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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // The LazyInstance<Type, Traits> class manages a single instance of Type,
      6 // which will be lazily created on the first time it's accessed.  This class is
      7 // useful for places you would normally use a function-level static, but you
      8 // need to have guaranteed thread-safety.  The Type constructor will only ever
      9 // be called once, even if two threads are racing to create the object.  Get()
     10 // and Pointer() will always return the same, completely initialized instance.
     11 // When the instance is constructed it is registered with AtExitManager.  The
     12 // destructor will be called on program exit.
     13 //
     14 // LazyInstance is completely thread safe, assuming that you create it safely.
     15 // The class was designed to be POD initialized, so it shouldn't require a
     16 // static constructor.  It really only makes sense to declare a LazyInstance as
     17 // a global variable using the base::LinkerInitialized constructor.
     18 //
     19 // LazyInstance is similar to Singleton, except it does not have the singleton
     20 // property.  You can have multiple LazyInstance's of the same type, and each
     21 // will manage a unique instance.  It also preallocates the space for Type, as
     22 // to avoid allocating the Type instance on the heap.  This may help with the
     23 // performance of creating the instance, and reducing heap fragmentation.  This
     24 // requires that Type be a complete type so we can determine the size.
     25 //
     26 // Example usage:
     27 //   static LazyInstance<MyClass> my_instance(base::LINKER_INITIALIZED);
     28 //   void SomeMethod() {
     29 //     my_instance.Get().SomeMethod();  // MyClass::SomeMethod()
     30 //
     31 //     MyClass* ptr = my_instance.Pointer();
     32 //     ptr->DoDoDo();  // MyClass::DoDoDo
     33 //   }
     34 
     35 #ifndef BASE_LAZY_INSTANCE_H_
     36 #define BASE_LAZY_INSTANCE_H_
     37 #pragma once
     38 
     39 #include <new>  // For placement new.
     40 
     41 #include "base/atomicops.h"
     42 #include "base/base_api.h"
     43 #include "base/basictypes.h"
     44 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
     45 #include "base/threading/thread_restrictions.h"
     46 
     47 namespace base {
     48 
     49 template <typename Type>
     50 struct DefaultLazyInstanceTraits {
     51   static const bool kAllowedToAccessOnNonjoinableThread = false;
     52 
     53   static Type* New(void* instance) {
     54     // Use placement new to initialize our instance in our preallocated space.
     55     // The parenthesis is very important here to force POD type initialization.
     56     return new (instance) Type();
     57   }
     58   static void Delete(void* instance) {
     59     // Explicitly call the destructor.
     60     reinterpret_cast<Type*>(instance)->~Type();
     61   }
     62 };
     63 
     64 template <typename Type>
     65 struct LeakyLazyInstanceTraits {
     66   static const bool kAllowedToAccessOnNonjoinableThread = true;
     67 
     68   static Type* New(void* instance) {
     69     return DefaultLazyInstanceTraits<Type>::New(instance);
     70   }
     71   // Rather than define an empty Delete function, we make Delete itself
     72   // a null pointer.  This allows us to completely sidestep registering
     73   // this object with an AtExitManager, which allows you to use
     74   // LeakyLazyInstanceTraits in contexts where you don't have an
     75   // AtExitManager.
     76   static void (*Delete)(void* instance);
     77 };
     78 
     79 template <typename Type>
     80 void (*LeakyLazyInstanceTraits<Type>::Delete)(void* instance) = NULL;
     81 
     82 // We pull out some of the functionality into a non-templated base, so that we
     83 // can implement the more complicated pieces out of line in the .cc file.
     84 class BASE_API LazyInstanceHelper {
     85  protected:
     86   enum {
     87     STATE_EMPTY    = 0,
     88     STATE_CREATING = 1,
     89     STATE_CREATED  = 2
     90   };
     91 
     92   explicit LazyInstanceHelper(LinkerInitialized /*unused*/) {/* state_ is 0 */}
     93   // Declaring a destructor (even if it's empty) will cause MSVC to register a
     94   // static initializer to register the empty destructor with atexit().
     95 
     96   // Check if instance needs to be created. If so return true otherwise
     97   // if another thread has beat us, wait for instance to be created and
     98   // return false.
     99   bool NeedsInstance();
    100 
    101   // After creating an instance, call this to register the dtor to be called
    102   // at program exit and to update the state to STATE_CREATED.
    103   void CompleteInstance(void* instance, void (*dtor)(void*));
    104 
    105   base::subtle::Atomic32 state_;
    106 
    107  private:
    108   DISALLOW_COPY_AND_ASSIGN(LazyInstanceHelper);
    109 };
    110 
    111 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
    112 class LazyInstance : public LazyInstanceHelper {
    113  public:
    114   explicit LazyInstance(LinkerInitialized x) : LazyInstanceHelper(x) { }
    115   // Declaring a destructor (even if it's empty) will cause MSVC to register a
    116   // static initializer to register the empty destructor with atexit().
    117 
    118   Type& Get() {
    119     return *Pointer();
    120   }
    121 
    122   Type* Pointer() {
    123     if (!Traits::kAllowedToAccessOnNonjoinableThread)
    124       base::ThreadRestrictions::AssertSingletonAllowed();
    125 
    126     // We will hopefully have fast access when the instance is already created.
    127     if ((base::subtle::NoBarrier_Load(&state_) != STATE_CREATED) &&
    128         NeedsInstance()) {
    129       // Create the instance in the space provided by |buf_|.
    130       instance_ = Traits::New(buf_);
    131       // Traits::Delete will be null for LeakyLazyInstanceTraits
    132       void (*dtor)(void*) = Traits::Delete;
    133       CompleteInstance(this, (dtor == NULL) ? NULL : OnExit);
    134     }
    135 
    136     // This annotation helps race detectors recognize correct lock-less
    137     // synchronization between different threads calling Pointer().
    138     // We suggest dynamic race detection tool that "Traits::New" above
    139     // and CompleteInstance(...) happens before "return instance_" below.
    140     // See the corresponding HAPPENS_BEFORE in CompleteInstance(...).
    141     ANNOTATE_HAPPENS_AFTER(&state_);
    142     return instance_;
    143   }
    144 
    145   bool operator==(Type* p) {
    146     switch (base::subtle::NoBarrier_Load(&state_)) {
    147       case STATE_EMPTY:
    148         return p == NULL;
    149       case STATE_CREATING:
    150         return static_cast<int8*>(static_cast<void*>(p)) == buf_;
    151       case STATE_CREATED:
    152         return p == instance_;
    153       default:
    154         return false;
    155     }
    156   }
    157 
    158  private:
    159   // Adapter function for use with AtExit.  This should be called single
    160   // threaded, so don't use atomic operations.
    161   // Calling OnExit while the instance is in use by other threads is a mistake.
    162   static void OnExit(void* lazy_instance) {
    163     LazyInstance<Type, Traits>* me =
    164         reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance);
    165     Traits::Delete(me->instance_);
    166     me->instance_ = NULL;
    167     base::subtle::Release_Store(&me->state_, STATE_EMPTY);
    168   }
    169 
    170   int8 buf_[sizeof(Type)];  // Preallocate the space for the Type instance.
    171   Type *instance_;
    172 
    173   DISALLOW_COPY_AND_ASSIGN(LazyInstance);
    174 };
    175 
    176 }  // namespace base
    177 
    178 #endif  // BASE_LAZY_INSTANCE_H_
    179