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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_CONVERSIONS_H_
     29 #define V8_CONVERSIONS_H_
     30 
     31 #include "scanner-base.h"
     32 
     33 namespace v8 {
     34 namespace internal {
     35 
     36 
     37 // The fast double-to-(unsigned-)int conversion routine does not guarantee
     38 // rounding towards zero.
     39 // The result is unspecified if x is infinite or NaN, or if the rounded
     40 // integer value is outside the range of type int.
     41 static inline int FastD2I(double x) {
     42   // The static_cast convertion from double to int used to be slow, but
     43   // as new benchmarks show, now it is much faster than lrint().
     44   return static_cast<int>(x);
     45 }
     46 
     47 static inline unsigned int FastD2UI(double x);
     48 
     49 
     50 static inline double FastI2D(int x) {
     51   // There is no rounding involved in converting an integer to a
     52   // double, so this code should compile to a few instructions without
     53   // any FPU pipeline stalls.
     54   return static_cast<double>(x);
     55 }
     56 
     57 
     58 static inline double FastUI2D(unsigned x) {
     59   // There is no rounding involved in converting an unsigned integer to a
     60   // double, so this code should compile to a few instructions without
     61   // any FPU pipeline stalls.
     62   return static_cast<double>(x);
     63 }
     64 
     65 
     66 // This function should match the exact semantics of ECMA-262 9.4.
     67 static inline double DoubleToInteger(double x);
     68 
     69 
     70 // This function should match the exact semantics of ECMA-262 9.5.
     71 static inline int32_t DoubleToInt32(double x);
     72 
     73 
     74 // This function should match the exact semantics of ECMA-262 9.6.
     75 static inline uint32_t DoubleToUint32(double x) {
     76   return static_cast<uint32_t>(DoubleToInt32(x));
     77 }
     78 
     79 
     80 // Enumeration for allowing octals and ignoring junk when converting
     81 // strings to numbers.
     82 enum ConversionFlags {
     83   NO_FLAGS = 0,
     84   ALLOW_HEX = 1,
     85   ALLOW_OCTALS = 2,
     86   ALLOW_TRAILING_JUNK = 4
     87 };
     88 
     89 
     90 // Convert from Number object to C integer.
     91 static inline int32_t NumberToInt32(Object* number);
     92 static inline uint32_t NumberToUint32(Object* number);
     93 
     94 
     95 // Converts a string into a double value according to ECMA-262 9.3.1
     96 double StringToDouble(UnicodeCache* unicode_cache,
     97                       String* str,
     98                       int flags,
     99                       double empty_string_val = 0);
    100 double StringToDouble(UnicodeCache* unicode_cache,
    101                       Vector<const char> str,
    102                       int flags,
    103                       double empty_string_val = 0);
    104 // This version expects a zero-terminated character array.
    105 double StringToDouble(UnicodeCache* unicode_cache,
    106                       const char* str,
    107                       int flags,
    108                       double empty_string_val = 0);
    109 
    110 // Converts a string into an integer.
    111 double StringToInt(UnicodeCache* unicode_cache, String* str, int radix);
    112 
    113 // Converts a double to a string value according to ECMA-262 9.8.1.
    114 // The buffer should be large enough for any floating point number.
    115 // 100 characters is enough.
    116 const char* DoubleToCString(double value, Vector<char> buffer);
    117 
    118 // Convert an int to a null-terminated string. The returned string is
    119 // located inside the buffer, but not necessarily at the start.
    120 const char* IntToCString(int n, Vector<char> buffer);
    121 
    122 // Additional number to string conversions for the number type.
    123 // The caller is responsible for calling free on the returned pointer.
    124 char* DoubleToFixedCString(double value, int f);
    125 char* DoubleToExponentialCString(double value, int f);
    126 char* DoubleToPrecisionCString(double value, int f);
    127 char* DoubleToRadixCString(double value, int radix);
    128 
    129 } }  // namespace v8::internal
    130 
    131 #endif  // V8_CONVERSIONS_H_
    132