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      1 //===-- llvm/Value.h - Definition of the Value class ------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file declares the Value class.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_VALUE_H
     15 #define LLVM_VALUE_H
     16 
     17 #include "llvm/Use.h"
     18 #include "llvm/ADT/StringRef.h"
     19 #include "llvm/Support/Casting.h"
     20 #include <string>
     21 
     22 namespace llvm {
     23 
     24 class Constant;
     25 class Argument;
     26 class Instruction;
     27 class BasicBlock;
     28 class GlobalValue;
     29 class Function;
     30 class GlobalVariable;
     31 class GlobalAlias;
     32 class InlineAsm;
     33 class ValueSymbolTable;
     34 template<typename ValueTy> class StringMapEntry;
     35 template <typename ValueTy = Value>
     36 class AssertingVH;
     37 typedef StringMapEntry<Value*> ValueName;
     38 class raw_ostream;
     39 class AssemblyAnnotationWriter;
     40 class ValueHandleBase;
     41 class LLVMContext;
     42 class Twine;
     43 class MDNode;
     44 class Type;
     45 
     46 //===----------------------------------------------------------------------===//
     47 //                                 Value Class
     48 //===----------------------------------------------------------------------===//
     49 
     50 /// This is a very important LLVM class. It is the base class of all values
     51 /// computed by a program that may be used as operands to other values. Value is
     52 /// the super class of other important classes such as Instruction and Function.
     53 /// All Values have a Type. Type is not a subclass of Value. Some values can
     54 /// have a name and they belong to some Module.  Setting the name on the Value
     55 /// automatically updates the module's symbol table.
     56 ///
     57 /// Every value has a "use list" that keeps track of which other Values are
     58 /// using this Value.  A Value can also have an arbitrary number of ValueHandle
     59 /// objects that watch it and listen to RAUW and Destroy events.  See
     60 /// llvm/Support/ValueHandle.h for details.
     61 ///
     62 /// @brief LLVM Value Representation
     63 class Value {
     64   const unsigned char SubclassID;   // Subclass identifier (for isa/dyn_cast)
     65   unsigned char HasValueHandle : 1; // Has a ValueHandle pointing to this?
     66 protected:
     67   /// SubclassOptionalData - This member is similar to SubclassData, however it
     68   /// is for holding information which may be used to aid optimization, but
     69   /// which may be cleared to zero without affecting conservative
     70   /// interpretation.
     71   unsigned char SubclassOptionalData : 7;
     72 
     73 private:
     74   /// SubclassData - This member is defined by this class, but is not used for
     75   /// anything.  Subclasses can use it to hold whatever state they find useful.
     76   /// This field is initialized to zero by the ctor.
     77   unsigned short SubclassData;
     78 
     79   Type *VTy;
     80   Use *UseList;
     81 
     82   friend class ValueSymbolTable; // Allow ValueSymbolTable to directly mod Name.
     83   friend class ValueHandleBase;
     84   ValueName *Name;
     85 
     86   void operator=(const Value &);     // Do not implement
     87   Value(const Value &);              // Do not implement
     88 
     89 protected:
     90   /// printCustom - Value subclasses can override this to implement custom
     91   /// printing behavior.
     92   virtual void printCustom(raw_ostream &O) const;
     93 
     94   Value(Type *Ty, unsigned scid);
     95 public:
     96   virtual ~Value();
     97 
     98   /// dump - Support for debugging, callable in GDB: V->dump()
     99   //
    100   void dump() const;
    101 
    102   /// print - Implement operator<< on Value.
    103   ///
    104   void print(raw_ostream &O, AssemblyAnnotationWriter *AAW = 0) const;
    105 
    106   /// All values are typed, get the type of this value.
    107   ///
    108   Type *getType() const { return VTy; }
    109 
    110   /// All values hold a context through their type.
    111   LLVMContext &getContext() const;
    112 
    113   // All values can potentially be named...
    114   bool hasName() const { return Name != 0; }
    115   ValueName *getValueName() const { return Name; }
    116 
    117   /// getName() - Return a constant reference to the value's name. This is cheap
    118   /// and guaranteed to return the same reference as long as the value is not
    119   /// modified.
    120   ///
    121   /// This is currently guaranteed to return a StringRef for which data() points
    122   /// to a valid null terminated string. The use of StringRef.data() is
    123   /// deprecated here, however, and clients should not rely on it. If such
    124   /// behavior is needed, clients should use expensive getNameStr(), or switch
    125   /// to an interface that does not depend on null termination.
    126   StringRef getName() const;
    127 
    128   /// getNameStr() - Return the name of the specified value, *constructing a
    129   /// string* to hold it.  This is guaranteed to construct a string and is very
    130   /// expensive, clients should use getName() unless necessary.
    131   std::string getNameStr() const;
    132 
    133   /// setName() - Change the name of the value, choosing a new unique name if
    134   /// the provided name is taken.
    135   ///
    136   /// \arg Name - The new name; or "" if the value's name should be removed.
    137   void setName(const Twine &Name);
    138 
    139 
    140   /// takeName - transfer the name from V to this value, setting V's name to
    141   /// empty.  It is an error to call V->takeName(V).
    142   void takeName(Value *V);
    143 
    144   /// replaceAllUsesWith - Go through the uses list for this definition and make
    145   /// each use point to "V" instead of "this".  After this completes, 'this's
    146   /// use list is guaranteed to be empty.
    147   ///
    148   void replaceAllUsesWith(Value *V);
    149 
    150   //----------------------------------------------------------------------
    151   // Methods for handling the chain of uses of this Value.
    152   //
    153   typedef value_use_iterator<User>       use_iterator;
    154   typedef value_use_iterator<const User> const_use_iterator;
    155 
    156   bool               use_empty() const { return UseList == 0; }
    157   use_iterator       use_begin()       { return use_iterator(UseList); }
    158   const_use_iterator use_begin() const { return const_use_iterator(UseList); }
    159   use_iterator       use_end()         { return use_iterator(0);   }
    160   const_use_iterator use_end()   const { return const_use_iterator(0);   }
    161   User              *use_back()        { return *use_begin(); }
    162   const User        *use_back()  const { return *use_begin(); }
    163 
    164   /// hasOneUse - Return true if there is exactly one user of this value.  This
    165   /// is specialized because it is a common request and does not require
    166   /// traversing the whole use list.
    167   ///
    168   bool hasOneUse() const {
    169     const_use_iterator I = use_begin(), E = use_end();
    170     if (I == E) return false;
    171     return ++I == E;
    172   }
    173 
    174   /// hasNUses - Return true if this Value has exactly N users.
    175   ///
    176   bool hasNUses(unsigned N) const;
    177 
    178   /// hasNUsesOrMore - Return true if this value has N users or more.  This is
    179   /// logically equivalent to getNumUses() >= N.
    180   ///
    181   bool hasNUsesOrMore(unsigned N) const;
    182 
    183   bool isUsedInBasicBlock(const BasicBlock *BB) const;
    184 
    185   /// getNumUses - This method computes the number of uses of this Value.  This
    186   /// is a linear time operation.  Use hasOneUse, hasNUses, or hasMoreThanNUses
    187   /// to check for specific values.
    188   unsigned getNumUses() const;
    189 
    190   /// addUse - This method should only be used by the Use class.
    191   ///
    192   void addUse(Use &U) { U.addToList(&UseList); }
    193 
    194   /// An enumeration for keeping track of the concrete subclass of Value that
    195   /// is actually instantiated. Values of this enumeration are kept in the
    196   /// Value classes SubclassID field. They are used for concrete type
    197   /// identification.
    198   enum ValueTy {
    199     ArgumentVal,              // This is an instance of Argument
    200     BasicBlockVal,            // This is an instance of BasicBlock
    201     FunctionVal,              // This is an instance of Function
    202     GlobalAliasVal,           // This is an instance of GlobalAlias
    203     GlobalVariableVal,        // This is an instance of GlobalVariable
    204     UndefValueVal,            // This is an instance of UndefValue
    205     BlockAddressVal,          // This is an instance of BlockAddress
    206     ConstantExprVal,          // This is an instance of ConstantExpr
    207     ConstantAggregateZeroVal, // This is an instance of ConstantAggregateZero
    208     ConstantIntVal,           // This is an instance of ConstantInt
    209     ConstantFPVal,            // This is an instance of ConstantFP
    210     ConstantArrayVal,         // This is an instance of ConstantArray
    211     ConstantStructVal,        // This is an instance of ConstantStruct
    212     ConstantVectorVal,        // This is an instance of ConstantVector
    213     ConstantPointerNullVal,   // This is an instance of ConstantPointerNull
    214     MDNodeVal,                // This is an instance of MDNode
    215     MDStringVal,              // This is an instance of MDString
    216     InlineAsmVal,             // This is an instance of InlineAsm
    217     PseudoSourceValueVal,     // This is an instance of PseudoSourceValue
    218     FixedStackPseudoSourceValueVal, // This is an instance of
    219                                     // FixedStackPseudoSourceValue
    220     InstructionVal,           // This is an instance of Instruction
    221     // Enum values starting at InstructionVal are used for Instructions;
    222     // don't add new values here!
    223 
    224     // Markers:
    225     ConstantFirstVal = FunctionVal,
    226     ConstantLastVal  = ConstantPointerNullVal
    227   };
    228 
    229   /// getValueID - Return an ID for the concrete type of this object.  This is
    230   /// used to implement the classof checks.  This should not be used for any
    231   /// other purpose, as the values may change as LLVM evolves.  Also, note that
    232   /// for instructions, the Instruction's opcode is added to InstructionVal. So
    233   /// this means three things:
    234   /// # there is no value with code InstructionVal (no opcode==0).
    235   /// # there are more possible values for the value type than in ValueTy enum.
    236   /// # the InstructionVal enumerator must be the highest valued enumerator in
    237   ///   the ValueTy enum.
    238   unsigned getValueID() const {
    239     return SubclassID;
    240   }
    241 
    242   /// getRawSubclassOptionalData - Return the raw optional flags value
    243   /// contained in this value. This should only be used when testing two
    244   /// Values for equivalence.
    245   unsigned getRawSubclassOptionalData() const {
    246     return SubclassOptionalData;
    247   }
    248 
    249   /// clearSubclassOptionalData - Clear the optional flags contained in
    250   /// this value.
    251   void clearSubclassOptionalData() {
    252     SubclassOptionalData = 0;
    253   }
    254 
    255   /// hasSameSubclassOptionalData - Test whether the optional flags contained
    256   /// in this value are equal to the optional flags in the given value.
    257   bool hasSameSubclassOptionalData(const Value *V) const {
    258     return SubclassOptionalData == V->SubclassOptionalData;
    259   }
    260 
    261   /// intersectOptionalDataWith - Clear any optional flags in this value
    262   /// that are not also set in the given value.
    263   void intersectOptionalDataWith(const Value *V) {
    264     SubclassOptionalData &= V->SubclassOptionalData;
    265   }
    266 
    267   /// hasValueHandle - Return true if there is a value handle associated with
    268   /// this value.
    269   bool hasValueHandle() const { return HasValueHandle; }
    270 
    271   // Methods for support type inquiry through isa, cast, and dyn_cast:
    272   static inline bool classof(const Value *) {
    273     return true; // Values are always values.
    274   }
    275 
    276   /// stripPointerCasts - This method strips off any unneeded pointer
    277   /// casts from the specified value, returning the original uncasted value.
    278   /// Note that the returned value has pointer type if the specified value does.
    279   Value *stripPointerCasts();
    280   const Value *stripPointerCasts() const {
    281     return const_cast<Value*>(this)->stripPointerCasts();
    282   }
    283 
    284   /// isDereferenceablePointer - Test if this value is always a pointer to
    285   /// allocated and suitably aligned memory for a simple load or store.
    286   bool isDereferenceablePointer() const;
    287 
    288   /// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
    289   /// return the value in the PHI node corresponding to PredBB.  If not, return
    290   /// ourself.  This is useful if you want to know the value something has in a
    291   /// predecessor block.
    292   Value *DoPHITranslation(const BasicBlock *CurBB, const BasicBlock *PredBB);
    293 
    294   const Value *DoPHITranslation(const BasicBlock *CurBB,
    295                                 const BasicBlock *PredBB) const{
    296     return const_cast<Value*>(this)->DoPHITranslation(CurBB, PredBB);
    297   }
    298 
    299   /// MaximumAlignment - This is the greatest alignment value supported by
    300   /// load, store, and alloca instructions, and global values.
    301   static const unsigned MaximumAlignment = 1u << 29;
    302 
    303   /// mutateType - Mutate the type of this Value to be of the specified type.
    304   /// Note that this is an extremely dangerous operation which can create
    305   /// completely invalid IR very easily.  It is strongly recommended that you
    306   /// recreate IR objects with the right types instead of mutating them in
    307   /// place.
    308   void mutateType(Type *Ty) {
    309     VTy = Ty;
    310   }
    311 
    312 protected:
    313   unsigned short getSubclassDataFromValue() const { return SubclassData; }
    314   void setValueSubclassData(unsigned short D) { SubclassData = D; }
    315 };
    316 
    317 inline raw_ostream &operator<<(raw_ostream &OS, const Value &V) {
    318   V.print(OS);
    319   return OS;
    320 }
    321 
    322 void Use::set(Value *V) {
    323   if (Val) removeFromList();
    324   Val = V;
    325   if (V) V->addUse(*this);
    326 }
    327 
    328 
    329 // isa - Provide some specializations of isa so that we don't have to include
    330 // the subtype header files to test to see if the value is a subclass...
    331 //
    332 template <> struct isa_impl<Constant, Value> {
    333   static inline bool doit(const Value &Val) {
    334     return Val.getValueID() >= Value::ConstantFirstVal &&
    335       Val.getValueID() <= Value::ConstantLastVal;
    336   }
    337 };
    338 
    339 template <> struct isa_impl<Argument, Value> {
    340   static inline bool doit (const Value &Val) {
    341     return Val.getValueID() == Value::ArgumentVal;
    342   }
    343 };
    344 
    345 template <> struct isa_impl<InlineAsm, Value> {
    346   static inline bool doit(const Value &Val) {
    347     return Val.getValueID() == Value::InlineAsmVal;
    348   }
    349 };
    350 
    351 template <> struct isa_impl<Instruction, Value> {
    352   static inline bool doit(const Value &Val) {
    353     return Val.getValueID() >= Value::InstructionVal;
    354   }
    355 };
    356 
    357 template <> struct isa_impl<BasicBlock, Value> {
    358   static inline bool doit(const Value &Val) {
    359     return Val.getValueID() == Value::BasicBlockVal;
    360   }
    361 };
    362 
    363 template <> struct isa_impl<Function, Value> {
    364   static inline bool doit(const Value &Val) {
    365     return Val.getValueID() == Value::FunctionVal;
    366   }
    367 };
    368 
    369 template <> struct isa_impl<GlobalVariable, Value> {
    370   static inline bool doit(const Value &Val) {
    371     return Val.getValueID() == Value::GlobalVariableVal;
    372   }
    373 };
    374 
    375 template <> struct isa_impl<GlobalAlias, Value> {
    376   static inline bool doit(const Value &Val) {
    377     return Val.getValueID() == Value::GlobalAliasVal;
    378   }
    379 };
    380 
    381 template <> struct isa_impl<GlobalValue, Value> {
    382   static inline bool doit(const Value &Val) {
    383     return isa<GlobalVariable>(Val) || isa<Function>(Val) ||
    384       isa<GlobalAlias>(Val);
    385   }
    386 };
    387 
    388 template <> struct isa_impl<MDNode, Value> {
    389   static inline bool doit(const Value &Val) {
    390     return Val.getValueID() == Value::MDNodeVal;
    391   }
    392 };
    393 
    394 // Value* is only 4-byte aligned.
    395 template<>
    396 class PointerLikeTypeTraits<Value*> {
    397   typedef Value* PT;
    398 public:
    399   static inline void *getAsVoidPointer(PT P) { return P; }
    400   static inline PT getFromVoidPointer(void *P) {
    401     return static_cast<PT>(P);
    402   }
    403   enum { NumLowBitsAvailable = 2 };
    404 };
    405 
    406 } // End llvm namespace
    407 
    408 #endif
    409