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Searched
defs:IS_CURRENT
(Results
1 - 4
of
4
) sorted by null
/development/tools/emulator/opengl/system/egl/
eglContext.h
25
IS_CURRENT
= 0x00010000,
/frameworks/base/opengl/libagl2/src/
gles2context.h
61
IS_CURRENT
= 0x00010000,
/external/mesa3d/test/
egl.cpp
149
IS_CURRENT
= 0x00010000,
[
all
...]
/frameworks/base/opengl/libagl/
egl.cpp
116
IS_CURRENT
= 0x00010000,
[
all
...]
Completed in 286 milliseconds