event) const { 47 sync_api::SyncManager::Status status = CreateBlankStatus(); 48 const sessions::SyncSessionSnapshot* snapshot = event.snapshot; 49 status.unsynced_count += static_cast<int>(snapshot->unsynced_count); 50 status.conflicting_count += snapshot->errors.num_conflicting_commits; 51 // The syncer may not be done yet, which could cause conflicting updates. 52 // But this is only used for status, so it is better to have visibility. 53 status.conflicting_count += snapshot->num_conflicting_updates; 54 55 status.syncing |= snapshot->syncer_status.syncing; 56 status.syncing = snapshot->has_more_to_sync && snapshot->is_silenced; 57 status.initial_sync_ended |= snapshot->is_share_usable; 58 status.syncer_stuck |= snapshot->syncer_status.syncer_stuck; 59 60 const sessions::ErrorCounters& errors(snapshot->errors); 61 if (errors.consecutive_errors > status.max_consecutive_errors) 62 status.max_consecutive_errors = errors.consecutive_errors; 63 64 // 100 is an arbitrary limit. 65 if (errors.consecutive_transient_error_commits > 100) 66 status.server_broken = true; 67 68 status.updates_available += snapshot->num_server_changes_remaining; 69 70 // Accumulate update count only once per session to avoid double-counting. 71 // TODO(ncarter): Make this realtime by having the syncer_status 72 // counter preserve its value across sessions. http://crbug.com/26339 73 if (event.what_happened == SyncEngineEvent::SYNC_CYCLE_ENDED) { 74 status.updates_received += 75 snapshot->syncer_status.num_updates_downloaded_total; 76 status.tombstone_updates_received += 77 snapshot->syncer_status.num_tombstone_updates_downloaded_total; 78 } 79 return status; 80 } 81 82 void AllStatus::CalcStatusChanges() { 83 const bool unsynced_changes = status_.unsynced_count > 0; 84 const bool online = status_.authenticated && 85 status_.server_reachable && status_.server_up && !status_.server_broken; 86 if (online) { 87 if (status_.syncer_stuck) 88 status_.summary = sync_api::SyncManager::Status::CONFLICT; 89 else if (unsynced_changes || status_.syncing) 90 status_.summary = sync_api::SyncManager::Status::SYNCING; 91 else 92 status_.summary = sync_api::SyncManager::Status::READY; 93 } else if (!status_.initial_sync_ended) { 94 status_.summary = sync_api::SyncManager::Status::OFFLINE_UNUSABLE; 95 } else if (unsynced_changes) { 96 status_.summary = sync_api::SyncManager::Status::OFFLINE_UNSYNCED; 97 } else { 98 status_.summary = sync_api::SyncManager::Status::OFFLINE; 99 } 100 } 101 102 void AllStatus::OnSyncEngineEvent(const SyncEngineEvent& event) { 103 ScopedStatusLock lock(this); 104 switch (event.what_happened) { 105 case SyncEngineEvent::SYNC_CYCLE_ENDED: 106 case SyncEngineEvent::STATUS_CHANGED: 107 status_ = CalcSyncing(event); 108 break; 109 case SyncEngineEvent::STOP_SYNCING_PERMANENTLY: 110 case SyncEngineEvent::UPDATED_TOKEN: 111 case SyncEngineEvent::CLEAR_SERVER_DATA_FAILED: 112 case SyncEngineEvent::CLEAR_SERVER_DATA_SUCCEEDED: 113 break; 114 default: 115 LOG(ERROR) << "Unrecognized Syncer Event: " << event.what_happened; 116 break; 117 } 118 } 119 120 void AllStatus::HandleServerConnectionEvent( 121 const ServerConnectionEvent& event) { 122 if (ServerConnectionEvent::STATUS_CHANGED == event.what_happened) { 123 ScopedStatusLock lock(this); 124 status_.server_up = IsGoodReplyFromServer(event.connection_code); 125 status_.server_reachable = event.server_reachable; 126 127 if (event.connection_code == HttpResponse::SERVER_CONNECTION_OK) { 128 status_.authenticated = true; 129 } else { 130 status_.authenticated = false; 131 } 132 } 133 } 134 135 sync_api::SyncManager::Status AllStatus::status() const { 136 base::AutoLock lock(mutex_); 137 return status_; 138 } 139 140 void AllStatus::SetNotificationsEnabled(bool notifications_enabled) { 141 ScopedStatusLock lock(this); 142 status_.notifications_enabled = notifications_enabled; 143 } 144 145 void AllStatus::IncrementNotificationsSent() { 146 ScopedStatusLock lock(this); 147 ++status_.notifications_sent; 148 } 149 150 void AllStatus::IncrementNotificationsReceived() { 151 ScopedStatusLock lock(this); 152 ++status_.notifications_received; 153 } 154 155 ScopedStatusLock::ScopedStatusLock(AllStatus* allstatus) 156 : allstatus_(allstatus) { 157 allstatus->mutex_.Acquire(); 158 } 159 160 ScopedStatusLock::~ScopedStatusLock() { 161 allstatus_->CalcStatusChanges(); 162 allstatus_->mutex_.Release(); 163 } 164 165 } // namespace browser_sync 166