1 # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20 2 # ** DO NOT EDIT ** 3 4 # TARGTYPE "Win32 (x86) Application" 0x0101 5 6 !IF "$(CFG)" == "" 7 CFG=qwcl - Win32 GL Debug 8 !MESSAGE No configuration specified. Defaulting to qwcl - Win32 GL Debug. 9 !ENDIF 10 11 !IF "$(CFG)" != "qwcl - Win32 Release" && "$(CFG)" != "qwcl - Win32 Debug" &&\ 12 "$(CFG)" != "qwcl - Win32 GL Debug" && "$(CFG)" != "qwcl - Win32 GL Release" 13 !MESSAGE Invalid configuration "$(CFG)" specified. 14 !MESSAGE You can specify a configuration when running NMAKE on this makefile 15 !MESSAGE by defining the macro CFG on the command line. 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BASE Target_Dir "" 48 # PROP Use_MFC 0 49 # PROP Use_Debug_Libraries 0 50 # PROP Output_Dir "release" 51 # PROP Intermediate_Dir "release" 52 # PROP Target_Dir "" 53 OUTDIR=.\release 54 INTDIR=.\release 55 56 ALL : "$(OUTDIR)\qwcl.exe" 57 58 CLEAN : 59 -@erase "$(INTDIR)\cd_win.obj" 60 -@erase "$(INTDIR)\cl_cam.obj" 61 -@erase "$(INTDIR)\cl_demo.obj" 62 -@erase "$(INTDIR)\cl_ents.obj" 63 -@erase "$(INTDIR)\cl_input.obj" 64 -@erase "$(INTDIR)\cl_main.obj" 65 -@erase "$(INTDIR)\cl_parse.obj" 66 -@erase "$(INTDIR)\cl_pred.obj" 67 -@erase "$(INTDIR)\cl_tent.obj" 68 -@erase "$(INTDIR)\cmd.obj" 69 -@erase "$(INTDIR)\common.obj" 70 -@erase "$(INTDIR)\console.obj" 71 -@erase "$(INTDIR)\crc.obj" 72 -@erase "$(INTDIR)\cvar.obj" 73 -@erase "$(INTDIR)\d_draw.obj" 74 -@erase "$(INTDIR)\d_draw16.obj" 75 -@erase "$(INTDIR)\d_edge.obj" 76 -@erase "$(INTDIR)\d_fill.obj" 77 -@erase "$(INTDIR)\d_init.obj" 78 -@erase "$(INTDIR)\d_modech.obj" 79 -@erase "$(INTDIR)\d_part.obj" 80 -@erase "$(INTDIR)\d_parta.obj" 81 -@erase "$(INTDIR)\d_polysa.obj" 82 -@erase "$(INTDIR)\d_polyse.obj" 83 -@erase "$(INTDIR)\d_scan.obj" 84 -@erase "$(INTDIR)\d_scana.obj" 85 -@erase "$(INTDIR)\d_sky.obj" 86 -@erase "$(INTDIR)\d_spr8.obj" 87 -@erase "$(INTDIR)\d_sprite.obj" 88 -@erase "$(INTDIR)\d_surf.obj" 89 -@erase "$(INTDIR)\d_vars.obj" 90 -@erase "$(INTDIR)\d_varsa.obj" 91 -@erase "$(INTDIR)\d_zpoint.obj" 92 -@erase "$(INTDIR)\draw.obj" 93 -@erase "$(INTDIR)\in_win.obj" 94 -@erase "$(INTDIR)\keys.obj" 95 -@erase "$(INTDIR)\math.obj" 96 -@erase "$(INTDIR)\mathlib.obj" 97 -@erase "$(INTDIR)\md4.obj" 98 -@erase "$(INTDIR)\menu.obj" 99 -@erase "$(INTDIR)\model.obj" 100 -@erase "$(INTDIR)\net_chan.obj" 101 -@erase "$(INTDIR)\net_wins.obj" 102 -@erase "$(INTDIR)\pmove.obj" 103 -@erase "$(INTDIR)\pmovetst.obj" 104 -@erase "$(INTDIR)\r_aclip.obj" 105 -@erase "$(INTDIR)\r_aclipa.obj" 106 -@erase "$(INTDIR)\r_alias.obj" 107 -@erase "$(INTDIR)\r_aliasa.obj" 108 -@erase "$(INTDIR)\r_bsp.obj" 109 -@erase "$(INTDIR)\r_draw.obj" 110 -@erase "$(INTDIR)\r_drawa.obj" 111 -@erase "$(INTDIR)\r_edge.obj" 112 -@erase "$(INTDIR)\r_edgea.obj" 113 -@erase "$(INTDIR)\r_efrag.obj" 114 -@erase "$(INTDIR)\r_light.obj" 115 -@erase "$(INTDIR)\r_main.obj" 116 -@erase "$(INTDIR)\r_misc.obj" 117 -@erase "$(INTDIR)\r_part.obj" 118 -@erase "$(INTDIR)\r_sky.obj" 119 -@erase "$(INTDIR)\r_sprite.obj" 120 -@erase "$(INTDIR)\r_surf.obj" 121 -@erase "$(INTDIR)\r_vars.obj" 122 -@erase "$(INTDIR)\r_varsa.obj" 123 -@erase "$(INTDIR)\sbar.obj" 124 -@erase "$(INTDIR)\screen.obj" 125 -@erase "$(INTDIR)\skin.obj" 126 -@erase "$(INTDIR)\snd_dma.obj" 127 -@erase "$(INTDIR)\snd_mem.obj" 128 -@erase "$(INTDIR)\snd_mix.obj" 129 -@erase "$(INTDIR)\snd_mixa.obj" 130 -@erase "$(INTDIR)\snd_win.obj" 131 -@erase "$(INTDIR)\surf16.obj" 132 -@erase "$(INTDIR)\surf8.obj" 133 -@erase "$(INTDIR)\sys_win.obj" 134 -@erase "$(INTDIR)\sys_wina.obj" 135 -@erase "$(INTDIR)\vid_win.obj" 136 -@erase "$(INTDIR)\view.obj" 137 -@erase "$(INTDIR)\wad.obj" 138 -@erase "$(INTDIR)\winquake.res" 139 -@erase "$(INTDIR)\zone.obj" 140 -@erase "$(OUTDIR)\qwcl.exe" 141 142 "$(OUTDIR)" : 143 if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" 144 145 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c 146 # ADD CPP /nologo /GX /O2 /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c 147 # SUBTRACT CPP /X 148 CPP_PROJ=/nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 149 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 150 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c 151 CPP_OBJS=.\release/ 152 CPP_SBRS=.\. 153 # ADD BASE MTL /nologo /D "NDEBUG" /win32 154 # ADD MTL /nologo /D "NDEBUG" /win32 155 MTL_PROJ=/nologo /D "NDEBUG" /win32 156 # ADD BASE RSC /l 0x409 /d "NDEBUG" 157 # ADD RSC /l 0x409 /d "NDEBUG" 158 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "NDEBUG" 159 BSC32=bscmake.exe 160 # ADD BASE BSC32 /nologo 161 # ADD BSC32 /nologo 162 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 163 BSC32_SBRS= \ 164 165 LINK32=link.exe 166 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 167 # ADD LINK32 ..\..\scitech\lib\win32\vc\mgllt.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 168 LINK32_FLAGS=..\..\scitech\lib\win32\vc\mgllt.lib\ 169 ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib\ 170 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\ 171 ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\ 172 /subsystem:windows /incremental:no /pdb:"$(OUTDIR)/qwcl.pdb" /machine:I386\ 173 /out:"$(OUTDIR)/qwcl.exe" 174 LINK32_OBJS= \ 175 "$(INTDIR)\cd_win.obj" \ 176 "$(INTDIR)\cl_cam.obj" \ 177 "$(INTDIR)\cl_demo.obj" \ 178 "$(INTDIR)\cl_ents.obj" \ 179 "$(INTDIR)\cl_input.obj" \ 180 "$(INTDIR)\cl_main.obj" \ 181 "$(INTDIR)\cl_parse.obj" \ 182 "$(INTDIR)\cl_pred.obj" \ 183 "$(INTDIR)\cl_tent.obj" \ 184 "$(INTDIR)\cmd.obj" \ 185 "$(INTDIR)\common.obj" \ 186 "$(INTDIR)\console.obj" \ 187 "$(INTDIR)\crc.obj" \ 188 "$(INTDIR)\cvar.obj" \ 189 "$(INTDIR)\d_draw.obj" \ 190 "$(INTDIR)\d_draw16.obj" \ 191 "$(INTDIR)\d_edge.obj" \ 192 "$(INTDIR)\d_fill.obj" \ 193 "$(INTDIR)\d_init.obj" \ 194 "$(INTDIR)\d_modech.obj" \ 195 "$(INTDIR)\d_part.obj" \ 196 "$(INTDIR)\d_parta.obj" \ 197 "$(INTDIR)\d_polysa.obj" \ 198 "$(INTDIR)\d_polyse.obj" \ 199 "$(INTDIR)\d_scan.obj" \ 200 "$(INTDIR)\d_scana.obj" \ 201 "$(INTDIR)\d_sky.obj" \ 202 "$(INTDIR)\d_spr8.obj" \ 203 "$(INTDIR)\d_sprite.obj" \ 204 "$(INTDIR)\d_surf.obj" \ 205 "$(INTDIR)\d_vars.obj" \ 206 "$(INTDIR)\d_varsa.obj" \ 207 "$(INTDIR)\d_zpoint.obj" \ 208 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"$(INTDIR)\snd_dma.obj" \ 243 "$(INTDIR)\snd_mem.obj" \ 244 "$(INTDIR)\snd_mix.obj" \ 245 "$(INTDIR)\snd_mixa.obj" \ 246 "$(INTDIR)\snd_win.obj" \ 247 "$(INTDIR)\surf16.obj" \ 248 "$(INTDIR)\surf8.obj" \ 249 "$(INTDIR)\sys_win.obj" \ 250 "$(INTDIR)\sys_wina.obj" \ 251 "$(INTDIR)\vid_win.obj" \ 252 "$(INTDIR)\view.obj" \ 253 "$(INTDIR)\wad.obj" \ 254 "$(INTDIR)\winquake.res" \ 255 "$(INTDIR)\zone.obj" 256 257 "$(OUTDIR)\qwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 258 $(LINK32) @<< 259 $(LINK32_FLAGS) $(LINK32_OBJS) 260 << 261 262 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 263 264 # PROP BASE Use_MFC 0 265 # PROP BASE Use_Debug_Libraries 1 266 # PROP BASE Output_Dir "qwcl___0" 267 # PROP BASE Intermediate_Dir "qwcl___0" 268 # PROP BASE Target_Dir "" 269 # PROP Use_MFC 0 270 # PROP Use_Debug_Libraries 1 271 # PROP Output_Dir "debug" 272 # PROP Intermediate_Dir "debug" 273 # PROP Target_Dir "" 274 OUTDIR=.\debug 275 INTDIR=.\debug 276 277 ALL : "$(OUTDIR)\qwcl.exe" "$(OUTDIR)\qwcl.bsc" 278 279 CLEAN : 280 -@erase "$(INTDIR)\cd_win.obj" 281 -@erase "$(INTDIR)\cd_win.sbr" 282 -@erase "$(INTDIR)\cl_cam.obj" 283 -@erase "$(INTDIR)\cl_cam.sbr" 284 -@erase "$(INTDIR)\cl_demo.obj" 285 -@erase "$(INTDIR)\cl_demo.sbr" 286 -@erase "$(INTDIR)\cl_ents.obj" 287 -@erase "$(INTDIR)\cl_ents.sbr" 288 -@erase "$(INTDIR)\cl_input.obj" 289 -@erase "$(INTDIR)\cl_input.sbr" 290 -@erase "$(INTDIR)\cl_main.obj" 291 -@erase "$(INTDIR)\cl_main.sbr" 292 -@erase "$(INTDIR)\cl_parse.obj" 293 -@erase "$(INTDIR)\cl_parse.sbr" 294 -@erase "$(INTDIR)\cl_pred.obj" 295 -@erase "$(INTDIR)\cl_pred.sbr" 296 -@erase "$(INTDIR)\cl_tent.obj" 297 -@erase "$(INTDIR)\cl_tent.sbr" 298 -@erase "$(INTDIR)\cmd.obj" 299 -@erase "$(INTDIR)\cmd.sbr" 300 -@erase "$(INTDIR)\common.obj" 301 -@erase "$(INTDIR)\common.sbr" 302 -@erase "$(INTDIR)\console.obj" 303 -@erase "$(INTDIR)\console.sbr" 304 -@erase "$(INTDIR)\crc.obj" 305 -@erase "$(INTDIR)\crc.sbr" 306 -@erase "$(INTDIR)\cvar.obj" 307 -@erase 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/win32 444 MTL_PROJ=/nologo /D "_DEBUG" /win32 445 # ADD BASE RSC /l 0x409 /d "_DEBUG" 446 # ADD RSC /l 0x409 /d "_DEBUG" 447 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "_DEBUG" 448 BSC32=bscmake.exe 449 # ADD BASE BSC32 /nologo 450 # ADD BSC32 /nologo 451 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 452 BSC32_SBRS= \ 453 "$(INTDIR)\cd_win.sbr" \ 454 "$(INTDIR)\cl_cam.sbr" \ 455 "$(INTDIR)\cl_demo.sbr" \ 456 "$(INTDIR)\cl_ents.sbr" \ 457 "$(INTDIR)\cl_input.sbr" \ 458 "$(INTDIR)\cl_main.sbr" \ 459 "$(INTDIR)\cl_parse.sbr" \ 460 "$(INTDIR)\cl_pred.sbr" \ 461 "$(INTDIR)\cl_tent.sbr" \ 462 "$(INTDIR)\cmd.sbr" \ 463 "$(INTDIR)\common.sbr" \ 464 "$(INTDIR)\console.sbr" \ 465 "$(INTDIR)\crc.sbr" \ 466 "$(INTDIR)\cvar.sbr" \ 467 "$(INTDIR)\d_edge.sbr" \ 468 "$(INTDIR)\d_fill.sbr" \ 469 "$(INTDIR)\d_init.sbr" \ 470 "$(INTDIR)\d_modech.sbr" \ 471 "$(INTDIR)\d_part.sbr" \ 472 "$(INTDIR)\d_polyse.sbr" \ 473 "$(INTDIR)\d_scan.sbr" \ 474 "$(INTDIR)\d_sky.sbr" \ 475 "$(INTDIR)\d_sprite.sbr" \ 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"$(INTDIR)\snd_win.sbr" \ 511 "$(INTDIR)\sys_win.sbr" \ 512 "$(INTDIR)\vid_win.sbr" \ 513 "$(INTDIR)\view.sbr" \ 514 "$(INTDIR)\wad.sbr" \ 515 "$(INTDIR)\zone.sbr" 516 517 "$(OUTDIR)\qwcl.bsc" : "$(OUTDIR)" $(BSC32_SBRS) 518 $(BSC32) @<< 519 $(BSC32_FLAGS) $(BSC32_SBRS) 520 << 521 522 LINK32=link.exe 523 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 524 # ADD LINK32 ..\..\scitech\lib\win32\vc\mgllt.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 525 # SUBTRACT LINK32 /verbose 526 LINK32_FLAGS=..\..\scitech\lib\win32\vc\mgllt.lib\ 527 ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib\ 528 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\ 529 ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\ 530 /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)/qwcl.pdb" /debug\ 531 /machine:I386 /out:"$(OUTDIR)/qwcl.exe" 532 LINK32_OBJS= \ 533 "$(INTDIR)\cd_win.obj" \ 534 "$(INTDIR)\cl_cam.obj" \ 535 "$(INTDIR)\cl_demo.obj" \ 536 "$(INTDIR)\cl_ents.obj" \ 537 "$(INTDIR)\cl_input.obj" \ 538 "$(INTDIR)\cl_main.obj" \ 539 "$(INTDIR)\cl_parse.obj" \ 540 "$(INTDIR)\cl_pred.obj" \ 541 "$(INTDIR)\cl_tent.obj" \ 542 "$(INTDIR)\cmd.obj" \ 543 "$(INTDIR)\common.obj" \ 544 "$(INTDIR)\console.obj" \ 545 "$(INTDIR)\crc.obj" \ 546 "$(INTDIR)\cvar.obj" \ 547 "$(INTDIR)\d_draw.obj" \ 548 "$(INTDIR)\d_draw16.obj" \ 549 "$(INTDIR)\d_edge.obj" \ 550 "$(INTDIR)\d_fill.obj" \ 551 "$(INTDIR)\d_init.obj" \ 552 "$(INTDIR)\d_modech.obj" \ 553 "$(INTDIR)\d_part.obj" \ 554 "$(INTDIR)\d_parta.obj" \ 555 "$(INTDIR)\d_polysa.obj" \ 556 "$(INTDIR)\d_polyse.obj" \ 557 "$(INTDIR)\d_scan.obj" \ 558 "$(INTDIR)\d_scana.obj" \ 559 "$(INTDIR)\d_sky.obj" \ 560 "$(INTDIR)\d_spr8.obj" \ 561 "$(INTDIR)\d_sprite.obj" \ 562 "$(INTDIR)\d_surf.obj" \ 563 "$(INTDIR)\d_vars.obj" \ 564 "$(INTDIR)\d_varsa.obj" \ 565 "$(INTDIR)\d_zpoint.obj" \ 566 "$(INTDIR)\draw.obj" \ 567 "$(INTDIR)\in_win.obj" \ 568 "$(INTDIR)\keys.obj" \ 569 "$(INTDIR)\math.obj" \ 570 "$(INTDIR)\mathlib.obj" \ 571 "$(INTDIR)\md4.obj" \ 572 "$(INTDIR)\menu.obj" \ 573 "$(INTDIR)\model.obj" \ 574 "$(INTDIR)\net_chan.obj" \ 575 "$(INTDIR)\net_wins.obj" \ 576 "$(INTDIR)\pmove.obj" \ 577 "$(INTDIR)\pmovetst.obj" \ 578 "$(INTDIR)\r_aclip.obj" \ 579 "$(INTDIR)\r_aclipa.obj" \ 580 "$(INTDIR)\r_alias.obj" \ 581 "$(INTDIR)\r_aliasa.obj" \ 582 "$(INTDIR)\r_bsp.obj" \ 583 "$(INTDIR)\r_draw.obj" \ 584 "$(INTDIR)\r_drawa.obj" \ 585 "$(INTDIR)\r_edge.obj" \ 586 "$(INTDIR)\r_edgea.obj" \ 587 "$(INTDIR)\r_efrag.obj" \ 588 "$(INTDIR)\r_light.obj" \ 589 "$(INTDIR)\r_main.obj" \ 590 "$(INTDIR)\r_misc.obj" \ 591 "$(INTDIR)\r_part.obj" \ 592 "$(INTDIR)\r_sky.obj" \ 593 "$(INTDIR)\r_sprite.obj" \ 594 "$(INTDIR)\r_surf.obj" \ 595 "$(INTDIR)\r_vars.obj" \ 596 "$(INTDIR)\r_varsa.obj" \ 597 "$(INTDIR)\sbar.obj" \ 598 "$(INTDIR)\screen.obj" \ 599 "$(INTDIR)\skin.obj" \ 600 "$(INTDIR)\snd_dma.obj" \ 601 "$(INTDIR)\snd_mem.obj" \ 602 "$(INTDIR)\snd_mix.obj" \ 603 "$(INTDIR)\snd_mixa.obj" \ 604 "$(INTDIR)\snd_win.obj" \ 605 "$(INTDIR)\surf16.obj" \ 606 "$(INTDIR)\surf8.obj" \ 607 "$(INTDIR)\sys_win.obj" \ 608 "$(INTDIR)\sys_wina.obj" \ 609 "$(INTDIR)\vid_win.obj" \ 610 "$(INTDIR)\view.obj" \ 611 "$(INTDIR)\wad.obj" \ 612 "$(INTDIR)\winquake.res" \ 613 "$(INTDIR)\zone.obj" 614 615 "$(OUTDIR)\qwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 616 $(LINK32) @<< 617 $(LINK32_FLAGS) $(LINK32_OBJS) 618 << 619 620 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 621 622 # PROP BASE Use_MFC 0 623 # PROP BASE Use_Debug_Libraries 1 624 # PROP BASE Output_Dir "GL Debug" 625 # PROP BASE Intermediate_Dir "GL Debug" 626 # PROP BASE Target_Dir "" 627 # PROP Use_MFC 0 628 # PROP Use_Debug_Libraries 1 629 # PROP Output_Dir "GLDebug" 630 # PROP Intermediate_Dir "GLDebug" 631 # PROP Target_Dir "" 632 OUTDIR=.\GLDebug 633 INTDIR=.\GLDebug 634 635 ALL : "$(OUTDIR)\glqwcl.exe" "$(OUTDIR)\qwcl.bsc" 636 637 CLEAN : 638 -@erase "$(INTDIR)\cd_win.obj" 639 -@erase "$(INTDIR)\cd_win.sbr" 640 -@erase "$(INTDIR)\cl_cam.obj" 641 -@erase "$(INTDIR)\cl_cam.sbr" 642 -@erase "$(INTDIR)\cl_demo.obj" 643 -@erase "$(INTDIR)\cl_demo.sbr" 644 -@erase "$(INTDIR)\cl_ents.obj" 645 -@erase "$(INTDIR)\cl_ents.sbr" 646 -@erase "$(INTDIR)\cl_input.obj" 647 -@erase "$(INTDIR)\cl_input.sbr" 648 -@erase "$(INTDIR)\cl_main.obj" 649 -@erase "$(INTDIR)\cl_main.sbr" 650 -@erase "$(INTDIR)\cl_parse.obj" 651 -@erase "$(INTDIR)\cl_parse.sbr" 652 -@erase "$(INTDIR)\cl_pred.obj" 653 -@erase "$(INTDIR)\cl_pred.sbr" 654 -@erase "$(INTDIR)\cl_tent.obj" 655 -@erase "$(INTDIR)\cl_tent.sbr" 656 -@erase "$(INTDIR)\cmd.obj" 657 -@erase "$(INTDIR)\cmd.sbr" 658 -@erase "$(INTDIR)\common.obj" 659 -@erase "$(INTDIR)\common.sbr" 660 -@erase "$(INTDIR)\console.obj" 661 -@erase "$(INTDIR)\console.sbr" 662 -@erase "$(INTDIR)\crc.obj" 663 -@erase "$(INTDIR)\crc.sbr" 664 -@erase "$(INTDIR)\cvar.obj" 665 -@erase "$(INTDIR)\cvar.sbr" 666 -@erase "$(INTDIR)\gl_draw.obj" 667 -@erase "$(INTDIR)\gl_draw.sbr" 668 -@erase "$(INTDIR)\gl_mesh.obj" 669 -@erase "$(INTDIR)\gl_mesh.sbr" 670 -@erase "$(INTDIR)\gl_model.obj" 671 -@erase "$(INTDIR)\gl_model.sbr" 672 -@erase "$(INTDIR)\gl_ngraph.obj" 673 -@erase "$(INTDIR)\gl_ngraph.sbr" 674 -@erase "$(INTDIR)\gl_refrag.obj" 675 -@erase "$(INTDIR)\gl_refrag.sbr" 676 -@erase "$(INTDIR)\gl_rlight.obj" 677 -@erase "$(INTDIR)\gl_rlight.sbr" 678 -@erase "$(INTDIR)\gl_rmain.obj" 679 -@erase "$(INTDIR)\gl_rmain.sbr" 680 -@erase "$(INTDIR)\gl_rmisc.obj" 681 -@erase "$(INTDIR)\gl_rmisc.sbr" 682 -@erase "$(INTDIR)\gl_rsurf.obj" 683 -@erase "$(INTDIR)\gl_rsurf.sbr" 684 -@erase "$(INTDIR)\gl_screen.obj" 685 -@erase "$(INTDIR)\gl_screen.sbr" 686 -@erase "$(INTDIR)\gl_test.obj" 687 -@erase "$(INTDIR)\gl_test.sbr" 688 -@erase "$(INTDIR)\gl_vidnt.obj" 689 -@erase "$(INTDIR)\gl_vidnt.sbr" 690 -@erase "$(INTDIR)\gl_warp.obj" 691 -@erase "$(INTDIR)\gl_warp.sbr" 692 -@erase "$(INTDIR)\in_win.obj" 693 -@erase "$(INTDIR)\in_win.sbr" 694 -@erase "$(INTDIR)\keys.obj" 695 -@erase "$(INTDIR)\keys.sbr" 696 -@erase "$(INTDIR)\math.obj" 697 -@erase "$(INTDIR)\mathlib.obj" 698 -@erase "$(INTDIR)\mathlib.sbr" 699 -@erase "$(INTDIR)\md4.obj" 700 -@erase "$(INTDIR)\md4.sbr" 701 -@erase "$(INTDIR)\menu.obj" 702 -@erase "$(INTDIR)\menu.sbr" 703 -@erase "$(INTDIR)\net_chan.obj" 704 -@erase "$(INTDIR)\net_chan.sbr" 705 -@erase "$(INTDIR)\net_wins.obj" 706 -@erase "$(INTDIR)\net_wins.sbr" 707 -@erase "$(INTDIR)\pmove.obj" 708 -@erase "$(INTDIR)\pmove.sbr" 709 -@erase "$(INTDIR)\pmovetst.obj" 710 -@erase "$(INTDIR)\pmovetst.sbr" 711 -@erase "$(INTDIR)\r_part.obj" 712 -@erase "$(INTDIR)\r_part.sbr" 713 -@erase "$(INTDIR)\sbar.obj" 714 -@erase "$(INTDIR)\sbar.sbr" 715 -@erase "$(INTDIR)\skin.obj" 716 -@erase "$(INTDIR)\skin.sbr" 717 -@erase "$(INTDIR)\snd_dma.obj" 718 -@erase "$(INTDIR)\snd_dma.sbr" 719 -@erase "$(INTDIR)\snd_mem.obj" 720 -@erase "$(INTDIR)\snd_mem.sbr" 721 -@erase "$(INTDIR)\snd_mix.obj" 722 -@erase "$(INTDIR)\snd_mix.sbr" 723 -@erase "$(INTDIR)\snd_mixa.obj" 724 -@erase "$(INTDIR)\snd_win.obj" 725 -@erase "$(INTDIR)\snd_win.sbr" 726 -@erase "$(INTDIR)\sys_win.obj" 727 -@erase "$(INTDIR)\sys_win.sbr" 728 -@erase "$(INTDIR)\sys_wina.obj" 729 -@erase "$(INTDIR)\vc40.idb" 730 -@erase "$(INTDIR)\vc40.pdb" 731 -@erase "$(INTDIR)\view.obj" 732 -@erase "$(INTDIR)\view.sbr" 733 -@erase "$(INTDIR)\wad.obj" 734 -@erase "$(INTDIR)\wad.sbr" 735 -@erase "$(INTDIR)\winquake.res" 736 -@erase "$(INTDIR)\zone.obj" 737 -@erase "$(INTDIR)\zone.sbr" 738 -@erase "$(OUTDIR)\glqwcl.exe" 739 -@erase "$(OUTDIR)\glqwcl.ilk" 740 -@erase "$(OUTDIR)\glqwcl.pdb" 741 -@erase "$(OUTDIR)\qwcl.bsc" 742 743 "$(OUTDIR)" : 744 if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" 745 746 # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c 747 # ADD CPP /nologo /Gm /GX /Zi /Od /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /c 748 # SUBTRACT CPP /X 749 CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 750 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 751 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 752 CPP_OBJS=.\GLDebug/ 753 CPP_SBRS=.\GLDebug/ 754 # ADD BASE MTL /nologo /D "_DEBUG" /win32 755 # ADD MTL /nologo /D "_DEBUG" /win32 756 MTL_PROJ=/nologo /D "_DEBUG" /win32 757 # ADD BASE RSC /l 0x409 /d "_DEBUG" 758 # ADD RSC /l 0x409 /d "_DEBUG" 759 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "_DEBUG" 760 BSC32=bscmake.exe 761 # ADD BASE BSC32 /nologo 762 # ADD BSC32 /nologo 763 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 764 BSC32_SBRS= \ 765 "$(INTDIR)\cd_win.sbr" \ 766 "$(INTDIR)\cl_cam.sbr" \ 767 "$(INTDIR)\cl_demo.sbr" \ 768 "$(INTDIR)\cl_ents.sbr" \ 769 "$(INTDIR)\cl_input.sbr" \ 770 "$(INTDIR)\cl_main.sbr" \ 771 "$(INTDIR)\cl_parse.sbr" \ 772 "$(INTDIR)\cl_pred.sbr" \ 773 "$(INTDIR)\cl_tent.sbr" \ 774 "$(INTDIR)\cmd.sbr" \ 775 "$(INTDIR)\common.sbr" \ 776 "$(INTDIR)\console.sbr" \ 777 "$(INTDIR)\crc.sbr" \ 778 "$(INTDIR)\cvar.sbr" \ 779 "$(INTDIR)\gl_draw.sbr" \ 780 "$(INTDIR)\gl_mesh.sbr" \ 781 "$(INTDIR)\gl_model.sbr" \ 782 "$(INTDIR)\gl_ngraph.sbr" \ 783 "$(INTDIR)\gl_refrag.sbr" \ 784 "$(INTDIR)\gl_rlight.sbr" \ 785 "$(INTDIR)\gl_rmain.sbr" \ 786 "$(INTDIR)\gl_rmisc.sbr" \ 787 "$(INTDIR)\gl_rsurf.sbr" \ 788 "$(INTDIR)\gl_screen.sbr" \ 789 "$(INTDIR)\gl_test.sbr" \ 790 "$(INTDIR)\gl_vidnt.sbr" \ 791 "$(INTDIR)\gl_warp.sbr" \ 792 "$(INTDIR)\in_win.sbr" \ 793 "$(INTDIR)\keys.sbr" \ 794 "$(INTDIR)\mathlib.sbr" \ 795 "$(INTDIR)\md4.sbr" \ 796 "$(INTDIR)\menu.sbr" \ 797 "$(INTDIR)\net_chan.sbr" \ 798 "$(INTDIR)\net_wins.sbr" \ 799 "$(INTDIR)\pmove.sbr" \ 800 "$(INTDIR)\pmovetst.sbr" \ 801 "$(INTDIR)\r_part.sbr" \ 802 "$(INTDIR)\sbar.sbr" \ 803 "$(INTDIR)\skin.sbr" \ 804 "$(INTDIR)\snd_dma.sbr" \ 805 "$(INTDIR)\snd_mem.sbr" \ 806 "$(INTDIR)\snd_mix.sbr" \ 807 "$(INTDIR)\snd_win.sbr" \ 808 "$(INTDIR)\sys_win.sbr" \ 809 "$(INTDIR)\view.sbr" \ 810 "$(INTDIR)\wad.sbr" \ 811 "$(INTDIR)\zone.sbr" 812 813 "$(OUTDIR)\qwcl.bsc" : "$(OUTDIR)" $(BSC32_SBRS) 814 $(BSC32) @<< 815 $(BSC32_FLAGS) $(BSC32_SBRS) 816 << 817 818 LINK32=link.exe 819 # ADD BASE LINK32 ..\..\dxsdk\sdk\lib\dxguid.lib ..\..\scitech\lib\win32\vc\mgllt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 820 # ADD LINK32 opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"GLDebug/glqwcl.exe" 821 LINK32_FLAGS=opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib\ 822 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ 823 comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ 824 odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes\ 825 /pdb:"$(OUTDIR)/glqwcl.pdb" /debug /machine:I386 /out:"$(OUTDIR)/glqwcl.exe" 826 LINK32_OBJS= \ 827 "$(INTDIR)\cd_win.obj" \ 828 "$(INTDIR)\cl_cam.obj" \ 829 "$(INTDIR)\cl_demo.obj" \ 830 "$(INTDIR)\cl_ents.obj" \ 831 "$(INTDIR)\cl_input.obj" \ 832 "$(INTDIR)\cl_main.obj" \ 833 "$(INTDIR)\cl_parse.obj" \ 834 "$(INTDIR)\cl_pred.obj" \ 835 "$(INTDIR)\cl_tent.obj" \ 836 "$(INTDIR)\cmd.obj" \ 837 "$(INTDIR)\common.obj" \ 838 "$(INTDIR)\console.obj" \ 839 "$(INTDIR)\crc.obj" \ 840 "$(INTDIR)\cvar.obj" \ 841 "$(INTDIR)\gl_draw.obj" \ 842 "$(INTDIR)\gl_mesh.obj" \ 843 "$(INTDIR)\gl_model.obj" \ 844 "$(INTDIR)\gl_ngraph.obj" \ 845 "$(INTDIR)\gl_refrag.obj" \ 846 "$(INTDIR)\gl_rlight.obj" \ 847 "$(INTDIR)\gl_rmain.obj" \ 848 "$(INTDIR)\gl_rmisc.obj" \ 849 "$(INTDIR)\gl_rsurf.obj" \ 850 "$(INTDIR)\gl_screen.obj" \ 851 "$(INTDIR)\gl_test.obj" \ 852 "$(INTDIR)\gl_vidnt.obj" \ 853 "$(INTDIR)\gl_warp.obj" \ 854 "$(INTDIR)\in_win.obj" \ 855 "$(INTDIR)\keys.obj" \ 856 "$(INTDIR)\math.obj" \ 857 "$(INTDIR)\mathlib.obj" \ 858 "$(INTDIR)\md4.obj" \ 859 "$(INTDIR)\menu.obj" \ 860 "$(INTDIR)\net_chan.obj" \ 861 "$(INTDIR)\net_wins.obj" \ 862 "$(INTDIR)\pmove.obj" \ 863 "$(INTDIR)\pmovetst.obj" \ 864 "$(INTDIR)\r_part.obj" \ 865 "$(INTDIR)\sbar.obj" \ 866 "$(INTDIR)\skin.obj" \ 867 "$(INTDIR)\snd_dma.obj" \ 868 "$(INTDIR)\snd_mem.obj" \ 869 "$(INTDIR)\snd_mix.obj" \ 870 "$(INTDIR)\snd_mixa.obj" \ 871 "$(INTDIR)\snd_win.obj" \ 872 "$(INTDIR)\sys_win.obj" \ 873 "$(INTDIR)\sys_wina.obj" \ 874 "$(INTDIR)\view.obj" \ 875 "$(INTDIR)\wad.obj" \ 876 "$(INTDIR)\winquake.res" \ 877 "$(INTDIR)\zone.obj" 878 879 "$(OUTDIR)\glqwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 880 $(LINK32) @<< 881 $(LINK32_FLAGS) $(LINK32_OBJS) 882 << 883 884 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 885 886 # PROP BASE Use_MFC 0 887 # PROP BASE Use_Debug_Libraries 0 888 # PROP BASE Output_Dir "GL Release" 889 # PROP BASE Intermediate_Dir "GL Release" 890 # PROP BASE Target_Dir "" 891 # PROP Use_MFC 0 892 # PROP Use_Debug_Libraries 0 893 # PROP Output_Dir "GLRelease" 894 # PROP Intermediate_Dir "GLRelease" 895 # PROP Target_Dir "" 896 OUTDIR=.\GLRelease 897 INTDIR=.\GLRelease 898 899 ALL : "$(OUTDIR)\glqwcl.exe" 900 901 CLEAN : 902 -@erase "$(INTDIR)\cd_win.obj" 903 -@erase "$(INTDIR)\cl_cam.obj" 904 -@erase "$(INTDIR)\cl_demo.obj" 905 -@erase "$(INTDIR)\cl_ents.obj" 906 -@erase "$(INTDIR)\cl_input.obj" 907 -@erase "$(INTDIR)\cl_main.obj" 908 -@erase "$(INTDIR)\cl_parse.obj" 909 -@erase "$(INTDIR)\cl_pred.obj" 910 -@erase "$(INTDIR)\cl_tent.obj" 911 -@erase "$(INTDIR)\cmd.obj" 912 -@erase "$(INTDIR)\common.obj" 913 -@erase "$(INTDIR)\console.obj" 914 -@erase "$(INTDIR)\crc.obj" 915 -@erase "$(INTDIR)\cvar.obj" 916 -@erase "$(INTDIR)\gl_draw.obj" 917 -@erase "$(INTDIR)\gl_mesh.obj" 918 -@erase "$(INTDIR)\gl_model.obj" 919 -@erase "$(INTDIR)\gl_ngraph.obj" 920 -@erase "$(INTDIR)\gl_refrag.obj" 921 -@erase "$(INTDIR)\gl_rlight.obj" 922 -@erase "$(INTDIR)\gl_rmain.obj" 923 -@erase "$(INTDIR)\gl_rmisc.obj" 924 -@erase "$(INTDIR)\gl_rsurf.obj" 925 -@erase "$(INTDIR)\gl_screen.obj" 926 -@erase "$(INTDIR)\gl_test.obj" 927 -@erase "$(INTDIR)\gl_vidnt.obj" 928 -@erase "$(INTDIR)\gl_warp.obj" 929 -@erase "$(INTDIR)\in_win.obj" 930 -@erase "$(INTDIR)\keys.obj" 931 -@erase "$(INTDIR)\math.obj" 932 -@erase "$(INTDIR)\mathlib.obj" 933 -@erase "$(INTDIR)\md4.obj" 934 -@erase "$(INTDIR)\menu.obj" 935 -@erase "$(INTDIR)\net_chan.obj" 936 -@erase "$(INTDIR)\net_wins.obj" 937 -@erase "$(INTDIR)\pmove.obj" 938 -@erase "$(INTDIR)\pmovetst.obj" 939 -@erase "$(INTDIR)\r_part.obj" 940 -@erase "$(INTDIR)\sbar.obj" 941 -@erase "$(INTDIR)\skin.obj" 942 -@erase "$(INTDIR)\snd_dma.obj" 943 -@erase "$(INTDIR)\snd_mem.obj" 944 -@erase "$(INTDIR)\snd_mix.obj" 945 -@erase "$(INTDIR)\snd_mixa.obj" 946 -@erase "$(INTDIR)\snd_win.obj" 947 -@erase "$(INTDIR)\sys_win.obj" 948 -@erase "$(INTDIR)\sys_wina.obj" 949 -@erase "$(INTDIR)\view.obj" 950 -@erase "$(INTDIR)\wad.obj" 951 -@erase "$(INTDIR)\winquake.res" 952 -@erase "$(INTDIR)\zone.obj" 953 -@erase "$(OUTDIR)\glqwcl.exe" 954 955 "$(OUTDIR)" : 956 if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" 957 958 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c 959 # ADD CPP /nologo /GX /O2 /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /YX /c 960 # SUBTRACT CPP /X 961 CPP_PROJ=/nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 962 "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 963 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c 964 CPP_OBJS=.\GLRelease/ 965 CPP_SBRS=.\. 966 # ADD BASE MTL /nologo /D "NDEBUG" /win32 967 # ADD MTL /nologo /D "NDEBUG" /win32 968 MTL_PROJ=/nologo /D "NDEBUG" /win32 969 # ADD BASE RSC /l 0x409 /d "NDEBUG" 970 # ADD RSC /l 0x409 /d "NDEBUG" 971 RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "NDEBUG" 972 BSC32=bscmake.exe 973 # ADD BASE BSC32 /nologo 974 # ADD BSC32 /nologo 975 BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc" 976 BSC32_SBRS= \ 977 978 LINK32=link.exe 979 # ADD BASE LINK32 ..\..\dxsdk\sdk\lib\dxguid.lib ..\..\scitech\lib\win32\vc\mgllt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 980 # ADD LINK32 opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/glqwcl.exe" 981 LINK32_FLAGS=opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib\ 982 wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ 983 comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ 984 odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no\ 985 /pdb:"$(OUTDIR)/glqwcl.pdb" /machine:I386 /out:"$(OUTDIR)/glqwcl.exe" 986 LINK32_OBJS= \ 987 "$(INTDIR)\cd_win.obj" \ 988 "$(INTDIR)\cl_cam.obj" \ 989 "$(INTDIR)\cl_demo.obj" \ 990 "$(INTDIR)\cl_ents.obj" \ 991 "$(INTDIR)\cl_input.obj" \ 992 "$(INTDIR)\cl_main.obj" \ 993 "$(INTDIR)\cl_parse.obj" \ 994 "$(INTDIR)\cl_pred.obj" \ 995 "$(INTDIR)\cl_tent.obj" \ 996 "$(INTDIR)\cmd.obj" \ 997 "$(INTDIR)\common.obj" \ 998 "$(INTDIR)\console.obj" \ 999 "$(INTDIR)\crc.obj" \ 1000 "$(INTDIR)\cvar.obj" \ 1001 "$(INTDIR)\gl_draw.obj" \ 1002 "$(INTDIR)\gl_mesh.obj" \ 1003 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1219 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 1220 1221 DEP_CPP_CL_CA=\ 1222 "..\..\scitech\include\debug.h"\ 1223 "..\..\scitech\include\mgldos.h"\ 1224 "..\..\scitech\include\mglwin.h"\ 1225 "..\..\scitech\include\mgraph.h"\ 1226 ".\bothdefs.h"\ 1227 ".\bspfile.h"\ 1228 ".\cdaudio.h"\ 1229 ".\client.h"\ 1230 ".\cmd.h"\ 1231 ".\common.h"\ 1232 ".\console.h"\ 1233 ".\crc.h"\ 1234 ".\cvar.h"\ 1235 ".\d_iface.h"\ 1236 ".\draw.h"\ 1237 ".\gl_model.h"\ 1238 ".\glquake.h"\ 1239 ".\input.h"\ 1240 ".\keys.h"\ 1241 ".\mathlib.h"\ 1242 ".\menu.h"\ 1243 ".\model.h"\ 1244 ".\modelgen.h"\ 1245 ".\net.h"\ 1246 ".\pmove.h"\ 1247 ".\protocol.h"\ 1248 ".\quakedef.h"\ 1249 ".\render.h"\ 1250 ".\sbar.h"\ 1251 ".\screen.h"\ 1252 ".\sound.h"\ 1253 ".\spritegn.h"\ 1254 ".\sys.h"\ 1255 ".\vid.h"\ 1256 ".\view.h"\ 1257 ".\wad.h"\ 1258 ".\winquake.h"\ 1259 ".\zone.h"\ 1260 1261 NODEP_CPP_CL_CA=\ 1262 "..\..\scitech\include\mglrect.hpp"\ 1263 ".\cmdlib.h"\ 1264 ".\dictlib.h"\ 1265 ".\lbmlib.h"\ 1266 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".\view.h"\ 1364 ".\wad.h"\ 1365 ".\winquake.h"\ 1366 ".\zone.h"\ 1367 1368 NODEP_CPP_CL_CA=\ 1369 "..\..\scitech\include\mglrect.hpp"\ 1370 ".\cmdlib.h"\ 1371 ".\dictlib.h"\ 1372 ".\lbmlib.h"\ 1373 ".\scriplib.h"\ 1374 ".\trilib.h"\ 1375 1376 1377 "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)" 1378 1379 1380 !ENDIF 1381 1382 # End Source File 1383 ################################################################################ 1384 # Begin Source File 1385 1386 SOURCE=.\cl_demo.c 1387 DEP_CPP_CL_DE=\ 1388 ".\bothdefs.h"\ 1389 ".\bspfile.h"\ 1390 ".\cdaudio.h"\ 1391 ".\client.h"\ 1392 ".\cmd.h"\ 1393 ".\common.h"\ 1394 ".\console.h"\ 1395 ".\crc.h"\ 1396 ".\cvar.h"\ 1397 ".\d_iface.h"\ 1398 ".\draw.h"\ 1399 ".\gl_model.h"\ 1400 ".\glquake.h"\ 1401 ".\input.h"\ 1402 ".\keys.h"\ 1403 ".\mathlib.h"\ 1404 ".\menu.h"\ 1405 ".\model.h"\ 1406 ".\modelgen.h"\ 1407 ".\net.h"\ 1408 ".\pmove.h"\ 1409 ".\protocol.h"\ 1410 ".\quakedef.h"\ 1411 ".\render.h"\ 1412 ".\sbar.h"\ 1413 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1755 ".\winquake.h"\ 1756 ".\zone.h"\ 1757 1758 NODEP_CPP_CL_MA=\ 1759 "..\..\scitech\include\mglrect.hpp"\ 1760 1761 1762 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)" 1763 1764 1765 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 1766 1767 DEP_CPP_CL_MA=\ 1768 "..\..\scitech\include\debug.h"\ 1769 "..\..\scitech\include\mgldos.h"\ 1770 "..\..\scitech\include\mglwin.h"\ 1771 "..\..\scitech\include\mgraph.h"\ 1772 ".\bothdefs.h"\ 1773 ".\bspfile.h"\ 1774 ".\client.h"\ 1775 ".\cmd.h"\ 1776 ".\common.h"\ 1777 ".\cvar.h"\ 1778 ".\draw.h"\ 1779 ".\gl_model.h"\ 1780 ".\mathlib.h"\ 1781 ".\modelgen.h"\ 1782 ".\net.h"\ 1783 ".\protocol.h"\ 1784 ".\quakedef.h"\ 1785 ".\render.h"\ 1786 ".\sbar.h"\ 1787 ".\screen.h"\ 1788 ".\sound.h"\ 1789 ".\sys.h"\ 1790 ".\vid.h"\ 1791 ".\wad.h"\ 1792 ".\winquake.h"\ 1793 ".\zone.h"\ 1794 1795 NODEP_CPP_CL_MA=\ 1796 "..\..\scitech\include\mglrect.hpp"\ 1797 1798 1799 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)" 1800 1801 "$(INTDIR)\cl_main.sbr" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)" 1802 1803 1804 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 1805 1806 DEP_CPP_CL_MA=\ 1807 "..\..\scitech\include\mgraph.h"\ 1808 ".\bothdefs.h"\ 1809 ".\bspfile.h"\ 1810 ".\client.h"\ 1811 ".\cmd.h"\ 1812 ".\common.h"\ 1813 ".\cvar.h"\ 1814 ".\draw.h"\ 1815 ".\gl_model.h"\ 1816 ".\mathlib.h"\ 1817 ".\modelgen.h"\ 1818 ".\net.h"\ 1819 ".\protocol.h"\ 1820 ".\quakedef.h"\ 1821 ".\render.h"\ 1822 ".\sbar.h"\ 1823 ".\screen.h"\ 1824 ".\sound.h"\ 1825 ".\sys.h"\ 1826 ".\vid.h"\ 1827 ".\wad.h"\ 1828 ".\winquake.h"\ 1829 ".\zone.h"\ 1830 1831 1832 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)" 1833 1834 "$(INTDIR)\cl_main.sbr" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)" 1835 1836 1837 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 1838 1839 DEP_CPP_CL_MA=\ 1840 "..\..\scitech\include\debug.h"\ 1841 "..\..\scitech\include\mgldos.h"\ 1842 "..\..\scitech\include\mglwin.h"\ 1843 "..\..\scitech\include\mgraph.h"\ 1844 ".\quakedef.h"\ 1845 ".\winquake.h"\ 1846 1847 NODEP_CPP_CL_MA=\ 1848 "..\..\scitech\include\mglrect.hpp"\ 1849 1850 1851 "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)" 1852 1853 1854 !ENDIF 1855 1856 # End Source File 1857 ################################################################################ 1858 # Begin Source File 1859 1860 SOURCE=.\cl_parse.c 1861 DEP_CPP_CL_PA=\ 1862 ".\bothdefs.h"\ 1863 ".\bspfile.h"\ 1864 ".\cdaudio.h"\ 1865 ".\client.h"\ 1866 ".\cmd.h"\ 1867 ".\common.h"\ 1868 ".\console.h"\ 1869 ".\crc.h"\ 1870 ".\cvar.h"\ 1871 ".\d_iface.h"\ 1872 ".\draw.h"\ 1873 ".\gl_model.h"\ 1874 ".\glquake.h"\ 1875 ".\input.h"\ 1876 ".\keys.h"\ 1877 ".\mathlib.h"\ 1878 ".\menu.h"\ 1879 ".\model.h"\ 1880 ".\modelgen.h"\ 1881 ".\net.h"\ 1882 ".\pmove.h"\ 1883 ".\protocol.h"\ 1884 ".\quakedef.h"\ 1885 ".\render.h"\ 1886 ".\sbar.h"\ 1887 ".\screen.h"\ 1888 ".\sound.h"\ 1889 ".\spritegn.h"\ 1890 ".\sys.h"\ 1891 ".\vid.h"\ 1892 ".\view.h"\ 1893 ".\wad.h"\ 1894 ".\zone.h"\ 1895 1896 NODEP_CPP_CL_PA=\ 1897 ".\cmdlib.h"\ 1898 ".\dictlib.h"\ 1899 ".\lbmlib.h"\ 1900 ".\scriplib.h"\ 1901 ".\trilib.h"\ 1902 1903 1904 !IF "$(CFG)" == "qwcl - Win32 Release" 1905 1906 1907 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)" 1908 1909 1910 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 1911 1912 1913 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)" 1914 1915 "$(INTDIR)\cl_parse.sbr" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)" 1916 1917 1918 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 1919 1920 1921 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)" 1922 1923 "$(INTDIR)\cl_parse.sbr" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)" 1924 1925 1926 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 1927 1928 1929 "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)" 1930 1931 1932 !ENDIF 1933 1934 # End Source File 1935 ################################################################################ 1936 # Begin Source File 1937 1938 SOURCE=.\cl_pred.c 1939 1940 !IF "$(CFG)" == "qwcl - Win32 Release" 1941 1942 DEP_CPP_CL_PR=\ 1943 "..\..\scitech\include\debug.h"\ 1944 "..\..\scitech\include\mgldos.h"\ 1945 "..\..\scitech\include\mglwin.h"\ 1946 "..\..\scitech\include\mgraph.h"\ 1947 ".\bothdefs.h"\ 1948 ".\bspfile.h"\ 1949 ".\cdaudio.h"\ 1950 ".\client.h"\ 1951 ".\cmd.h"\ 1952 ".\common.h"\ 1953 ".\console.h"\ 1954 ".\crc.h"\ 1955 ".\cvar.h"\ 1956 ".\d_iface.h"\ 1957 ".\draw.h"\ 1958 ".\gl_model.h"\ 1959 ".\glquake.h"\ 1960 ".\input.h"\ 1961 ".\keys.h"\ 1962 ".\mathlib.h"\ 1963 ".\menu.h"\ 1964 ".\model.h"\ 1965 ".\modelgen.h"\ 1966 ".\net.h"\ 1967 ".\pmove.h"\ 1968 ".\protocol.h"\ 1969 ".\quakedef.h"\ 1970 ".\render.h"\ 1971 ".\sbar.h"\ 1972 ".\screen.h"\ 1973 ".\sound.h"\ 1974 ".\spritegn.h"\ 1975 ".\sys.h"\ 1976 ".\vid.h"\ 1977 ".\view.h"\ 1978 ".\wad.h"\ 1979 ".\winquake.h"\ 1980 ".\zone.h"\ 1981 1982 NODEP_CPP_CL_PR=\ 1983 "..\..\scitech\include\mglrect.hpp"\ 1984 ".\cmdlib.h"\ 1985 ".\dictlib.h"\ 1986 ".\lbmlib.h"\ 1987 ".\scriplib.h"\ 1988 ".\trilib.h"\ 1989 1990 1991 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)" 1992 1993 1994 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 1995 1996 DEP_CPP_CL_PR=\ 1997 "..\..\scitech\include\debug.h"\ 1998 "..\..\scitech\include\mgldos.h"\ 1999 "..\..\scitech\include\mglwin.h"\ 2000 "..\..\scitech\include\mgraph.h"\ 2001 ".\bothdefs.h"\ 2002 ".\bspfile.h"\ 2003 ".\cdaudio.h"\ 2004 ".\client.h"\ 2005 ".\cmd.h"\ 2006 ".\common.h"\ 2007 ".\console.h"\ 2008 ".\crc.h"\ 2009 ".\cvar.h"\ 2010 ".\d_iface.h"\ 2011 ".\draw.h"\ 2012 ".\gl_model.h"\ 2013 ".\glquake.h"\ 2014 ".\input.h"\ 2015 ".\keys.h"\ 2016 ".\mathlib.h"\ 2017 ".\menu.h"\ 2018 ".\model.h"\ 2019 ".\modelgen.h"\ 2020 ".\net.h"\ 2021 ".\pmove.h"\ 2022 ".\protocol.h"\ 2023 ".\quakedef.h"\ 2024 ".\render.h"\ 2025 ".\sbar.h"\ 2026 ".\screen.h"\ 2027 ".\sound.h"\ 2028 ".\spritegn.h"\ 2029 ".\sys.h"\ 2030 ".\vid.h"\ 2031 ".\view.h"\ 2032 ".\wad.h"\ 2033 ".\winquake.h"\ 2034 ".\zone.h"\ 2035 2036 NODEP_CPP_CL_PR=\ 2037 "..\..\scitech\include\mglrect.hpp"\ 2038 ".\cmdlib.h"\ 2039 ".\dictlib.h"\ 2040 ".\lbmlib.h"\ 2041 ".\scriplib.h"\ 2042 ".\trilib.h"\ 2043 2044 2045 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)" 2046 2047 "$(INTDIR)\cl_pred.sbr" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)" 2048 2049 2050 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 2051 2052 DEP_CPP_CL_PR=\ 2053 ".\bothdefs.h"\ 2054 ".\bspfile.h"\ 2055 ".\cdaudio.h"\ 2056 ".\client.h"\ 2057 ".\cmd.h"\ 2058 ".\common.h"\ 2059 ".\console.h"\ 2060 ".\crc.h"\ 2061 ".\cvar.h"\ 2062 ".\d_iface.h"\ 2063 ".\draw.h"\ 2064 ".\gl_model.h"\ 2065 ".\glquake.h"\ 2066 ".\input.h"\ 2067 ".\keys.h"\ 2068 ".\mathlib.h"\ 2069 ".\menu.h"\ 2070 ".\model.h"\ 2071 ".\modelgen.h"\ 2072 ".\net.h"\ 2073 ".\pmove.h"\ 2074 ".\protocol.h"\ 2075 ".\quakedef.h"\ 2076 ".\render.h"\ 2077 ".\sbar.h"\ 2078 ".\screen.h"\ 2079 ".\sound.h"\ 2080 ".\spritegn.h"\ 2081 ".\sys.h"\ 2082 ".\vid.h"\ 2083 ".\view.h"\ 2084 ".\wad.h"\ 2085 ".\winquake.h"\ 2086 ".\zone.h"\ 2087 2088 NODEP_CPP_CL_PR=\ 2089 ".\cmdlib.h"\ 2090 ".\dictlib.h"\ 2091 ".\lbmlib.h"\ 2092 ".\scriplib.h"\ 2093 ".\trilib.h"\ 2094 2095 2096 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)" 2097 2098 "$(INTDIR)\cl_pred.sbr" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)" 2099 2100 2101 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 2102 2103 DEP_CPP_CL_PR=\ 2104 "..\..\scitech\include\debug.h"\ 2105 "..\..\scitech\include\mgldos.h"\ 2106 "..\..\scitech\include\mglwin.h"\ 2107 "..\..\scitech\include\mgraph.h"\ 2108 ".\bothdefs.h"\ 2109 ".\bspfile.h"\ 2110 ".\cdaudio.h"\ 2111 ".\client.h"\ 2112 ".\cmd.h"\ 2113 ".\common.h"\ 2114 ".\console.h"\ 2115 ".\crc.h"\ 2116 ".\cvar.h"\ 2117 ".\d_iface.h"\ 2118 ".\draw.h"\ 2119 ".\gl_model.h"\ 2120 ".\glquake.h"\ 2121 ".\input.h"\ 2122 ".\keys.h"\ 2123 ".\mathlib.h"\ 2124 ".\menu.h"\ 2125 ".\model.h"\ 2126 ".\modelgen.h"\ 2127 ".\net.h"\ 2128 ".\pmove.h"\ 2129 ".\protocol.h"\ 2130 ".\quakedef.h"\ 2131 ".\render.h"\ 2132 ".\sbar.h"\ 2133 ".\screen.h"\ 2134 ".\sound.h"\ 2135 ".\spritegn.h"\ 2136 ".\sys.h"\ 2137 ".\vid.h"\ 2138 ".\view.h"\ 2139 ".\wad.h"\ 2140 ".\winquake.h"\ 2141 ".\zone.h"\ 2142 2143 NODEP_CPP_CL_PR=\ 2144 "..\..\scitech\include\mglrect.hpp"\ 2145 ".\cmdlib.h"\ 2146 ".\dictlib.h"\ 2147 ".\lbmlib.h"\ 2148 ".\scriplib.h"\ 2149 ".\trilib.h"\ 2150 2151 2152 "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)" 2153 2154 2155 !ENDIF 2156 2157 # End Source File 2158 ################################################################################ 2159 # Begin Source File 2160 2161 SOURCE=.\cl_tent.c 2162 DEP_CPP_CL_TE=\ 2163 ".\bothdefs.h"\ 2164 ".\bspfile.h"\ 2165 ".\cdaudio.h"\ 2166 ".\client.h"\ 2167 ".\cmd.h"\ 2168 ".\common.h"\ 2169 ".\console.h"\ 2170 ".\crc.h"\ 2171 ".\cvar.h"\ 2172 ".\d_iface.h"\ 2173 ".\draw.h"\ 2174 ".\gl_model.h"\ 2175 ".\glquake.h"\ 2176 ".\input.h"\ 2177 ".\keys.h"\ 2178 ".\mathlib.h"\ 2179 ".\menu.h"\ 2180 ".\model.h"\ 2181 ".\modelgen.h"\ 2182 ".\net.h"\ 2183 ".\pmove.h"\ 2184 ".\protocol.h"\ 2185 ".\quakedef.h"\ 2186 ".\render.h"\ 2187 ".\sbar.h"\ 2188 ".\screen.h"\ 2189 ".\sound.h"\ 2190 ".\spritegn.h"\ 2191 ".\sys.h"\ 2192 ".\vid.h"\ 2193 ".\view.h"\ 2194 ".\wad.h"\ 2195 ".\zone.h"\ 2196 2197 NODEP_CPP_CL_TE=\ 2198 ".\cmdlib.h"\ 2199 ".\dictlib.h"\ 2200 ".\lbmlib.h"\ 2201 ".\scriplib.h"\ 2202 ".\trilib.h"\ 2203 2204 2205 !IF "$(CFG)" == "qwcl - Win32 Release" 2206 2207 2208 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)" 2209 2210 2211 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 2212 2213 2214 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)" 2215 2216 "$(INTDIR)\cl_tent.sbr" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)" 2217 2218 2219 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 2220 2221 2222 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)" 2223 2224 "$(INTDIR)\cl_tent.sbr" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)" 2225 2226 2227 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 2228 2229 2230 "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)" 2231 2232 2233 !ENDIF 2234 2235 # End Source File 2236 ################################################################################ 2237 # Begin Source File 2238 2239 SOURCE=.\cmd.c 2240 DEP_CPP_CMD_C=\ 2241 ".\bothdefs.h"\ 2242 ".\bspfile.h"\ 2243 ".\cdaudio.h"\ 2244 ".\client.h"\ 2245 ".\cmd.h"\ 2246 ".\common.h"\ 2247 ".\console.h"\ 2248 ".\crc.h"\ 2249 ".\cvar.h"\ 2250 ".\d_iface.h"\ 2251 ".\draw.h"\ 2252 ".\gl_model.h"\ 2253 ".\glquake.h"\ 2254 ".\input.h"\ 2255 ".\keys.h"\ 2256 ".\mathlib.h"\ 2257 ".\menu.h"\ 2258 ".\model.h"\ 2259 ".\modelgen.h"\ 2260 ".\net.h"\ 2261 ".\pmove.h"\ 2262 ".\protocol.h"\ 2263 ".\quakedef.h"\ 2264 ".\render.h"\ 2265 ".\sbar.h"\ 2266 ".\screen.h"\ 2267 ".\sound.h"\ 2268 ".\spritegn.h"\ 2269 ".\sys.h"\ 2270 ".\vid.h"\ 2271 ".\view.h"\ 2272 ".\wad.h"\ 2273 ".\zone.h"\ 2274 2275 NODEP_CPP_CMD_C=\ 2276 ".\cmdlib.h"\ 2277 ".\dictlib.h"\ 2278 ".\lbmlib.h"\ 2279 ".\scriplib.h"\ 2280 ".\trilib.h"\ 2281 2282 2283 !IF "$(CFG)" == "qwcl - Win32 Release" 2284 2285 2286 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)" 2287 2288 2289 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 2290 2291 2292 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)" 2293 2294 "$(INTDIR)\cmd.sbr" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)" 2295 2296 2297 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 2298 2299 2300 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)" 2301 2302 "$(INTDIR)\cmd.sbr" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)" 2303 2304 2305 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 2306 2307 2308 "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)" 2309 2310 2311 !ENDIF 2312 2313 # End Source File 2314 ################################################################################ 2315 # Begin Source File 2316 2317 SOURCE=.\common.c 2318 DEP_CPP_COMMO=\ 2319 ".\bothdefs.h"\ 2320 ".\bspfile.h"\ 2321 ".\cdaudio.h"\ 2322 ".\client.h"\ 2323 ".\cmd.h"\ 2324 ".\common.h"\ 2325 ".\console.h"\ 2326 ".\crc.h"\ 2327 ".\cvar.h"\ 2328 ".\d_iface.h"\ 2329 ".\draw.h"\ 2330 ".\gl_model.h"\ 2331 ".\glquake.h"\ 2332 ".\input.h"\ 2333 ".\keys.h"\ 2334 ".\mathlib.h"\ 2335 ".\menu.h"\ 2336 ".\model.h"\ 2337 ".\modelgen.h"\ 2338 ".\net.h"\ 2339 ".\pmove.h"\ 2340 ".\protocol.h"\ 2341 ".\quakedef.h"\ 2342 ".\render.h"\ 2343 ".\sbar.h"\ 2344 ".\screen.h"\ 2345 ".\sound.h"\ 2346 ".\spritegn.h"\ 2347 ".\sys.h"\ 2348 ".\vid.h"\ 2349 ".\view.h"\ 2350 ".\wad.h"\ 2351 ".\zone.h"\ 2352 2353 NODEP_CPP_COMMO=\ 2354 ".\cmdlib.h"\ 2355 ".\dictlib.h"\ 2356 ".\lbmlib.h"\ 2357 ".\qwsvdef.h"\ 2358 ".\scriplib.h"\ 2359 ".\trilib.h"\ 2360 2361 2362 !IF "$(CFG)" == "qwcl - Win32 Release" 2363 2364 2365 "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)" 2366 2367 2368 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 2369 2370 2371 "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)" 2372 2373 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2418 ".\pmove.h"\ 2419 ".\protocol.h"\ 2420 ".\quakedef.h"\ 2421 ".\render.h"\ 2422 ".\sbar.h"\ 2423 ".\screen.h"\ 2424 ".\sound.h"\ 2425 ".\spritegn.h"\ 2426 ".\sys.h"\ 2427 ".\vid.h"\ 2428 ".\view.h"\ 2429 ".\wad.h"\ 2430 ".\zone.h"\ 2431 2432 NODEP_CPP_CONSO=\ 2433 ".\cmdlib.h"\ 2434 ".\dictlib.h"\ 2435 ".\lbmlib.h"\ 2436 ".\scriplib.h"\ 2437 ".\trilib.h"\ 2438 2439 2440 !IF "$(CFG)" == "qwcl - Win32 Release" 2441 2442 2443 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)" 2444 2445 2446 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 2447 2448 2449 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)" 2450 2451 "$(INTDIR)\console.sbr" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)" 2452 2453 2454 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 2455 2456 2457 "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)" 2458 2459 "$(INTDIR)\console.sbr" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)" 2460 2461 2462 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 2463 2464 2465 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".\trilib.h"\ 2516 2517 2518 !IF "$(CFG)" == "qwcl - Win32 Release" 2519 2520 2521 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)" 2522 2523 2524 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 2525 2526 2527 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)" 2528 2529 "$(INTDIR)\crc.sbr" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)" 2530 2531 2532 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 2533 2534 2535 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)" 2536 2537 "$(INTDIR)\crc.sbr" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)" 2538 2539 2540 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 2541 2542 2543 "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)" 2544 2545 2546 !ENDIF 2547 2548 # End Source File 2549 ################################################################################ 2550 # Begin Source File 2551 2552 SOURCE=.\cvar.c 2553 DEP_CPP_CVAR_=\ 2554 ".\bothdefs.h"\ 2555 ".\bspfile.h"\ 2556 ".\cdaudio.h"\ 2557 ".\client.h"\ 2558 ".\cmd.h"\ 2559 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".\quakedef.h"\ 3246 ".\r_local.h"\ 3247 ".\r_shared.h"\ 3248 ".\render.h"\ 3249 ".\sbar.h"\ 3250 ".\screen.h"\ 3251 ".\sound.h"\ 3252 ".\spritegn.h"\ 3253 ".\sys.h"\ 3254 ".\vid.h"\ 3255 ".\view.h"\ 3256 ".\wad.h"\ 3257 ".\zone.h"\ 3258 3259 NODEP_CPP_D_SKY=\ 3260 ".\cmdlib.h"\ 3261 ".\dictlib.h"\ 3262 ".\lbmlib.h"\ 3263 ".\scriplib.h"\ 3264 ".\trilib.h"\ 3265 3266 3267 !IF "$(CFG)" == "qwcl - Win32 Release" 3268 3269 3270 "$(INTDIR)\d_sky.obj" : $(SOURCE) $(DEP_CPP_D_SKY) "$(INTDIR)" 3271 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 3272 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 3273 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 3274 3275 3276 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 3277 3278 3279 BuildCmds= \ 3280 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 3281 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 3282 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 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".\protocol.h"\ 3330 ".\quakedef.h"\ 3331 ".\r_shared.h"\ 3332 ".\render.h"\ 3333 ".\sbar.h"\ 3334 ".\screen.h"\ 3335 ".\sound.h"\ 3336 ".\spritegn.h"\ 3337 ".\sys.h"\ 3338 ".\vid.h"\ 3339 ".\view.h"\ 3340 ".\wad.h"\ 3341 ".\zone.h"\ 3342 3343 NODEP_CPP_D_SPR=\ 3344 ".\cmdlib.h"\ 3345 ".\dictlib.h"\ 3346 ".\lbmlib.h"\ 3347 ".\scriplib.h"\ 3348 ".\trilib.h"\ 3349 3350 3351 !IF "$(CFG)" == "qwcl - Win32 Release" 3352 3353 3354 "$(INTDIR)\d_sprite.obj" : $(SOURCE) $(DEP_CPP_D_SPR) "$(INTDIR)" 3355 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 3356 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 3357 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 3358 3359 3360 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 3361 3362 3363 BuildCmds= \ 3364 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 3365 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 3366 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) 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3413 ".\protocol.h"\ 3414 ".\quakedef.h"\ 3415 ".\r_local.h"\ 3416 ".\r_shared.h"\ 3417 ".\render.h"\ 3418 ".\sbar.h"\ 3419 ".\screen.h"\ 3420 ".\sound.h"\ 3421 ".\spritegn.h"\ 3422 ".\sys.h"\ 3423 ".\vid.h"\ 3424 ".\view.h"\ 3425 ".\wad.h"\ 3426 ".\zone.h"\ 3427 3428 NODEP_CPP_D_SUR=\ 3429 ".\cmdlib.h"\ 3430 ".\dictlib.h"\ 3431 ".\lbmlib.h"\ 3432 ".\scriplib.h"\ 3433 ".\trilib.h"\ 3434 3435 3436 !IF "$(CFG)" == "qwcl - Win32 Release" 3437 3438 3439 "$(INTDIR)\d_surf.obj" : $(SOURCE) $(DEP_CPP_D_SUR) "$(INTDIR)" 3440 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 3441 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 3442 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 3443 3444 3445 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 3446 3447 3448 BuildCmds= \ 3449 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 3450 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 3451 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" 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3748 ".\pmove.h"\ 3749 ".\protocol.h"\ 3750 ".\quakedef.h"\ 3751 ".\render.h"\ 3752 ".\sbar.h"\ 3753 ".\screen.h"\ 3754 ".\sound.h"\ 3755 ".\spritegn.h"\ 3756 ".\sys.h"\ 3757 ".\vid.h"\ 3758 ".\view.h"\ 3759 ".\wad.h"\ 3760 ".\zone.h"\ 3761 3762 NODEP_CPP_GL_DR=\ 3763 ".\cmdlib.h"\ 3764 ".\dictlib.h"\ 3765 ".\lbmlib.h"\ 3766 ".\scriplib.h"\ 3767 ".\trilib.h"\ 3768 3769 3770 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 3771 3772 # PROP Exclude_From_Build 1 3773 DEP_CPP_GL_DR=\ 3774 ".\bothdefs.h"\ 3775 ".\bspfile.h"\ 3776 ".\cdaudio.h"\ 3777 ".\client.h"\ 3778 ".\cmd.h"\ 3779 ".\common.h"\ 3780 ".\console.h"\ 3781 ".\crc.h"\ 3782 ".\cvar.h"\ 3783 ".\d_iface.h"\ 3784 ".\draw.h"\ 3785 ".\gl_model.h"\ 3786 ".\glquake.h"\ 3787 ".\input.h"\ 3788 ".\keys.h"\ 3789 ".\mathlib.h"\ 3790 ".\menu.h"\ 3791 ".\model.h"\ 3792 ".\modelgen.h"\ 3793 ".\net.h"\ 3794 ".\pmove.h"\ 3795 ".\protocol.h"\ 3796 ".\quakedef.h"\ 3797 ".\render.h"\ 3798 ".\sbar.h"\ 3799 ".\screen.h"\ 3800 ".\sound.h"\ 3801 ".\spritegn.h"\ 3802 ".\sys.h"\ 3803 ".\vid.h"\ 3804 ".\view.h"\ 3805 ".\wad.h"\ 3806 ".\zone.h"\ 3807 3808 NODEP_CPP_GL_DR=\ 3809 ".\cmdlib.h"\ 3810 ".\dictlib.h"\ 3811 ".\lbmlib.h"\ 3812 ".\scriplib.h"\ 3813 ".\trilib.h"\ 3814 3815 3816 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 3817 3818 DEP_CPP_GL_DR=\ 3819 ".\bothdefs.h"\ 3820 ".\bspfile.h"\ 3821 ".\client.h"\ 3822 ".\cmd.h"\ 3823 ".\common.h"\ 3824 ".\cvar.h"\ 3825 ".\draw.h"\ 3826 ".\gl_model.h"\ 3827 ".\mathlib.h"\ 3828 ".\net.h"\ 3829 ".\protocol.h"\ 3830 ".\quakedef.h"\ 3831 ".\render.h"\ 3832 ".\sbar.h"\ 3833 ".\screen.h"\ 3834 ".\sound.h"\ 3835 ".\sys.h"\ 3836 ".\vid.h"\ 3837 ".\wad.h"\ 3838 ".\zone.h"\ 3839 3840 3841 BuildCmds= \ 3842 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 3843 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 3844 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 3845 $(SOURCE) \ 3846 3847 3848 "$(INTDIR)\gl_draw.obj" : 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".\spritegn.h"\ 3941 ".\sys.h"\ 3942 ".\vid.h"\ 3943 ".\view.h"\ 3944 ".\wad.h"\ 3945 ".\zone.h"\ 3946 3947 NODEP_CPP_GL_ME=\ 3948 ".\cmdlib.h"\ 3949 ".\dictlib.h"\ 3950 ".\lbmlib.h"\ 3951 ".\scriplib.h"\ 3952 ".\trilib.h"\ 3953 3954 3955 !IF "$(CFG)" == "qwcl - Win32 Release" 3956 3957 # PROP Exclude_From_Build 1 3958 3959 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 3960 3961 # PROP Exclude_From_Build 1 3962 3963 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 3964 3965 3966 BuildCmds= \ 3967 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 3968 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 3969 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 3970 $(SOURCE) \ 3971 3972 3973 "$(INTDIR)\gl_mesh.obj" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)" 3974 $(BuildCmds) 3975 3976 "$(INTDIR)\gl_mesh.sbr" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)" 3977 $(BuildCmds) 3978 3979 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 3980 3981 3982 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4023 ".\render.h"\ 4024 ".\sbar.h"\ 4025 ".\screen.h"\ 4026 ".\sound.h"\ 4027 ".\spritegn.h"\ 4028 ".\sys.h"\ 4029 ".\vid.h"\ 4030 ".\view.h"\ 4031 ".\wad.h"\ 4032 ".\zone.h"\ 4033 4034 NODEP_CPP_GL_MO=\ 4035 ".\cmdlib.h"\ 4036 ".\dictlib.h"\ 4037 ".\lbmlib.h"\ 4038 ".\scriplib.h"\ 4039 ".\trilib.h"\ 4040 4041 4042 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4043 4044 # PROP Exclude_From_Build 1 4045 DEP_CPP_GL_MO=\ 4046 ".\bothdefs.h"\ 4047 ".\bspfile.h"\ 4048 ".\cdaudio.h"\ 4049 ".\client.h"\ 4050 ".\cmd.h"\ 4051 ".\common.h"\ 4052 ".\console.h"\ 4053 ".\crc.h"\ 4054 ".\cvar.h"\ 4055 ".\d_iface.h"\ 4056 ".\draw.h"\ 4057 ".\gl_model.h"\ 4058 ".\glquake.h"\ 4059 ".\input.h"\ 4060 ".\keys.h"\ 4061 ".\mathlib.h"\ 4062 ".\menu.h"\ 4063 ".\model.h"\ 4064 ".\modelgen.h"\ 4065 ".\net.h"\ 4066 ".\pmove.h"\ 4067 ".\protocol.h"\ 4068 ".\quakedef.h"\ 4069 ".\render.h"\ 4070 ".\sbar.h"\ 4071 ".\screen.h"\ 4072 ".\sound.h"\ 4073 ".\spritegn.h"\ 4074 ".\sys.h"\ 4075 ".\vid.h"\ 4076 ".\view.h"\ 4077 ".\wad.h"\ 4078 ".\zone.h"\ 4079 4080 NODEP_CPP_GL_MO=\ 4081 ".\cmdlib.h"\ 4082 ".\dictlib.h"\ 4083 ".\lbmlib.h"\ 4084 ".\scriplib.h"\ 4085 ".\trilib.h"\ 4086 4087 4088 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4089 4090 DEP_CPP_GL_MO=\ 4091 ".\bothdefs.h"\ 4092 ".\bspfile.h"\ 4093 ".\client.h"\ 4094 ".\cmd.h"\ 4095 ".\common.h"\ 4096 ".\cvar.h"\ 4097 ".\draw.h"\ 4098 ".\gl_model.h"\ 4099 ".\mathlib.h"\ 4100 ".\net.h"\ 4101 ".\protocol.h"\ 4102 ".\quakedef.h"\ 4103 ".\render.h"\ 4104 ".\sbar.h"\ 4105 ".\screen.h"\ 4106 ".\sound.h"\ 4107 ".\sys.h"\ 4108 ".\vid.h"\ 4109 ".\wad.h"\ 4110 ".\zone.h"\ 4111 4112 4113 BuildCmds= \ 4114 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4115 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4116 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4117 $(SOURCE) \ 4118 4119 4120 "$(INTDIR)\gl_model.obj" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)" 4121 $(BuildCmds) 4122 4123 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".\zone.h"\ 4218 4219 NODEP_CPP_GL_NG=\ 4220 ".\cmdlib.h"\ 4221 ".\dictlib.h"\ 4222 ".\lbmlib.h"\ 4223 ".\scriplib.h"\ 4224 ".\trilib.h"\ 4225 4226 4227 !IF "$(CFG)" == "qwcl - Win32 Release" 4228 4229 # PROP Exclude_From_Build 1 4230 4231 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4232 4233 # PROP Exclude_From_Build 1 4234 4235 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4236 4237 4238 BuildCmds= \ 4239 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4240 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4241 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4242 $(SOURCE) \ 4243 4244 4245 "$(INTDIR)\gl_ngraph.obj" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)" 4246 $(BuildCmds) 4247 4248 "$(INTDIR)\gl_ngraph.sbr" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)" 4249 $(BuildCmds) 4250 4251 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 4252 4253 4254 "$(INTDIR)\gl_ngraph.obj" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)" 4255 $(CPP) 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".\zone.h"\ 4301 4302 NODEP_CPP_GL_RE=\ 4303 ".\cmdlib.h"\ 4304 ".\dictlib.h"\ 4305 ".\lbmlib.h"\ 4306 ".\scriplib.h"\ 4307 ".\trilib.h"\ 4308 4309 4310 !IF "$(CFG)" == "qwcl - Win32 Release" 4311 4312 # PROP Exclude_From_Build 1 4313 4314 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4315 4316 # PROP Exclude_From_Build 1 4317 4318 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4319 4320 4321 BuildCmds= \ 4322 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4323 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4324 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4325 $(SOURCE) \ 4326 4327 4328 "$(INTDIR)\gl_refrag.obj" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)" 4329 $(BuildCmds) 4330 4331 "$(INTDIR)\gl_refrag.sbr" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)" 4332 $(BuildCmds) 4333 4334 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 4335 4336 4337 "$(INTDIR)\gl_refrag.obj" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)" 4338 $(CPP) 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".\zone.h"\ 4384 4385 NODEP_CPP_GL_RL=\ 4386 ".\cmdlib.h"\ 4387 ".\dictlib.h"\ 4388 ".\lbmlib.h"\ 4389 ".\scriplib.h"\ 4390 ".\trilib.h"\ 4391 4392 4393 !IF "$(CFG)" == "qwcl - Win32 Release" 4394 4395 # PROP Exclude_From_Build 1 4396 4397 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4398 4399 # PROP Exclude_From_Build 1 4400 4401 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4402 4403 4404 BuildCmds= \ 4405 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4406 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4407 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4408 $(SOURCE) \ 4409 4410 4411 "$(INTDIR)\gl_rlight.obj" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)" 4412 $(BuildCmds) 4413 4414 "$(INTDIR)\gl_rlight.sbr" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)" 4415 $(BuildCmds) 4416 4417 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 4418 4419 4420 "$(INTDIR)\gl_rlight.obj" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)" 4421 $(CPP) 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".\vid.h"\ 4466 ".\view.h"\ 4467 ".\wad.h"\ 4468 ".\zone.h"\ 4469 4470 NODEP_CPP_GL_RM=\ 4471 ".\cmdlib.h"\ 4472 ".\dictlib.h"\ 4473 ".\lbmlib.h"\ 4474 ".\scriplib.h"\ 4475 ".\trilib.h"\ 4476 4477 4478 !IF "$(CFG)" == "qwcl - Win32 Release" 4479 4480 # PROP Exclude_From_Build 1 4481 4482 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4483 4484 # PROP Exclude_From_Build 1 4485 4486 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4487 4488 4489 BuildCmds= \ 4490 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4491 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4492 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4493 $(SOURCE) \ 4494 4495 4496 "$(INTDIR)\gl_rmain.obj" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)" 4497 $(BuildCmds) 4498 4499 "$(INTDIR)\gl_rmain.sbr" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)" 4500 $(BuildCmds) 4501 4502 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 4503 4504 4505 "$(INTDIR)\gl_rmain.obj" : 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4548 ".\vid.h"\ 4549 ".\view.h"\ 4550 ".\wad.h"\ 4551 ".\zone.h"\ 4552 4553 NODEP_CPP_GL_RMI=\ 4554 ".\cmdlib.h"\ 4555 ".\dictlib.h"\ 4556 ".\lbmlib.h"\ 4557 ".\scriplib.h"\ 4558 ".\trilib.h"\ 4559 4560 4561 !IF "$(CFG)" == "qwcl - Win32 Release" 4562 4563 # PROP Exclude_From_Build 1 4564 4565 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4566 4567 # PROP Exclude_From_Build 1 4568 4569 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4570 4571 4572 BuildCmds= \ 4573 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4574 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4575 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4576 $(SOURCE) \ 4577 4578 4579 "$(INTDIR)\gl_rmisc.obj" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)" 4580 $(BuildCmds) 4581 4582 "$(INTDIR)\gl_rmisc.sbr" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)" 4583 $(BuildCmds) 4584 4585 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 4586 4587 4588 "$(INTDIR)\gl_rmisc.obj" : 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4631 ".\vid.h"\ 4632 ".\view.h"\ 4633 ".\wad.h"\ 4634 ".\zone.h"\ 4635 4636 NODEP_CPP_GL_RS=\ 4637 ".\cmdlib.h"\ 4638 ".\dictlib.h"\ 4639 ".\lbmlib.h"\ 4640 ".\scriplib.h"\ 4641 ".\trilib.h"\ 4642 4643 4644 !IF "$(CFG)" == "qwcl - Win32 Release" 4645 4646 # PROP Exclude_From_Build 1 4647 4648 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 4649 4650 # PROP Exclude_From_Build 1 4651 4652 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 4653 4654 4655 BuildCmds= \ 4656 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 4657 "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 4658 /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\ 4659 $(SOURCE) \ 4660 4661 4662 "$(INTDIR)\gl_rsurf.obj" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)" 4663 $(BuildCmds) 4664 4665 "$(INTDIR)\gl_rsurf.sbr" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)" 4666 $(BuildCmds) 4667 4668 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 4669 4670 4671 "$(INTDIR)\gl_rsurf.obj" : 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".\sound.h"\ 5260 ".\spritegn.h"\ 5261 ".\sys.h"\ 5262 ".\vid.h"\ 5263 ".\view.h"\ 5264 ".\wad.h"\ 5265 ".\zone.h"\ 5266 5267 NODEP_CPP_GL_WA=\ 5268 ".\cmdlib.h"\ 5269 ".\dictlib.h"\ 5270 ".\lbmlib.h"\ 5271 ".\scriplib.h"\ 5272 ".\trilib.h"\ 5273 5274 5275 "$(INTDIR)\gl_warp.obj" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)" 5276 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 5277 "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\ 5278 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 5279 5280 5281 !ENDIF 5282 5283 # End Source File 5284 ################################################################################ 5285 # Begin Source File 5286 5287 SOURCE=.\in_win.c 5288 5289 !IF "$(CFG)" == "qwcl - Win32 Release" 5290 5291 DEP_CPP_IN_WI=\ 5292 "..\..\dxsdk\sdk\inc\dinput.h"\ 5293 "..\..\scitech\include\debug.h"\ 5294 "..\..\scitech\include\mgldos.h"\ 5295 "..\..\scitech\include\mglwin.h"\ 5296 "..\..\scitech\include\mgraph.h"\ 5297 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"..\..\scitech\include\debug.h"\ 5349 "..\..\scitech\include\mgldos.h"\ 5350 "..\..\scitech\include\mglwin.h"\ 5351 "..\..\scitech\include\mgraph.h"\ 5352 ".\bothdefs.h"\ 5353 ".\bspfile.h"\ 5354 ".\cdaudio.h"\ 5355 ".\client.h"\ 5356 ".\cmd.h"\ 5357 ".\common.h"\ 5358 ".\console.h"\ 5359 ".\crc.h"\ 5360 ".\cvar.h"\ 5361 ".\d_iface.h"\ 5362 ".\draw.h"\ 5363 ".\gl_model.h"\ 5364 ".\glquake.h"\ 5365 ".\input.h"\ 5366 ".\keys.h"\ 5367 ".\mathlib.h"\ 5368 ".\menu.h"\ 5369 ".\model.h"\ 5370 ".\modelgen.h"\ 5371 ".\net.h"\ 5372 ".\pmove.h"\ 5373 ".\protocol.h"\ 5374 ".\quakedef.h"\ 5375 ".\render.h"\ 5376 ".\sbar.h"\ 5377 ".\screen.h"\ 5378 ".\sound.h"\ 5379 ".\spritegn.h"\ 5380 ".\sys.h"\ 5381 ".\vid.h"\ 5382 ".\view.h"\ 5383 ".\wad.h"\ 5384 ".\winquake.h"\ 5385 ".\zone.h"\ 5386 5387 NODEP_CPP_IN_WI=\ 5388 "..\..\scitech\include\mglrect.hpp"\ 5389 ".\cmdlib.h"\ 5390 ".\dictlib.h"\ 5391 ".\lbmlib.h"\ 5392 ".\scriplib.h"\ 5393 ".\trilib.h"\ 5394 5395 5396 "$(INTDIR)\in_win.obj" : $(SOURCE) 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"..\..\scitech\include\mgldos.h"\ 5440 "..\..\scitech\include\mglwin.h"\ 5441 "..\..\scitech\include\mgraph.h"\ 5442 ".\bothdefs.h"\ 5443 ".\bspfile.h"\ 5444 ".\cdaudio.h"\ 5445 ".\client.h"\ 5446 ".\cmd.h"\ 5447 ".\common.h"\ 5448 ".\console.h"\ 5449 ".\crc.h"\ 5450 ".\cvar.h"\ 5451 ".\d_iface.h"\ 5452 ".\draw.h"\ 5453 ".\gl_model.h"\ 5454 ".\glquake.h"\ 5455 ".\input.h"\ 5456 ".\keys.h"\ 5457 ".\mathlib.h"\ 5458 ".\menu.h"\ 5459 ".\model.h"\ 5460 ".\modelgen.h"\ 5461 ".\net.h"\ 5462 ".\pmove.h"\ 5463 ".\protocol.h"\ 5464 ".\quakedef.h"\ 5465 ".\render.h"\ 5466 ".\sbar.h"\ 5467 ".\screen.h"\ 5468 ".\sound.h"\ 5469 ".\spritegn.h"\ 5470 ".\sys.h"\ 5471 ".\vid.h"\ 5472 ".\view.h"\ 5473 ".\wad.h"\ 5474 ".\winquake.h"\ 5475 ".\zone.h"\ 5476 5477 NODEP_CPP_IN_WI=\ 5478 "..\..\scitech\include\mglrect.hpp"\ 5479 ".\cmdlib.h"\ 5480 ".\dictlib.h"\ 5481 ".\lbmlib.h"\ 5482 ".\scriplib.h"\ 5483 ".\trilib.h"\ 5484 5485 5486 "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)" 5487 5488 5489 !ENDIF 5490 5491 # End Source File 5492 ################################################################################ 5493 # Begin Source File 5494 5495 SOURCE=.\keys.c 5496 DEP_CPP_KEYS_=\ 5497 ".\bothdefs.h"\ 5498 ".\bspfile.h"\ 5499 ".\cdaudio.h"\ 5500 ".\client.h"\ 5501 ".\cmd.h"\ 5502 ".\common.h"\ 5503 ".\console.h"\ 5504 ".\crc.h"\ 5505 ".\cvar.h"\ 5506 ".\d_iface.h"\ 5507 ".\draw.h"\ 5508 ".\gl_model.h"\ 5509 ".\glquake.h"\ 5510 ".\input.h"\ 5511 ".\keys.h"\ 5512 ".\mathlib.h"\ 5513 ".\menu.h"\ 5514 ".\model.h"\ 5515 ".\modelgen.h"\ 5516 ".\net.h"\ 5517 ".\pmove.h"\ 5518 ".\protocol.h"\ 5519 ".\quakedef.h"\ 5520 ".\render.h"\ 5521 ".\sbar.h"\ 5522 ".\screen.h"\ 5523 ".\sound.h"\ 5524 ".\spritegn.h"\ 5525 ".\sys.h"\ 5526 ".\vid.h"\ 5527 ".\view.h"\ 5528 ".\wad.h"\ 5529 ".\zone.h"\ 5530 5531 NODEP_CPP_KEYS_=\ 5532 ".\cmdlib.h"\ 5533 ".\dictlib.h"\ 5534 ".\lbmlib.h"\ 5535 ".\scriplib.h"\ 5536 ".\trilib.h"\ 5537 5538 5539 !IF "$(CFG)" == "qwcl - Win32 Release" 5540 5541 5542 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)" 5543 5544 5545 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 5546 5547 5548 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)" 5549 5550 "$(INTDIR)\keys.sbr" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)" 5551 5552 5553 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 5554 5555 5556 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)" 5557 5558 "$(INTDIR)\keys.sbr" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)" 5559 5560 5561 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 5562 5563 5564 "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)" 5565 5566 5567 !ENDIF 5568 5569 # End Source File 5570 ################################################################################ 5571 # Begin Source File 5572 5573 SOURCE=.\mathlib.c 5574 DEP_CPP_MATHL=\ 5575 ".\bothdefs.h"\ 5576 ".\bspfile.h"\ 5577 ".\cdaudio.h"\ 5578 ".\client.h"\ 5579 ".\cmd.h"\ 5580 ".\common.h"\ 5581 ".\console.h"\ 5582 ".\crc.h"\ 5583 ".\cvar.h"\ 5584 ".\d_iface.h"\ 5585 ".\draw.h"\ 5586 ".\gl_model.h"\ 5587 ".\glquake.h"\ 5588 ".\input.h"\ 5589 ".\keys.h"\ 5590 ".\mathlib.h"\ 5591 ".\menu.h"\ 5592 ".\model.h"\ 5593 ".\modelgen.h"\ 5594 ".\net.h"\ 5595 ".\pmove.h"\ 5596 ".\protocol.h"\ 5597 ".\quakedef.h"\ 5598 ".\render.h"\ 5599 ".\sbar.h"\ 5600 ".\screen.h"\ 5601 ".\sound.h"\ 5602 ".\spritegn.h"\ 5603 ".\sys.h"\ 5604 ".\vid.h"\ 5605 ".\view.h"\ 5606 ".\wad.h"\ 5607 ".\zone.h"\ 5608 5609 NODEP_CPP_MATHL=\ 5610 ".\cmdlib.h"\ 5611 ".\dictlib.h"\ 5612 ".\lbmlib.h"\ 5613 ".\scriplib.h"\ 5614 ".\trilib.h"\ 5615 5616 5617 !IF "$(CFG)" == "qwcl - Win32 Release" 5618 5619 5620 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)" 5621 5622 5623 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 5624 5625 5626 "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)" 5627 5628 "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)" 5629 5630 5631 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 5632 5633 5634 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$(DEP_CPP_MENU_) "$(INTDIR)" 5813 5814 5815 !ENDIF 5816 5817 # End Source File 5818 ################################################################################ 5819 # Begin Source File 5820 5821 SOURCE=.\model.c 5822 DEP_CPP_MODEL=\ 5823 ".\bothdefs.h"\ 5824 ".\bspfile.h"\ 5825 ".\cdaudio.h"\ 5826 ".\client.h"\ 5827 ".\cmd.h"\ 5828 ".\common.h"\ 5829 ".\console.h"\ 5830 ".\crc.h"\ 5831 ".\cvar.h"\ 5832 ".\d_iface.h"\ 5833 ".\draw.h"\ 5834 ".\gl_model.h"\ 5835 ".\glquake.h"\ 5836 ".\input.h"\ 5837 ".\keys.h"\ 5838 ".\mathlib.h"\ 5839 ".\menu.h"\ 5840 ".\model.h"\ 5841 ".\modelgen.h"\ 5842 ".\net.h"\ 5843 ".\pmove.h"\ 5844 ".\protocol.h"\ 5845 ".\quakedef.h"\ 5846 ".\r_local.h"\ 5847 ".\r_shared.h"\ 5848 ".\render.h"\ 5849 ".\sbar.h"\ 5850 ".\screen.h"\ 5851 ".\sound.h"\ 5852 ".\spritegn.h"\ 5853 ".\sys.h"\ 5854 ".\vid.h"\ 5855 ".\view.h"\ 5856 ".\wad.h"\ 5857 ".\zone.h"\ 5858 5859 NODEP_CPP_MODEL=\ 5860 ".\cmdlib.h"\ 5861 ".\dictlib.h"\ 5862 ".\lbmlib.h"\ 5863 ".\scriplib.h"\ 5864 ".\trilib.h"\ 5865 5866 5867 !IF "$(CFG)" == "qwcl - Win32 Release" 5868 5869 5870 "$(INTDIR)\model.obj" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)" 5871 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 5872 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 5873 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 5874 5875 5876 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 5877 5878 5879 BuildCmds= \ 5880 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 5881 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 5882 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 5883 5884 5885 "$(INTDIR)\model.obj" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)" 5886 $(BuildCmds) 5887 5888 "$(INTDIR)\model.sbr" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)" 5889 $(BuildCmds) 5890 5891 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 5892 5893 # PROP Exclude_From_Build 1 5894 5895 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 5896 5897 # 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6039 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 6040 6041 DEP_CPP_NET_W=\ 6042 "..\..\scitech\include\debug.h"\ 6043 "..\..\scitech\include\mgldos.h"\ 6044 "..\..\scitech\include\mglwin.h"\ 6045 "..\..\scitech\include\mgraph.h"\ 6046 ".\bothdefs.h"\ 6047 ".\bspfile.h"\ 6048 ".\cdaudio.h"\ 6049 ".\client.h"\ 6050 ".\cmd.h"\ 6051 ".\common.h"\ 6052 ".\console.h"\ 6053 ".\crc.h"\ 6054 ".\cvar.h"\ 6055 ".\d_iface.h"\ 6056 ".\draw.h"\ 6057 ".\gl_model.h"\ 6058 ".\glquake.h"\ 6059 ".\input.h"\ 6060 ".\keys.h"\ 6061 ".\mathlib.h"\ 6062 ".\menu.h"\ 6063 ".\model.h"\ 6064 ".\modelgen.h"\ 6065 ".\net.h"\ 6066 ".\pmove.h"\ 6067 ".\protocol.h"\ 6068 ".\quakedef.h"\ 6069 ".\render.h"\ 6070 ".\sbar.h"\ 6071 ".\screen.h"\ 6072 ".\sound.h"\ 6073 ".\spritegn.h"\ 6074 ".\sys.h"\ 6075 ".\vid.h"\ 6076 ".\view.h"\ 6077 ".\wad.h"\ 6078 ".\winquake.h"\ 6079 ".\zone.h"\ 6080 6081 NODEP_CPP_NET_W=\ 6082 "..\..\scitech\include\mglrect.hpp"\ 6083 ".\cmdlib.h"\ 6084 ".\dictlib.h"\ 6085 ".\lbmlib.h"\ 6086 ".\scriplib.h"\ 6087 ".\trilib.h"\ 6088 6089 6090 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)" 6091 6092 "$(INTDIR)\net_wins.sbr" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)" 6093 6094 6095 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 6096 6097 DEP_CPP_NET_W=\ 6098 ".\bothdefs.h"\ 6099 ".\bspfile.h"\ 6100 ".\cdaudio.h"\ 6101 ".\client.h"\ 6102 ".\cmd.h"\ 6103 ".\common.h"\ 6104 ".\console.h"\ 6105 ".\crc.h"\ 6106 ".\cvar.h"\ 6107 ".\d_iface.h"\ 6108 ".\draw.h"\ 6109 ".\gl_model.h"\ 6110 ".\glquake.h"\ 6111 ".\input.h"\ 6112 ".\keys.h"\ 6113 ".\mathlib.h"\ 6114 ".\menu.h"\ 6115 ".\model.h"\ 6116 ".\modelgen.h"\ 6117 ".\net.h"\ 6118 ".\pmove.h"\ 6119 ".\protocol.h"\ 6120 ".\quakedef.h"\ 6121 ".\render.h"\ 6122 ".\sbar.h"\ 6123 ".\screen.h"\ 6124 ".\sound.h"\ 6125 ".\spritegn.h"\ 6126 ".\sys.h"\ 6127 ".\vid.h"\ 6128 ".\view.h"\ 6129 ".\wad.h"\ 6130 ".\winquake.h"\ 6131 ".\zone.h"\ 6132 6133 NODEP_CPP_NET_W=\ 6134 ".\cmdlib.h"\ 6135 ".\dictlib.h"\ 6136 ".\lbmlib.h"\ 6137 ".\scriplib.h"\ 6138 ".\trilib.h"\ 6139 6140 6141 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)" 6142 6143 "$(INTDIR)\net_wins.sbr" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)" 6144 6145 6146 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 6147 6148 DEP_CPP_NET_W=\ 6149 "..\..\scitech\include\debug.h"\ 6150 "..\..\scitech\include\mgldos.h"\ 6151 "..\..\scitech\include\mglwin.h"\ 6152 "..\..\scitech\include\mgraph.h"\ 6153 ".\bothdefs.h"\ 6154 ".\bspfile.h"\ 6155 ".\cdaudio.h"\ 6156 ".\client.h"\ 6157 ".\cmd.h"\ 6158 ".\common.h"\ 6159 ".\console.h"\ 6160 ".\crc.h"\ 6161 ".\cvar.h"\ 6162 ".\d_iface.h"\ 6163 ".\draw.h"\ 6164 ".\gl_model.h"\ 6165 ".\glquake.h"\ 6166 ".\input.h"\ 6167 ".\keys.h"\ 6168 ".\mathlib.h"\ 6169 ".\menu.h"\ 6170 ".\model.h"\ 6171 ".\modelgen.h"\ 6172 ".\net.h"\ 6173 ".\pmove.h"\ 6174 ".\protocol.h"\ 6175 ".\quakedef.h"\ 6176 ".\render.h"\ 6177 ".\sbar.h"\ 6178 ".\screen.h"\ 6179 ".\sound.h"\ 6180 ".\spritegn.h"\ 6181 ".\sys.h"\ 6182 ".\vid.h"\ 6183 ".\view.h"\ 6184 ".\wad.h"\ 6185 ".\winquake.h"\ 6186 ".\zone.h"\ 6187 6188 NODEP_CPP_NET_W=\ 6189 "..\..\scitech\include\mglrect.hpp"\ 6190 ".\cmdlib.h"\ 6191 ".\dictlib.h"\ 6192 ".\lbmlib.h"\ 6193 ".\scriplib.h"\ 6194 ".\trilib.h"\ 6195 6196 6197 "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)" 6198 6199 6200 !ENDIF 6201 6202 # End Source File 6203 ################################################################################ 6204 # Begin Source File 6205 6206 SOURCE=.\pmove.c 6207 DEP_CPP_PMOVE=\ 6208 ".\bothdefs.h"\ 6209 ".\bspfile.h"\ 6210 ".\cdaudio.h"\ 6211 ".\client.h"\ 6212 ".\cmd.h"\ 6213 ".\common.h"\ 6214 ".\console.h"\ 6215 ".\crc.h"\ 6216 ".\cvar.h"\ 6217 ".\d_iface.h"\ 6218 ".\draw.h"\ 6219 ".\gl_model.h"\ 6220 ".\glquake.h"\ 6221 ".\input.h"\ 6222 ".\keys.h"\ 6223 ".\mathlib.h"\ 6224 ".\menu.h"\ 6225 ".\model.h"\ 6226 ".\modelgen.h"\ 6227 ".\net.h"\ 6228 ".\pmove.h"\ 6229 ".\protocol.h"\ 6230 ".\quakedef.h"\ 6231 ".\render.h"\ 6232 ".\sbar.h"\ 6233 ".\screen.h"\ 6234 ".\sound.h"\ 6235 ".\spritegn.h"\ 6236 ".\sys.h"\ 6237 ".\vid.h"\ 6238 ".\view.h"\ 6239 ".\wad.h"\ 6240 ".\zone.h"\ 6241 6242 NODEP_CPP_PMOVE=\ 6243 ".\cmdlib.h"\ 6244 ".\dictlib.h"\ 6245 ".\lbmlib.h"\ 6246 ".\scriplib.h"\ 6247 ".\trilib.h"\ 6248 6249 6250 !IF "$(CFG)" == "qwcl - Win32 Release" 6251 6252 6253 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)" 6254 6255 6256 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 6257 6258 6259 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)" 6260 6261 "$(INTDIR)\pmove.sbr" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)" 6262 6263 6264 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 6265 6266 6267 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)" 6268 6269 "$(INTDIR)\pmove.sbr" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)" 6270 6271 6272 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 6273 6274 6275 "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)" 6276 6277 6278 !ENDIF 6279 6280 # End Source File 6281 ################################################################################ 6282 # Begin Source File 6283 6284 SOURCE=.\pmovetst.c 6285 DEP_CPP_PMOVET=\ 6286 ".\bothdefs.h"\ 6287 ".\bspfile.h"\ 6288 ".\cdaudio.h"\ 6289 ".\client.h"\ 6290 ".\cmd.h"\ 6291 ".\common.h"\ 6292 ".\console.h"\ 6293 ".\crc.h"\ 6294 ".\cvar.h"\ 6295 ".\d_iface.h"\ 6296 ".\draw.h"\ 6297 ".\gl_model.h"\ 6298 ".\glquake.h"\ 6299 ".\input.h"\ 6300 ".\keys.h"\ 6301 ".\mathlib.h"\ 6302 ".\menu.h"\ 6303 ".\model.h"\ 6304 ".\modelgen.h"\ 6305 ".\net.h"\ 6306 ".\pmove.h"\ 6307 ".\protocol.h"\ 6308 ".\quakedef.h"\ 6309 ".\render.h"\ 6310 ".\sbar.h"\ 6311 ".\screen.h"\ 6312 ".\sound.h"\ 6313 ".\spritegn.h"\ 6314 ".\sys.h"\ 6315 ".\vid.h"\ 6316 ".\view.h"\ 6317 ".\wad.h"\ 6318 ".\zone.h"\ 6319 6320 NODEP_CPP_PMOVET=\ 6321 ".\cmdlib.h"\ 6322 ".\dictlib.h"\ 6323 ".\lbmlib.h"\ 6324 ".\scriplib.h"\ 6325 ".\trilib.h"\ 6326 6327 6328 !IF "$(CFG)" == "qwcl - Win32 Release" 6329 6330 6331 "$(INTDIR)\pmovetst.obj" : 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6502 6503 6504 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 6505 6506 6507 BuildCmds= \ 6508 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 6509 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 6510 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 6511 6512 6513 "$(INTDIR)\r_alias.obj" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)" 6514 $(BuildCmds) 6515 6516 "$(INTDIR)\r_alias.sbr" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)" 6517 $(BuildCmds) 6518 6519 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 6520 6521 # PROP Exclude_From_Build 1 6522 6523 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 6524 6525 # PROP Exclude_From_Build 1 6526 6527 !ENDIF 6528 6529 # End Source File 6530 ################################################################################ 6531 # Begin Source File 6532 6533 SOURCE=.\r_bsp.c 6534 DEP_CPP_R_BSP=\ 6535 ".\bothdefs.h"\ 6536 ".\bspfile.h"\ 6537 ".\cdaudio.h"\ 6538 ".\client.h"\ 6539 ".\cmd.h"\ 6540 ".\common.h"\ 6541 ".\console.h"\ 6542 ".\crc.h"\ 6543 ".\cvar.h"\ 6544 ".\d_iface.h"\ 6545 ".\draw.h"\ 6546 ".\gl_model.h"\ 6547 ".\glquake.h"\ 6548 ".\input.h"\ 6549 ".\keys.h"\ 6550 ".\mathlib.h"\ 6551 ".\menu.h"\ 6552 ".\model.h"\ 6553 ".\modelgen.h"\ 6554 ".\net.h"\ 6555 ".\pmove.h"\ 6556 ".\protocol.h"\ 6557 ".\quakedef.h"\ 6558 ".\r_local.h"\ 6559 ".\r_shared.h"\ 6560 ".\render.h"\ 6561 ".\sbar.h"\ 6562 ".\screen.h"\ 6563 ".\sound.h"\ 6564 ".\spritegn.h"\ 6565 ".\sys.h"\ 6566 ".\vid.h"\ 6567 ".\view.h"\ 6568 ".\wad.h"\ 6569 ".\zone.h"\ 6570 6571 NODEP_CPP_R_BSP=\ 6572 ".\cmdlib.h"\ 6573 ".\dictlib.h"\ 6574 ".\lbmlib.h"\ 6575 ".\scriplib.h"\ 6576 ".\trilib.h"\ 6577 6578 6579 !IF "$(CFG)" == "qwcl - Win32 Release" 6580 6581 6582 "$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)" 6583 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 6584 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 6585 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 6586 6587 6588 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 6589 6590 6591 BuildCmds= \ 6592 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 6593 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 6594 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 6595 6596 6597 "$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)" 6598 $(BuildCmds) 6599 6600 "$(INTDIR)\r_bsp.sbr" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)" 6601 $(BuildCmds) 6602 6603 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 6604 6605 # PROP Exclude_From_Build 1 6606 6607 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 6608 6609 # PROP Exclude_From_Build 1 6610 6611 !ENDIF 6612 6613 # End Source File 6614 ################################################################################ 6615 # Begin Source File 6616 6617 SOURCE=.\r_draw.c 6618 DEP_CPP_R_DRA=\ 6619 ".\bothdefs.h"\ 6620 ".\bspfile.h"\ 6621 ".\cdaudio.h"\ 6622 ".\client.h"\ 6623 ".\cmd.h"\ 6624 ".\common.h"\ 6625 ".\console.h"\ 6626 ".\crc.h"\ 6627 ".\cvar.h"\ 6628 ".\d_iface.h"\ 6629 ".\d_local.h"\ 6630 ".\draw.h"\ 6631 ".\gl_model.h"\ 6632 ".\glquake.h"\ 6633 ".\input.h"\ 6634 ".\keys.h"\ 6635 ".\mathlib.h"\ 6636 ".\menu.h"\ 6637 ".\model.h"\ 6638 ".\modelgen.h"\ 6639 ".\net.h"\ 6640 ".\pmove.h"\ 6641 ".\protocol.h"\ 6642 ".\quakedef.h"\ 6643 ".\r_local.h"\ 6644 ".\r_shared.h"\ 6645 ".\render.h"\ 6646 ".\sbar.h"\ 6647 ".\screen.h"\ 6648 ".\sound.h"\ 6649 ".\spritegn.h"\ 6650 ".\sys.h"\ 6651 ".\vid.h"\ 6652 ".\view.h"\ 6653 ".\wad.h"\ 6654 ".\zone.h"\ 6655 6656 NODEP_CPP_R_DRA=\ 6657 ".\cmdlib.h"\ 6658 ".\dictlib.h"\ 6659 ".\lbmlib.h"\ 6660 ".\scriplib.h"\ 6661 ".\trilib.h"\ 6662 6663 6664 !IF "$(CFG)" == "qwcl - Win32 Release" 6665 6666 6667 "$(INTDIR)\r_draw.obj" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)" 6668 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 6669 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 6670 /Fp"$(INTDIR)/qwcl.pch" /YX 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/FR"$(INTDIR)/"\ 7516 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 7517 7518 7519 "$(INTDIR)\r_vars.obj" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)" 7520 $(BuildCmds) 7521 7522 "$(INTDIR)\r_vars.sbr" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)" 7523 $(BuildCmds) 7524 7525 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 7526 7527 # PROP Exclude_From_Build 1 7528 7529 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 7530 7531 # PROP Exclude_From_Build 1 7532 7533 !ENDIF 7534 7535 # End Source File 7536 ################################################################################ 7537 # Begin Source File 7538 7539 SOURCE=.\sbar.c 7540 DEP_CPP_SBAR_=\ 7541 ".\bothdefs.h"\ 7542 ".\bspfile.h"\ 7543 ".\cdaudio.h"\ 7544 ".\client.h"\ 7545 ".\cmd.h"\ 7546 ".\common.h"\ 7547 ".\console.h"\ 7548 ".\crc.h"\ 7549 ".\cvar.h"\ 7550 ".\d_iface.h"\ 7551 ".\draw.h"\ 7552 ".\gl_model.h"\ 7553 ".\glquake.h"\ 7554 ".\input.h"\ 7555 ".\keys.h"\ 7556 ".\mathlib.h"\ 7557 ".\menu.h"\ 7558 ".\model.h"\ 7559 ".\modelgen.h"\ 7560 ".\net.h"\ 7561 ".\pmove.h"\ 7562 ".\protocol.h"\ 7563 ".\quakedef.h"\ 7564 ".\render.h"\ 7565 ".\sbar.h"\ 7566 ".\screen.h"\ 7567 ".\sound.h"\ 7568 ".\spritegn.h"\ 7569 ".\sys.h"\ 7570 ".\vid.h"\ 7571 ".\view.h"\ 7572 ".\wad.h"\ 7573 ".\zone.h"\ 7574 7575 NODEP_CPP_SBAR_=\ 7576 ".\cmdlib.h"\ 7577 ".\dictlib.h"\ 7578 ".\lbmlib.h"\ 7579 ".\scriplib.h"\ 7580 ".\trilib.h"\ 7581 7582 7583 !IF "$(CFG)" == "qwcl - Win32 Release" 7584 7585 7586 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)" 7587 7588 7589 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 7590 7591 7592 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)" 7593 7594 "$(INTDIR)\sbar.sbr" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)" 7595 7596 7597 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 7598 7599 7600 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)" 7601 7602 "$(INTDIR)\sbar.sbr" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)" 7603 7604 7605 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 7606 7607 7608 "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)" 7609 7610 7611 !ENDIF 7612 7613 # End Source File 7614 ################################################################################ 7615 # Begin Source File 7616 7617 SOURCE=.\screen.c 7618 DEP_CPP_SCREE=\ 7619 ".\bothdefs.h"\ 7620 ".\bspfile.h"\ 7621 ".\cdaudio.h"\ 7622 ".\client.h"\ 7623 ".\cmd.h"\ 7624 ".\common.h"\ 7625 ".\console.h"\ 7626 ".\crc.h"\ 7627 ".\cvar.h"\ 7628 ".\d_iface.h"\ 7629 ".\draw.h"\ 7630 ".\gl_model.h"\ 7631 ".\glquake.h"\ 7632 ".\input.h"\ 7633 ".\keys.h"\ 7634 ".\mathlib.h"\ 7635 ".\menu.h"\ 7636 ".\model.h"\ 7637 ".\modelgen.h"\ 7638 ".\net.h"\ 7639 ".\pmove.h"\ 7640 ".\protocol.h"\ 7641 ".\quakedef.h"\ 7642 ".\r_local.h"\ 7643 ".\r_shared.h"\ 7644 ".\render.h"\ 7645 ".\sbar.h"\ 7646 ".\screen.h"\ 7647 ".\sound.h"\ 7648 ".\spritegn.h"\ 7649 ".\sys.h"\ 7650 ".\vid.h"\ 7651 ".\view.h"\ 7652 ".\wad.h"\ 7653 ".\zone.h"\ 7654 7655 NODEP_CPP_SCREE=\ 7656 ".\cmdlib.h"\ 7657 ".\dictlib.h"\ 7658 ".\lbmlib.h"\ 7659 ".\scriplib.h"\ 7660 ".\trilib.h"\ 7661 7662 7663 !IF "$(CFG)" == "qwcl - Win32 Release" 7664 7665 7666 "$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)" 7667 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 7668 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 7669 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 7670 7671 7672 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 7673 7674 7675 BuildCmds= \ 7676 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 7677 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 7678 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 7679 7680 7681 "$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)" 7682 $(BuildCmds) 7683 7684 "$(INTDIR)\screen.sbr" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)" 7685 $(BuildCmds) 7686 7687 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 7688 7689 # PROP Exclude_From_Build 1 7690 7691 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 7692 7693 # PROP Exclude_From_Build 1 7694 7695 !ENDIF 7696 7697 # End Source File 7698 ################################################################################ 7699 # Begin Source File 7700 7701 SOURCE=.\skin.c 7702 DEP_CPP_SKIN_=\ 7703 ".\bothdefs.h"\ 7704 ".\bspfile.h"\ 7705 ".\cdaudio.h"\ 7706 ".\client.h"\ 7707 ".\cmd.h"\ 7708 ".\common.h"\ 7709 ".\console.h"\ 7710 ".\crc.h"\ 7711 ".\cvar.h"\ 7712 ".\d_iface.h"\ 7713 ".\draw.h"\ 7714 ".\gl_model.h"\ 7715 ".\glquake.h"\ 7716 ".\input.h"\ 7717 ".\keys.h"\ 7718 ".\mathlib.h"\ 7719 ".\menu.h"\ 7720 ".\model.h"\ 7721 ".\modelgen.h"\ 7722 ".\net.h"\ 7723 ".\pmove.h"\ 7724 ".\protocol.h"\ 7725 ".\quakedef.h"\ 7726 ".\render.h"\ 7727 ".\sbar.h"\ 7728 ".\screen.h"\ 7729 ".\sound.h"\ 7730 ".\spritegn.h"\ 7731 ".\sys.h"\ 7732 ".\vid.h"\ 7733 ".\view.h"\ 7734 ".\wad.h"\ 7735 ".\zone.h"\ 7736 7737 NODEP_CPP_SKIN_=\ 7738 ".\cmdlib.h"\ 7739 ".\dictlib.h"\ 7740 ".\lbmlib.h"\ 7741 ".\scriplib.h"\ 7742 ".\trilib.h"\ 7743 7744 7745 !IF "$(CFG)" == "qwcl - Win32 Release" 7746 7747 7748 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)" 7749 7750 7751 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 7752 7753 7754 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)" 7755 7756 "$(INTDIR)\skin.sbr" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)" 7757 7758 7759 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 7760 7761 7762 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)" 7763 7764 "$(INTDIR)\skin.sbr" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)" 7765 7766 7767 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 7768 7769 7770 "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)" 7771 7772 7773 !ENDIF 7774 7775 # End Source File 7776 ################################################################################ 7777 # Begin Source File 7778 7779 SOURCE=.\snd_dma.c 7780 7781 !IF "$(CFG)" == "qwcl - Win32 Release" 7782 7783 DEP_CPP_SND_D=\ 7784 "..\..\scitech\include\debug.h"\ 7785 "..\..\scitech\include\mgldos.h"\ 7786 "..\..\scitech\include\mglwin.h"\ 7787 "..\..\scitech\include\mgraph.h"\ 7788 ".\bothdefs.h"\ 7789 ".\bspfile.h"\ 7790 ".\cdaudio.h"\ 7791 ".\client.h"\ 7792 ".\cmd.h"\ 7793 ".\common.h"\ 7794 ".\console.h"\ 7795 ".\crc.h"\ 7796 ".\cvar.h"\ 7797 ".\d_iface.h"\ 7798 ".\draw.h"\ 7799 ".\gl_model.h"\ 7800 ".\glquake.h"\ 7801 ".\input.h"\ 7802 ".\keys.h"\ 7803 ".\mathlib.h"\ 7804 ".\menu.h"\ 7805 ".\model.h"\ 7806 ".\modelgen.h"\ 7807 ".\net.h"\ 7808 ".\pmove.h"\ 7809 ".\protocol.h"\ 7810 ".\quakedef.h"\ 7811 ".\render.h"\ 7812 ".\sbar.h"\ 7813 ".\screen.h"\ 7814 ".\sound.h"\ 7815 ".\spritegn.h"\ 7816 ".\sys.h"\ 7817 ".\vid.h"\ 7818 ".\view.h"\ 7819 ".\wad.h"\ 7820 ".\winquake.h"\ 7821 ".\zone.h"\ 7822 7823 NODEP_CPP_SND_D=\ 7824 "..\..\scitech\include\mglrect.hpp"\ 7825 ".\cmdlib.h"\ 7826 ".\dictlib.h"\ 7827 ".\lbmlib.h"\ 7828 ".\scriplib.h"\ 7829 ".\trilib.h"\ 7830 7831 7832 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)" 7833 7834 7835 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 7836 7837 DEP_CPP_SND_D=\ 7838 "..\..\scitech\include\debug.h"\ 7839 "..\..\scitech\include\mgldos.h"\ 7840 "..\..\scitech\include\mglwin.h"\ 7841 "..\..\scitech\include\mgraph.h"\ 7842 ".\bothdefs.h"\ 7843 ".\bspfile.h"\ 7844 ".\cdaudio.h"\ 7845 ".\client.h"\ 7846 ".\cmd.h"\ 7847 ".\common.h"\ 7848 ".\console.h"\ 7849 ".\crc.h"\ 7850 ".\cvar.h"\ 7851 ".\d_iface.h"\ 7852 ".\draw.h"\ 7853 ".\gl_model.h"\ 7854 ".\glquake.h"\ 7855 ".\input.h"\ 7856 ".\keys.h"\ 7857 ".\mathlib.h"\ 7858 ".\menu.h"\ 7859 ".\model.h"\ 7860 ".\modelgen.h"\ 7861 ".\net.h"\ 7862 ".\pmove.h"\ 7863 ".\protocol.h"\ 7864 ".\quakedef.h"\ 7865 ".\render.h"\ 7866 ".\sbar.h"\ 7867 ".\screen.h"\ 7868 ".\sound.h"\ 7869 ".\spritegn.h"\ 7870 ".\sys.h"\ 7871 ".\vid.h"\ 7872 ".\view.h"\ 7873 ".\wad.h"\ 7874 ".\winquake.h"\ 7875 ".\zone.h"\ 7876 7877 NODEP_CPP_SND_D=\ 7878 "..\..\scitech\include\mglrect.hpp"\ 7879 ".\cmdlib.h"\ 7880 ".\dictlib.h"\ 7881 ".\lbmlib.h"\ 7882 ".\scriplib.h"\ 7883 ".\trilib.h"\ 7884 7885 7886 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)" 7887 7888 "$(INTDIR)\snd_dma.sbr" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)" 7889 7890 7891 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 7892 7893 DEP_CPP_SND_D=\ 7894 ".\bothdefs.h"\ 7895 ".\bspfile.h"\ 7896 ".\cdaudio.h"\ 7897 ".\client.h"\ 7898 ".\cmd.h"\ 7899 ".\common.h"\ 7900 ".\console.h"\ 7901 ".\crc.h"\ 7902 ".\cvar.h"\ 7903 ".\d_iface.h"\ 7904 ".\draw.h"\ 7905 ".\gl_model.h"\ 7906 ".\glquake.h"\ 7907 ".\input.h"\ 7908 ".\keys.h"\ 7909 ".\mathlib.h"\ 7910 ".\menu.h"\ 7911 ".\model.h"\ 7912 ".\modelgen.h"\ 7913 ".\net.h"\ 7914 ".\pmove.h"\ 7915 ".\protocol.h"\ 7916 ".\quakedef.h"\ 7917 ".\render.h"\ 7918 ".\sbar.h"\ 7919 ".\screen.h"\ 7920 ".\sound.h"\ 7921 ".\spritegn.h"\ 7922 ".\sys.h"\ 7923 ".\vid.h"\ 7924 ".\view.h"\ 7925 ".\wad.h"\ 7926 ".\winquake.h"\ 7927 ".\zone.h"\ 7928 7929 NODEP_CPP_SND_D=\ 7930 ".\cmdlib.h"\ 7931 ".\dictlib.h"\ 7932 ".\lbmlib.h"\ 7933 ".\scriplib.h"\ 7934 ".\trilib.h"\ 7935 7936 7937 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)" 7938 7939 "$(INTDIR)\snd_dma.sbr" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)" 7940 7941 7942 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 7943 7944 DEP_CPP_SND_D=\ 7945 "..\..\scitech\include\debug.h"\ 7946 "..\..\scitech\include\mgldos.h"\ 7947 "..\..\scitech\include\mglwin.h"\ 7948 "..\..\scitech\include\mgraph.h"\ 7949 ".\bothdefs.h"\ 7950 ".\bspfile.h"\ 7951 ".\cdaudio.h"\ 7952 ".\client.h"\ 7953 ".\cmd.h"\ 7954 ".\common.h"\ 7955 ".\console.h"\ 7956 ".\crc.h"\ 7957 ".\cvar.h"\ 7958 ".\d_iface.h"\ 7959 ".\draw.h"\ 7960 ".\gl_model.h"\ 7961 ".\glquake.h"\ 7962 ".\input.h"\ 7963 ".\keys.h"\ 7964 ".\mathlib.h"\ 7965 ".\menu.h"\ 7966 ".\model.h"\ 7967 ".\modelgen.h"\ 7968 ".\net.h"\ 7969 ".\pmove.h"\ 7970 ".\protocol.h"\ 7971 ".\quakedef.h"\ 7972 ".\render.h"\ 7973 ".\sbar.h"\ 7974 ".\screen.h"\ 7975 ".\sound.h"\ 7976 ".\spritegn.h"\ 7977 ".\sys.h"\ 7978 ".\vid.h"\ 7979 ".\view.h"\ 7980 ".\wad.h"\ 7981 ".\winquake.h"\ 7982 ".\zone.h"\ 7983 7984 NODEP_CPP_SND_D=\ 7985 "..\..\scitech\include\mglrect.hpp"\ 7986 ".\cmdlib.h"\ 7987 ".\dictlib.h"\ 7988 ".\lbmlib.h"\ 7989 ".\scriplib.h"\ 7990 ".\trilib.h"\ 7991 7992 7993 "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)" 7994 7995 7996 !ENDIF 7997 7998 # End Source File 7999 ################################################################################ 8000 # Begin Source File 8001 8002 SOURCE=.\snd_mem.c 8003 DEP_CPP_SND_M=\ 8004 ".\bothdefs.h"\ 8005 ".\bspfile.h"\ 8006 ".\cdaudio.h"\ 8007 ".\client.h"\ 8008 ".\cmd.h"\ 8009 ".\common.h"\ 8010 ".\console.h"\ 8011 ".\crc.h"\ 8012 ".\cvar.h"\ 8013 ".\d_iface.h"\ 8014 ".\draw.h"\ 8015 ".\gl_model.h"\ 8016 ".\glquake.h"\ 8017 ".\input.h"\ 8018 ".\keys.h"\ 8019 ".\mathlib.h"\ 8020 ".\menu.h"\ 8021 ".\model.h"\ 8022 ".\modelgen.h"\ 8023 ".\net.h"\ 8024 ".\pmove.h"\ 8025 ".\protocol.h"\ 8026 ".\quakedef.h"\ 8027 ".\render.h"\ 8028 ".\sbar.h"\ 8029 ".\screen.h"\ 8030 ".\sound.h"\ 8031 ".\spritegn.h"\ 8032 ".\sys.h"\ 8033 ".\vid.h"\ 8034 ".\view.h"\ 8035 ".\wad.h"\ 8036 ".\zone.h"\ 8037 8038 NODEP_CPP_SND_M=\ 8039 ".\cmdlib.h"\ 8040 ".\dictlib.h"\ 8041 ".\lbmlib.h"\ 8042 ".\scriplib.h"\ 8043 ".\trilib.h"\ 8044 8045 8046 !IF "$(CFG)" == "qwcl - Win32 Release" 8047 8048 8049 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)" 8050 8051 8052 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 8053 8054 8055 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)" 8056 8057 "$(INTDIR)\snd_mem.sbr" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)" 8058 8059 8060 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 8061 8062 8063 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)" 8064 8065 "$(INTDIR)\snd_mem.sbr" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)" 8066 8067 8068 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 8069 8070 8071 "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)" 8072 8073 8074 !ENDIF 8075 8076 # End Source File 8077 ################################################################################ 8078 # Begin Source File 8079 8080 SOURCE=.\snd_mix.c 8081 8082 !IF "$(CFG)" == "qwcl - Win32 Release" 8083 8084 DEP_CPP_SND_MI=\ 8085 "..\..\scitech\include\debug.h"\ 8086 "..\..\scitech\include\mgldos.h"\ 8087 "..\..\scitech\include\mglwin.h"\ 8088 "..\..\scitech\include\mgraph.h"\ 8089 ".\bothdefs.h"\ 8090 ".\bspfile.h"\ 8091 ".\cdaudio.h"\ 8092 ".\client.h"\ 8093 ".\cmd.h"\ 8094 ".\common.h"\ 8095 ".\console.h"\ 8096 ".\crc.h"\ 8097 ".\cvar.h"\ 8098 ".\d_iface.h"\ 8099 ".\draw.h"\ 8100 ".\gl_model.h"\ 8101 ".\glquake.h"\ 8102 ".\input.h"\ 8103 ".\keys.h"\ 8104 ".\mathlib.h"\ 8105 ".\menu.h"\ 8106 ".\model.h"\ 8107 ".\modelgen.h"\ 8108 ".\net.h"\ 8109 ".\pmove.h"\ 8110 ".\protocol.h"\ 8111 ".\quakedef.h"\ 8112 ".\render.h"\ 8113 ".\sbar.h"\ 8114 ".\screen.h"\ 8115 ".\sound.h"\ 8116 ".\spritegn.h"\ 8117 ".\sys.h"\ 8118 ".\vid.h"\ 8119 ".\view.h"\ 8120 ".\wad.h"\ 8121 ".\winquake.h"\ 8122 ".\zone.h"\ 8123 8124 NODEP_CPP_SND_MI=\ 8125 "..\..\scitech\include\mglrect.hpp"\ 8126 ".\cmdlib.h"\ 8127 ".\dictlib.h"\ 8128 ".\lbmlib.h"\ 8129 ".\scriplib.h"\ 8130 ".\trilib.h"\ 8131 8132 8133 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)" 8134 8135 8136 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 8137 8138 DEP_CPP_SND_MI=\ 8139 "..\..\scitech\include\debug.h"\ 8140 "..\..\scitech\include\mgldos.h"\ 8141 "..\..\scitech\include\mglwin.h"\ 8142 "..\..\scitech\include\mgraph.h"\ 8143 ".\bothdefs.h"\ 8144 ".\bspfile.h"\ 8145 ".\cdaudio.h"\ 8146 ".\client.h"\ 8147 ".\cmd.h"\ 8148 ".\common.h"\ 8149 ".\console.h"\ 8150 ".\crc.h"\ 8151 ".\cvar.h"\ 8152 ".\d_iface.h"\ 8153 ".\draw.h"\ 8154 ".\gl_model.h"\ 8155 ".\glquake.h"\ 8156 ".\input.h"\ 8157 ".\keys.h"\ 8158 ".\mathlib.h"\ 8159 ".\menu.h"\ 8160 ".\model.h"\ 8161 ".\modelgen.h"\ 8162 ".\net.h"\ 8163 ".\pmove.h"\ 8164 ".\protocol.h"\ 8165 ".\quakedef.h"\ 8166 ".\render.h"\ 8167 ".\sbar.h"\ 8168 ".\screen.h"\ 8169 ".\sound.h"\ 8170 ".\spritegn.h"\ 8171 ".\sys.h"\ 8172 ".\vid.h"\ 8173 ".\view.h"\ 8174 ".\wad.h"\ 8175 ".\winquake.h"\ 8176 ".\zone.h"\ 8177 8178 NODEP_CPP_SND_MI=\ 8179 "..\..\scitech\include\mglrect.hpp"\ 8180 ".\cmdlib.h"\ 8181 ".\dictlib.h"\ 8182 ".\lbmlib.h"\ 8183 ".\scriplib.h"\ 8184 ".\trilib.h"\ 8185 8186 8187 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)" 8188 8189 "$(INTDIR)\snd_mix.sbr" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)" 8190 8191 8192 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 8193 8194 DEP_CPP_SND_MI=\ 8195 ".\bothdefs.h"\ 8196 ".\bspfile.h"\ 8197 ".\cdaudio.h"\ 8198 ".\client.h"\ 8199 ".\cmd.h"\ 8200 ".\common.h"\ 8201 ".\console.h"\ 8202 ".\crc.h"\ 8203 ".\cvar.h"\ 8204 ".\d_iface.h"\ 8205 ".\draw.h"\ 8206 ".\gl_model.h"\ 8207 ".\glquake.h"\ 8208 ".\input.h"\ 8209 ".\keys.h"\ 8210 ".\mathlib.h"\ 8211 ".\menu.h"\ 8212 ".\model.h"\ 8213 ".\modelgen.h"\ 8214 ".\net.h"\ 8215 ".\pmove.h"\ 8216 ".\protocol.h"\ 8217 ".\quakedef.h"\ 8218 ".\render.h"\ 8219 ".\sbar.h"\ 8220 ".\screen.h"\ 8221 ".\sound.h"\ 8222 ".\spritegn.h"\ 8223 ".\sys.h"\ 8224 ".\vid.h"\ 8225 ".\view.h"\ 8226 ".\wad.h"\ 8227 ".\winquake.h"\ 8228 ".\zone.h"\ 8229 8230 NODEP_CPP_SND_MI=\ 8231 ".\cmdlib.h"\ 8232 ".\dictlib.h"\ 8233 ".\lbmlib.h"\ 8234 ".\scriplib.h"\ 8235 ".\trilib.h"\ 8236 8237 8238 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)" 8239 8240 "$(INTDIR)\snd_mix.sbr" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)" 8241 8242 8243 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 8244 8245 DEP_CPP_SND_MI=\ 8246 "..\..\scitech\include\debug.h"\ 8247 "..\..\scitech\include\mgldos.h"\ 8248 "..\..\scitech\include\mglwin.h"\ 8249 "..\..\scitech\include\mgraph.h"\ 8250 ".\bothdefs.h"\ 8251 ".\bspfile.h"\ 8252 ".\cdaudio.h"\ 8253 ".\client.h"\ 8254 ".\cmd.h"\ 8255 ".\common.h"\ 8256 ".\console.h"\ 8257 ".\crc.h"\ 8258 ".\cvar.h"\ 8259 ".\d_iface.h"\ 8260 ".\draw.h"\ 8261 ".\gl_model.h"\ 8262 ".\glquake.h"\ 8263 ".\input.h"\ 8264 ".\keys.h"\ 8265 ".\mathlib.h"\ 8266 ".\menu.h"\ 8267 ".\model.h"\ 8268 ".\modelgen.h"\ 8269 ".\net.h"\ 8270 ".\pmove.h"\ 8271 ".\protocol.h"\ 8272 ".\quakedef.h"\ 8273 ".\render.h"\ 8274 ".\sbar.h"\ 8275 ".\screen.h"\ 8276 ".\sound.h"\ 8277 ".\spritegn.h"\ 8278 ".\sys.h"\ 8279 ".\vid.h"\ 8280 ".\view.h"\ 8281 ".\wad.h"\ 8282 ".\winquake.h"\ 8283 ".\zone.h"\ 8284 8285 NODEP_CPP_SND_MI=\ 8286 "..\..\scitech\include\mglrect.hpp"\ 8287 ".\cmdlib.h"\ 8288 ".\dictlib.h"\ 8289 ".\lbmlib.h"\ 8290 ".\scriplib.h"\ 8291 ".\trilib.h"\ 8292 8293 8294 "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)" 8295 8296 8297 !ENDIF 8298 8299 # End Source File 8300 ################################################################################ 8301 # Begin Source File 8302 8303 SOURCE=.\snd_win.c 8304 8305 !IF "$(CFG)" == "qwcl - Win32 Release" 8306 8307 DEP_CPP_SND_W=\ 8308 "..\..\scitech\include\debug.h"\ 8309 "..\..\scitech\include\mgldos.h"\ 8310 "..\..\scitech\include\mglwin.h"\ 8311 "..\..\scitech\include\mgraph.h"\ 8312 ".\bothdefs.h"\ 8313 ".\bspfile.h"\ 8314 ".\cdaudio.h"\ 8315 ".\client.h"\ 8316 ".\cmd.h"\ 8317 ".\common.h"\ 8318 ".\console.h"\ 8319 ".\crc.h"\ 8320 ".\cvar.h"\ 8321 ".\d_iface.h"\ 8322 ".\draw.h"\ 8323 ".\gl_model.h"\ 8324 ".\glquake.h"\ 8325 ".\input.h"\ 8326 ".\keys.h"\ 8327 ".\mathlib.h"\ 8328 ".\menu.h"\ 8329 ".\model.h"\ 8330 ".\modelgen.h"\ 8331 ".\net.h"\ 8332 ".\pmove.h"\ 8333 ".\protocol.h"\ 8334 ".\quakedef.h"\ 8335 ".\render.h"\ 8336 ".\sbar.h"\ 8337 ".\screen.h"\ 8338 ".\sound.h"\ 8339 ".\spritegn.h"\ 8340 ".\sys.h"\ 8341 ".\vid.h"\ 8342 ".\view.h"\ 8343 ".\wad.h"\ 8344 ".\winquake.h"\ 8345 ".\zone.h"\ 8346 8347 NODEP_CPP_SND_W=\ 8348 "..\..\scitech\include\mglrect.hpp"\ 8349 ".\cmdlib.h"\ 8350 ".\dictlib.h"\ 8351 ".\lbmlib.h"\ 8352 ".\scriplib.h"\ 8353 ".\trilib.h"\ 8354 8355 8356 "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)" 8357 8358 8359 !ELSEIF "$(CFG)" == "qwcl - Win32 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".\zone.h"\ 8507 8508 NODEP_CPP_SND_W=\ 8509 "..\..\scitech\include\mglrect.hpp"\ 8510 ".\cmdlib.h"\ 8511 ".\dictlib.h"\ 8512 ".\lbmlib.h"\ 8513 ".\scriplib.h"\ 8514 ".\trilib.h"\ 8515 8516 8517 "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)" 8518 8519 8520 !ENDIF 8521 8522 # End Source File 8523 ################################################################################ 8524 # Begin Source File 8525 8526 SOURCE=.\sys_win.c 8527 8528 !IF "$(CFG)" == "qwcl - Win32 Release" 8529 8530 DEP_CPP_SYS_W=\ 8531 "..\..\scitech\include\debug.h"\ 8532 "..\..\scitech\include\mgldos.h"\ 8533 "..\..\scitech\include\mglwin.h"\ 8534 "..\..\scitech\include\mgraph.h"\ 8535 ".\bothdefs.h"\ 8536 ".\bspfile.h"\ 8537 ".\client.h"\ 8538 ".\cmd.h"\ 8539 ".\common.h"\ 8540 ".\cvar.h"\ 8541 ".\draw.h"\ 8542 ".\gl_model.h"\ 8543 ".\mathlib.h"\ 8544 ".\modelgen.h"\ 8545 ".\net.h"\ 8546 ".\protocol.h"\ 8547 ".\quakedef.h"\ 8548 ".\render.h"\ 8549 ".\sbar.h"\ 8550 ".\screen.h"\ 8551 ".\sound.h"\ 8552 ".\sys.h"\ 8553 ".\vid.h"\ 8554 ".\wad.h"\ 8555 ".\winquake.h"\ 8556 ".\zone.h"\ 8557 8558 NODEP_CPP_SYS_W=\ 8559 "..\..\scitech\include\mglrect.hpp"\ 8560 8561 8562 "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)" 8563 8564 8565 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 8566 8567 DEP_CPP_SYS_W=\ 8568 "..\..\scitech\include\debug.h"\ 8569 "..\..\scitech\include\mgldos.h"\ 8570 "..\..\scitech\include\mglwin.h"\ 8571 "..\..\scitech\include\mgraph.h"\ 8572 ".\bothdefs.h"\ 8573 ".\bspfile.h"\ 8574 ".\client.h"\ 8575 ".\cmd.h"\ 8576 ".\common.h"\ 8577 ".\cvar.h"\ 8578 ".\draw.h"\ 8579 ".\gl_model.h"\ 8580 ".\mathlib.h"\ 8581 ".\modelgen.h"\ 8582 ".\net.h"\ 8583 ".\protocol.h"\ 8584 ".\quakedef.h"\ 8585 ".\render.h"\ 8586 ".\sbar.h"\ 8587 ".\screen.h"\ 8588 ".\sound.h"\ 8589 ".\sys.h"\ 8590 ".\vid.h"\ 8591 ".\wad.h"\ 8592 ".\winquake.h"\ 8593 ".\zone.h"\ 8594 8595 NODEP_CPP_SYS_W=\ 8596 "..\..\scitech\include\mglrect.hpp"\ 8597 8598 8599 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"..\..\scitech\include\mglwin.h"\ 8643 "..\..\scitech\include\mgraph.h"\ 8644 ".\quakedef.h"\ 8645 ".\winquake.h"\ 8646 8647 NODEP_CPP_SYS_W=\ 8648 "..\..\scitech\include\mglrect.hpp"\ 8649 8650 8651 "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)" 8652 8653 8654 !ENDIF 8655 8656 # End Source File 8657 ################################################################################ 8658 # Begin Source File 8659 8660 SOURCE=.\vid_win.c 8661 8662 !IF "$(CFG)" == "qwcl - Win32 Release" 8663 8664 DEP_CPP_VID_W=\ 8665 "..\..\scitech\include\debug.h"\ 8666 "..\..\scitech\include\mgldos.h"\ 8667 "..\..\scitech\include\mglwin.h"\ 8668 "..\..\scitech\include\mgraph.h"\ 8669 ".\bothdefs.h"\ 8670 ".\bspfile.h"\ 8671 ".\client.h"\ 8672 ".\cmd.h"\ 8673 ".\common.h"\ 8674 ".\cvar.h"\ 8675 ".\d_local.h"\ 8676 ".\draw.h"\ 8677 ".\gl_model.h"\ 8678 ".\mathlib.h"\ 8679 ".\modelgen.h"\ 8680 ".\net.h"\ 8681 ".\protocol.h"\ 8682 ".\quakedef.h"\ 8683 ".\r_shared.h"\ 8684 ".\render.h"\ 8685 ".\sbar.h"\ 8686 ".\screen.h"\ 8687 ".\sound.h"\ 8688 ".\sys.h"\ 8689 ".\vid.h"\ 8690 ".\wad.h"\ 8691 ".\winquake.h"\ 8692 ".\zone.h"\ 8693 8694 NODEP_CPP_VID_W=\ 8695 "..\..\scitech\include\mglrect.hpp"\ 8696 8697 8698 "$(INTDIR)\vid_win.obj" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)" 8699 $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\ 8700 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ 8701 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE) 8702 8703 8704 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 8705 8706 DEP_CPP_VID_W=\ 8707 "..\..\scitech\include\debug.h"\ 8708 "..\..\scitech\include\mgldos.h"\ 8709 "..\..\scitech\include\mglwin.h"\ 8710 "..\..\scitech\include\mgraph.h"\ 8711 ".\bothdefs.h"\ 8712 ".\bspfile.h"\ 8713 ".\client.h"\ 8714 ".\cmd.h"\ 8715 ".\common.h"\ 8716 ".\cvar.h"\ 8717 ".\d_local.h"\ 8718 ".\draw.h"\ 8719 ".\gl_model.h"\ 8720 ".\mathlib.h"\ 8721 ".\modelgen.h"\ 8722 ".\net.h"\ 8723 ".\protocol.h"\ 8724 ".\quakedef.h"\ 8725 ".\r_shared.h"\ 8726 ".\render.h"\ 8727 ".\sbar.h"\ 8728 ".\screen.h"\ 8729 ".\sound.h"\ 8730 ".\sys.h"\ 8731 ".\vid.h"\ 8732 ".\wad.h"\ 8733 ".\winquake.h"\ 8734 ".\zone.h"\ 8735 8736 NODEP_CPP_VID_W=\ 8737 "..\..\scitech\include\mglrect.hpp"\ 8738 8739 8740 BuildCmds= \ 8741 $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\ 8742 "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\ 8743 /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \ 8744 8745 8746 "$(INTDIR)\vid_win.obj" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)" 8747 $(BuildCmds) 8748 8749 "$(INTDIR)\vid_win.sbr" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)" 8750 $(BuildCmds) 8751 8752 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 8753 8754 # PROP Exclude_From_Build 1 8755 DEP_CPP_VID_W=\ 8756 "..\..\scitech\include\mgraph.h"\ 8757 ".\bothdefs.h"\ 8758 ".\bspfile.h"\ 8759 ".\client.h"\ 8760 ".\cmd.h"\ 8761 ".\common.h"\ 8762 ".\cvar.h"\ 8763 ".\d_local.h"\ 8764 ".\draw.h"\ 8765 ".\gl_model.h"\ 8766 ".\mathlib.h"\ 8767 ".\modelgen.h"\ 8768 ".\net.h"\ 8769 ".\protocol.h"\ 8770 ".\quakedef.h"\ 8771 ".\r_shared.h"\ 8772 ".\render.h"\ 8773 ".\sbar.h"\ 8774 ".\screen.h"\ 8775 ".\sound.h"\ 8776 ".\sys.h"\ 8777 ".\vid.h"\ 8778 ".\wad.h"\ 8779 ".\winquake.h"\ 8780 ".\zone.h"\ 8781 8782 8783 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 8784 8785 # PROP Exclude_From_Build 1 8786 DEP_CPP_VID_W=\ 8787 "..\..\scitech\include\debug.h"\ 8788 "..\..\scitech\include\mgldos.h"\ 8789 "..\..\scitech\include\mglwin.h"\ 8790 "..\..\scitech\include\mgraph.h"\ 8791 ".\d_local.h"\ 8792 ".\quakedef.h"\ 8793 ".\r_shared.h"\ 8794 ".\winquake.h"\ 8795 8796 NODEP_CPP_VID_W=\ 8797 "..\..\scitech\include\mglrect.hpp"\ 8798 8799 8800 !ENDIF 8801 8802 # End Source File 8803 ################################################################################ 8804 # Begin Source File 8805 8806 SOURCE=.\view.c 8807 DEP_CPP_VIEW_=\ 8808 ".\bothdefs.h"\ 8809 ".\bspfile.h"\ 8810 ".\cdaudio.h"\ 8811 ".\client.h"\ 8812 ".\cmd.h"\ 8813 ".\common.h"\ 8814 ".\console.h"\ 8815 ".\crc.h"\ 8816 ".\cvar.h"\ 8817 ".\d_iface.h"\ 8818 ".\draw.h"\ 8819 ".\gl_model.h"\ 8820 ".\glquake.h"\ 8821 ".\input.h"\ 8822 ".\keys.h"\ 8823 ".\mathlib.h"\ 8824 ".\menu.h"\ 8825 ".\model.h"\ 8826 ".\modelgen.h"\ 8827 ".\net.h"\ 8828 ".\pmove.h"\ 8829 ".\protocol.h"\ 8830 ".\quakedef.h"\ 8831 ".\r_local.h"\ 8832 ".\r_shared.h"\ 8833 ".\render.h"\ 8834 ".\sbar.h"\ 8835 ".\screen.h"\ 8836 ".\sound.h"\ 8837 ".\spritegn.h"\ 8838 ".\sys.h"\ 8839 ".\vid.h"\ 8840 ".\view.h"\ 8841 ".\wad.h"\ 8842 ".\zone.h"\ 8843 8844 NODEP_CPP_VIEW_=\ 8845 ".\cmdlib.h"\ 8846 ".\dictlib.h"\ 8847 ".\lbmlib.h"\ 8848 ".\scriplib.h"\ 8849 ".\trilib.h"\ 8850 8851 8852 !IF "$(CFG)" == "qwcl - Win32 Release" 8853 8854 8855 "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)" 8856 8857 8858 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 8859 8860 8861 "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)" 8862 8863 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".\pmove.h"\ 8909 ".\protocol.h"\ 8910 ".\quakedef.h"\ 8911 ".\render.h"\ 8912 ".\sbar.h"\ 8913 ".\screen.h"\ 8914 ".\sound.h"\ 8915 ".\spritegn.h"\ 8916 ".\sys.h"\ 8917 ".\vid.h"\ 8918 ".\view.h"\ 8919 ".\wad.h"\ 8920 ".\zone.h"\ 8921 8922 NODEP_CPP_WAD_C=\ 8923 ".\cmdlib.h"\ 8924 ".\dictlib.h"\ 8925 ".\lbmlib.h"\ 8926 ".\scriplib.h"\ 8927 ".\trilib.h"\ 8928 8929 8930 !IF "$(CFG)" == "qwcl - Win32 Release" 8931 8932 8933 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)" 8934 8935 8936 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 8937 8938 8939 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)" 8940 8941 "$(INTDIR)\wad.sbr" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)" 8942 8943 8944 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 8945 8946 8947 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)" 8948 8949 "$(INTDIR)\wad.sbr" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)" 8950 8951 8952 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 8953 8954 8955 "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)" 8956 8957 8958 !ENDIF 8959 8960 # End Source File 8961 ################################################################################ 8962 # Begin Source File 8963 8964 SOURCE=.\zone.c 8965 DEP_CPP_ZONE_=\ 8966 ".\bothdefs.h"\ 8967 ".\bspfile.h"\ 8968 ".\cdaudio.h"\ 8969 ".\client.h"\ 8970 ".\cmd.h"\ 8971 ".\common.h"\ 8972 ".\console.h"\ 8973 ".\crc.h"\ 8974 ".\cvar.h"\ 8975 ".\d_iface.h"\ 8976 ".\draw.h"\ 8977 ".\gl_model.h"\ 8978 ".\glquake.h"\ 8979 ".\input.h"\ 8980 ".\keys.h"\ 8981 ".\mathlib.h"\ 8982 ".\menu.h"\ 8983 ".\model.h"\ 8984 ".\modelgen.h"\ 8985 ".\net.h"\ 8986 ".\pmove.h"\ 8987 ".\protocol.h"\ 8988 ".\quakedef.h"\ 8989 ".\render.h"\ 8990 ".\sbar.h"\ 8991 ".\screen.h"\ 8992 ".\sound.h"\ 8993 ".\spritegn.h"\ 8994 ".\sys.h"\ 8995 ".\vid.h"\ 8996 ".\view.h"\ 8997 ".\wad.h"\ 8998 ".\zone.h"\ 8999 9000 NODEP_CPP_ZONE_=\ 9001 ".\cmdlib.h"\ 9002 ".\dictlib.h"\ 9003 ".\lbmlib.h"\ 9004 ".\scriplib.h"\ 9005 ".\trilib.h"\ 9006 9007 9008 !IF "$(CFG)" == "qwcl - Win32 Release" 9009 9010 9011 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)" 9012 9013 9014 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9015 9016 9017 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)" 9018 9019 "$(INTDIR)\zone.sbr" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)" 9020 9021 9022 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9023 9024 9025 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)" 9026 9027 "$(INTDIR)\zone.sbr" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)" 9028 9029 9030 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9031 9032 9033 "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)" 9034 9035 9036 !ENDIF 9037 9038 # End Source File 9039 ################################################################################ 9040 # Begin Source File 9041 9042 SOURCE=.\d_draw.s 9043 9044 !IF "$(CFG)" == "qwcl - Win32 Release" 9045 9046 # Begin Custom Build - GAS Assembly 9047 OutDir=.\release 9048 InputPath=.\d_draw.s 9049 InputName=d_draw 9050 9051 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9052 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9053 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9054 >$(OUTDIR)\$(InputName).asm 9055 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9056 $(OUTDIR)\$(InputName).asm 9057 del $(OUTDIR)\$(InputName).spp 9058 9059 # End Custom Build 9060 9061 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9062 9063 # Begin Custom Build - GAS Assembly 9064 OutDir=.\debug 9065 InputPath=.\d_draw.s 9066 InputName=d_draw 9067 9068 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9069 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9070 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9071 >$(OUTDIR)\$(InputName).asm 9072 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9073 $(OUTDIR)\$(InputName).asm 9074 del $(OUTDIR)\$(InputName).spp 9075 9076 # End Custom Build 9077 9078 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9079 9080 # PROP Exclude_From_Build 1 9081 9082 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9083 9084 # PROP Exclude_From_Build 1 9085 9086 !ENDIF 9087 9088 # End Source File 9089 ################################################################################ 9090 # Begin Source File 9091 9092 SOURCE=.\d_draw16.s 9093 9094 !IF "$(CFG)" == "qwcl - Win32 Release" 9095 9096 # Begin Custom Build - GAS Assembly 9097 OutDir=.\release 9098 InputPath=.\d_draw16.s 9099 InputName=d_draw16 9100 9101 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9102 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9103 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9104 >$(OUTDIR)\$(InputName).asm 9105 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9106 $(OUTDIR)\$(InputName).asm 9107 del $(OUTDIR)\$(InputName).spp 9108 9109 # End Custom Build 9110 9111 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9112 9113 # Begin Custom Build - GAS Assembly 9114 OutDir=.\debug 9115 InputPath=.\d_draw16.s 9116 InputName=d_draw16 9117 9118 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9119 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9120 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9121 >$(OUTDIR)\$(InputName).asm 9122 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9123 $(OUTDIR)\$(InputName).asm 9124 del $(OUTDIR)\$(InputName).spp 9125 9126 # End Custom Build 9127 9128 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9129 9130 # PROP Exclude_From_Build 1 9131 9132 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9133 9134 # PROP Exclude_From_Build 1 9135 9136 !ENDIF 9137 9138 # End Source File 9139 ################################################################################ 9140 # Begin Source File 9141 9142 SOURCE=.\d_parta.s 9143 9144 !IF "$(CFG)" == "qwcl - Win32 Release" 9145 9146 # Begin Custom Build - GAS Assembly 9147 OutDir=.\release 9148 InputPath=.\d_parta.s 9149 InputName=d_parta 9150 9151 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9152 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9153 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9154 >$(OUTDIR)\$(InputName).asm 9155 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9156 $(OUTDIR)\$(InputName).asm 9157 del $(OUTDIR)\$(InputName).spp 9158 9159 # End Custom Build 9160 9161 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9162 9163 # Begin Custom Build - GAS Assembly 9164 OutDir=.\debug 9165 InputPath=.\d_parta.s 9166 InputName=d_parta 9167 9168 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9169 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9170 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9171 >$(OUTDIR)\$(InputName).asm 9172 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9173 $(OUTDIR)\$(InputName).asm 9174 del $(OUTDIR)\$(InputName).spp 9175 9176 # End Custom Build 9177 9178 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9179 9180 # PROP Exclude_From_Build 1 9181 9182 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9183 9184 # PROP Exclude_From_Build 1 9185 9186 !ENDIF 9187 9188 # End Source File 9189 ################################################################################ 9190 # Begin Source File 9191 9192 SOURCE=.\d_polysa.s 9193 9194 !IF "$(CFG)" == "qwcl - Win32 Release" 9195 9196 # Begin Custom Build - GAS Assembly 9197 OutDir=.\release 9198 InputPath=.\d_polysa.s 9199 InputName=d_polysa 9200 9201 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9202 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9203 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9204 >$(OUTDIR)\$(InputName).asm 9205 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9206 $(OUTDIR)\$(InputName).asm 9207 del $(OUTDIR)\$(InputName).spp 9208 9209 # End Custom Build 9210 9211 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9212 9213 # Begin Custom Build - GAS Assembly 9214 OutDir=.\debug 9215 InputPath=.\d_polysa.s 9216 InputName=d_polysa 9217 9218 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9219 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9220 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9221 >$(OUTDIR)\$(InputName).asm 9222 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9223 $(OUTDIR)\$(InputName).asm 9224 del $(OUTDIR)\$(InputName).spp 9225 9226 # End Custom Build 9227 9228 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9229 9230 # PROP Exclude_From_Build 1 9231 9232 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9233 9234 # PROP Exclude_From_Build 1 9235 9236 !ENDIF 9237 9238 # End Source File 9239 ################################################################################ 9240 # Begin Source File 9241 9242 SOURCE=.\d_scana.s 9243 9244 !IF "$(CFG)" == "qwcl - Win32 Release" 9245 9246 # Begin Custom Build - GAS Assembly 9247 OutDir=.\release 9248 InputPath=.\d_scana.s 9249 InputName=d_scana 9250 9251 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9252 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9253 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9254 >$(OUTDIR)\$(InputName).asm 9255 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9256 $(OUTDIR)\$(InputName).asm 9257 del $(OUTDIR)\$(InputName).spp 9258 9259 # End Custom Build 9260 9261 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9262 9263 # Begin Custom Build - GAS Assembly 9264 OutDir=.\debug 9265 InputPath=.\d_scana.s 9266 InputName=d_scana 9267 9268 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9269 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9270 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9271 >$(OUTDIR)\$(InputName).asm 9272 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9273 $(OUTDIR)\$(InputName).asm 9274 del $(OUTDIR)\$(InputName).spp 9275 9276 # End Custom Build 9277 9278 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9279 9280 # PROP Exclude_From_Build 1 9281 9282 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9283 9284 # PROP Exclude_From_Build 1 9285 9286 !ENDIF 9287 9288 # End Source File 9289 ################################################################################ 9290 # Begin Source File 9291 9292 SOURCE=.\d_spr8.s 9293 9294 !IF "$(CFG)" == "qwcl - Win32 Release" 9295 9296 # Begin Custom Build - GAS Assembly 9297 OutDir=.\release 9298 InputPath=.\d_spr8.s 9299 InputName=d_spr8 9300 9301 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9302 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9303 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9304 >$(OUTDIR)\$(InputName).asm 9305 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9306 $(OUTDIR)\$(InputName).asm 9307 del $(OUTDIR)\$(InputName).spp 9308 9309 # End Custom Build 9310 9311 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9312 9313 # Begin Custom Build - GAS Assembly 9314 OutDir=.\debug 9315 InputPath=.\d_spr8.s 9316 InputName=d_spr8 9317 9318 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9319 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9320 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9321 >$(OUTDIR)\$(InputName).asm 9322 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9323 $(OUTDIR)\$(InputName).asm 9324 del $(OUTDIR)\$(InputName).spp 9325 9326 # End Custom Build 9327 9328 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9329 9330 # PROP Exclude_From_Build 1 9331 9332 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9333 9334 # PROP Exclude_From_Build 1 9335 9336 !ENDIF 9337 9338 # End Source File 9339 ################################################################################ 9340 # Begin Source File 9341 9342 SOURCE=.\d_varsa.s 9343 9344 !IF "$(CFG)" == "qwcl - Win32 Release" 9345 9346 # Begin Custom Build - GAS Assembly 9347 OutDir=.\release 9348 InputPath=.\d_varsa.s 9349 InputName=d_varsa 9350 9351 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9352 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9353 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9354 >$(OUTDIR)\$(InputName).asm 9355 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9356 $(OUTDIR)\$(InputName).asm 9357 del $(OUTDIR)\$(InputName).spp 9358 9359 # End Custom Build 9360 9361 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9362 9363 # Begin Custom Build - GAS Assembly 9364 OutDir=.\debug 9365 InputPath=.\d_varsa.s 9366 InputName=d_varsa 9367 9368 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9369 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9370 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9371 >$(OUTDIR)\$(InputName).asm 9372 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9373 $(OUTDIR)\$(InputName).asm 9374 del $(OUTDIR)\$(InputName).spp 9375 9376 # End Custom Build 9377 9378 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9379 9380 # PROP Exclude_From_Build 1 9381 9382 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9383 9384 # PROP Exclude_From_Build 1 9385 9386 !ENDIF 9387 9388 # End Source File 9389 ################################################################################ 9390 # Begin Source File 9391 9392 SOURCE=.\math.s 9393 9394 !IF "$(CFG)" == "qwcl - Win32 Release" 9395 9396 # Begin Custom Build - GAS Assembly 9397 OutDir=.\release 9398 InputPath=.\math.s 9399 InputName=math 9400 9401 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9402 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9403 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9404 >$(OUTDIR)\$(InputName).asm 9405 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9406 $(OUTDIR)\$(InputName).asm 9407 del $(OUTDIR)\$(InputName).spp 9408 9409 # End Custom Build 9410 9411 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9412 9413 # Begin Custom Build - GAS Assembly 9414 OutDir=.\debug 9415 InputPath=.\math.s 9416 InputName=math 9417 9418 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9419 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9420 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9421 >$(OUTDIR)\$(InputName).asm 9422 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9423 $(OUTDIR)\$(InputName).asm 9424 del $(OUTDIR)\$(InputName).spp 9425 9426 # End Custom Build 9427 9428 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9429 9430 # Begin Custom Build - GAS Assembly 9431 OutDir=.\GLDebug 9432 InputPath=.\math.s 9433 InputName=math 9434 9435 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9436 cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) 9437 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9438 >$(OUTDIR)\$(InputName).asm 9439 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9440 $(OUTDIR)\$(InputName).asm 9441 del $(OUTDIR)\$(InputName).spp 9442 9443 # End Custom Build 9444 9445 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9446 9447 # Begin Custom Build - GAS Assembly 9448 OutDir=.\GLRelease 9449 InputPath=.\math.s 9450 InputName=math 9451 9452 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9453 cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) 9454 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9455 >$(OUTDIR)\$(InputName).asm 9456 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9457 $(OUTDIR)\$(InputName).asm 9458 del $(OUTDIR)\$(InputName).spp 9459 9460 # End Custom Build 9461 9462 !ENDIF 9463 9464 # End Source File 9465 ################################################################################ 9466 # Begin Source File 9467 9468 SOURCE=.\r_aclipa.s 9469 9470 !IF "$(CFG)" == "qwcl - Win32 Release" 9471 9472 # Begin Custom Build - GAS Assembly 9473 OutDir=.\release 9474 InputPath=.\r_aclipa.s 9475 InputName=r_aclipa 9476 9477 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9478 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9479 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9480 >$(OUTDIR)\$(InputName).asm 9481 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9482 $(OUTDIR)\$(InputName).asm 9483 del $(OUTDIR)\$(InputName).spp 9484 9485 # End Custom Build 9486 9487 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9488 9489 # Begin Custom Build - GAS Assembly 9490 OutDir=.\debug 9491 InputPath=.\r_aclipa.s 9492 InputName=r_aclipa 9493 9494 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9495 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9496 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9497 >$(OUTDIR)\$(InputName).asm 9498 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9499 $(OUTDIR)\$(InputName).asm 9500 del $(OUTDIR)\$(InputName).spp 9501 9502 # End Custom Build 9503 9504 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9505 9506 # PROP Exclude_From_Build 1 9507 9508 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9509 9510 # PROP Exclude_From_Build 1 9511 9512 !ENDIF 9513 9514 # End Source File 9515 ################################################################################ 9516 # Begin Source File 9517 9518 SOURCE=.\r_aliasa.s 9519 9520 !IF "$(CFG)" == "qwcl - Win32 Release" 9521 9522 # Begin Custom Build - GAS Assembly 9523 OutDir=.\release 9524 InputPath=.\r_aliasa.s 9525 InputName=r_aliasa 9526 9527 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9528 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9529 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9530 >$(OUTDIR)\$(InputName).asm 9531 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9532 $(OUTDIR)\$(InputName).asm 9533 del $(OUTDIR)\$(InputName).spp 9534 9535 # End Custom Build 9536 9537 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9538 9539 # Begin Custom Build - GAS Assembly 9540 OutDir=.\debug 9541 InputPath=.\r_aliasa.s 9542 InputName=r_aliasa 9543 9544 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9545 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9546 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9547 >$(OUTDIR)\$(InputName).asm 9548 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9549 $(OUTDIR)\$(InputName).asm 9550 del $(OUTDIR)\$(InputName).spp 9551 9552 # End Custom Build 9553 9554 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9555 9556 # PROP Exclude_From_Build 1 9557 9558 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9559 9560 # PROP Exclude_From_Build 1 9561 9562 !ENDIF 9563 9564 # End Source File 9565 ################################################################################ 9566 # Begin Source File 9567 9568 SOURCE=.\r_drawa.s 9569 9570 !IF "$(CFG)" == "qwcl - Win32 Release" 9571 9572 # Begin Custom Build - GAS Assembly 9573 OutDir=.\release 9574 InputPath=.\r_drawa.s 9575 InputName=r_drawa 9576 9577 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9578 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9579 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9580 >$(OUTDIR)\$(InputName).asm 9581 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9582 $(OUTDIR)\$(InputName).asm 9583 del $(OUTDIR)\$(InputName).spp 9584 9585 # End Custom Build 9586 9587 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9588 9589 # Begin Custom Build - GAS Assembly 9590 OutDir=.\debug 9591 InputPath=.\r_drawa.s 9592 InputName=r_drawa 9593 9594 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9595 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9596 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9597 >$(OUTDIR)\$(InputName).asm 9598 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9599 $(OUTDIR)\$(InputName).asm 9600 del $(OUTDIR)\$(InputName).spp 9601 9602 # End Custom Build 9603 9604 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9605 9606 # PROP Exclude_From_Build 1 9607 9608 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9609 9610 # PROP Exclude_From_Build 1 9611 9612 !ENDIF 9613 9614 # End Source File 9615 ################################################################################ 9616 # Begin Source File 9617 9618 SOURCE=.\r_edgea.s 9619 9620 !IF "$(CFG)" == "qwcl - Win32 Release" 9621 9622 # Begin Custom Build - GAS Assembly 9623 OutDir=.\release 9624 InputPath=.\r_edgea.s 9625 InputName=r_edgea 9626 9627 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9628 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9629 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9630 >$(OUTDIR)\$(InputName).asm 9631 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9632 $(OUTDIR)\$(InputName).asm 9633 del $(OUTDIR)\$(InputName).spp 9634 9635 # End Custom Build 9636 9637 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9638 9639 # Begin Custom Build - GAS Assembly 9640 OutDir=.\debug 9641 InputPath=.\r_edgea.s 9642 InputName=r_edgea 9643 9644 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9645 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9646 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9647 >$(OUTDIR)\$(InputName).asm 9648 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9649 $(OUTDIR)\$(InputName).asm 9650 del $(OUTDIR)\$(InputName).spp 9651 9652 # End Custom Build 9653 9654 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9655 9656 # PROP Exclude_From_Build 1 9657 9658 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9659 9660 # PROP Exclude_From_Build 1 9661 9662 !ENDIF 9663 9664 # End Source File 9665 ################################################################################ 9666 # Begin Source File 9667 9668 SOURCE=.\r_varsa.s 9669 9670 !IF "$(CFG)" == "qwcl - Win32 Release" 9671 9672 # Begin Custom Build - GAS Assembly 9673 OutDir=.\release 9674 InputPath=.\r_varsa.s 9675 InputName=r_varsa 9676 9677 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9678 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9679 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9680 >$(OUTDIR)\$(InputName).asm 9681 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9682 $(OUTDIR)\$(InputName).asm 9683 del $(OUTDIR)\$(InputName).spp 9684 9685 # End Custom Build 9686 9687 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9688 9689 # Begin Custom Build - GAS Assembly 9690 OutDir=.\debug 9691 InputPath=.\r_varsa.s 9692 InputName=r_varsa 9693 9694 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9695 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9696 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9697 >$(OUTDIR)\$(InputName).asm 9698 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9699 $(OUTDIR)\$(InputName).asm 9700 del $(OUTDIR)\$(InputName).spp 9701 9702 # End Custom Build 9703 9704 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9705 9706 # PROP Exclude_From_Build 1 9707 9708 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9709 9710 # PROP Exclude_From_Build 1 9711 9712 !ENDIF 9713 9714 # End Source File 9715 ################################################################################ 9716 # Begin Source File 9717 9718 SOURCE=.\snd_mixa.s 9719 9720 !IF "$(CFG)" == "qwcl - Win32 Release" 9721 9722 # Begin Custom Build - GAS Assembly 9723 OutDir=.\release 9724 InputPath=.\snd_mixa.s 9725 InputName=snd_mixa 9726 9727 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9728 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9729 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9730 >$(OUTDIR)\$(InputName).asm 9731 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9732 $(OUTDIR)\$(InputName).asm 9733 del $(OUTDIR)\$(InputName).spp 9734 9735 # End Custom Build 9736 9737 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9738 9739 # Begin Custom Build - GAS Assembly 9740 OutDir=.\debug 9741 InputPath=.\snd_mixa.s 9742 InputName=snd_mixa 9743 9744 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9745 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9746 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9747 >$(OUTDIR)\$(InputName).asm 9748 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9749 $(OUTDIR)\$(InputName).asm 9750 del $(OUTDIR)\$(InputName).spp 9751 9752 # End Custom Build 9753 9754 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9755 9756 # Begin Custom Build - GAS Assembly 9757 OutDir=.\GLDebug 9758 InputPath=.\snd_mixa.s 9759 InputName=snd_mixa 9760 9761 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9762 cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) 9763 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9764 >$(OUTDIR)\$(InputName).asm 9765 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9766 $(OUTDIR)\$(InputName).asm 9767 del $(OUTDIR)\$(InputName).spp 9768 9769 # End Custom Build 9770 9771 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9772 9773 # Begin Custom Build - GAS Assembly 9774 OutDir=.\GLRelease 9775 InputPath=.\snd_mixa.s 9776 InputName=snd_mixa 9777 9778 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9779 cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) 9780 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9781 >$(OUTDIR)\$(InputName).asm 9782 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9783 $(OUTDIR)\$(InputName).asm 9784 del $(OUTDIR)\$(InputName).spp 9785 9786 # End Custom Build 9787 9788 !ENDIF 9789 9790 # End Source File 9791 ################################################################################ 9792 # Begin Source File 9793 9794 SOURCE=.\surf16.s 9795 9796 !IF "$(CFG)" == "qwcl - Win32 Release" 9797 9798 # Begin Custom Build - GAS Assembly 9799 OutDir=.\release 9800 InputPath=.\surf16.s 9801 InputName=surf16 9802 9803 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9804 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9805 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9806 >$(OUTDIR)\$(InputName).asm 9807 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9808 $(OUTDIR)\$(InputName).asm 9809 del $(OUTDIR)\$(InputName).spp 9810 9811 # End Custom Build 9812 9813 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9814 9815 # Begin Custom Build - GAS Assembly 9816 OutDir=.\debug 9817 InputPath=.\surf16.s 9818 InputName=surf16 9819 9820 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9821 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9822 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9823 >$(OUTDIR)\$(InputName).asm 9824 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9825 $(OUTDIR)\$(InputName).asm 9826 del $(OUTDIR)\$(InputName).spp 9827 9828 # End Custom Build 9829 9830 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9831 9832 # PROP Exclude_From_Build 1 9833 9834 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9835 9836 # PROP Exclude_From_Build 1 9837 9838 !ENDIF 9839 9840 # End Source File 9841 ################################################################################ 9842 # Begin Source File 9843 9844 SOURCE=.\surf8.s 9845 9846 !IF "$(CFG)" == "qwcl - Win32 Release" 9847 9848 # Begin Custom Build - GAS Assembly 9849 OutDir=.\release 9850 InputPath=.\surf8.s 9851 InputName=surf8 9852 9853 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9854 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9855 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9856 >$(OUTDIR)\$(InputName).asm 9857 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9858 $(OUTDIR)\$(InputName).asm 9859 del $(OUTDIR)\$(InputName).spp 9860 9861 # End Custom Build 9862 9863 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9864 9865 # Begin Custom Build - GAS Assembly 9866 OutDir=.\debug 9867 InputPath=.\surf8.s 9868 InputName=surf8 9869 9870 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9871 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9872 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9873 >$(OUTDIR)\$(InputName).asm 9874 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9875 $(OUTDIR)\$(InputName).asm 9876 del $(OUTDIR)\$(InputName).spp 9877 9878 # End Custom Build 9879 9880 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9881 9882 # PROP Exclude_From_Build 1 9883 9884 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9885 9886 # PROP Exclude_From_Build 1 9887 9888 !ENDIF 9889 9890 # End Source File 9891 ################################################################################ 9892 # Begin Source File 9893 9894 SOURCE=.\sys_wina.s 9895 9896 !IF "$(CFG)" == "qwcl - Win32 Release" 9897 9898 # Begin Custom Build - GAS Assembly 9899 OutDir=.\release 9900 InputPath=.\sys_wina.s 9901 InputName=sys_wina 9902 9903 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9904 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9905 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9906 >$(OUTDIR)\$(InputName).asm 9907 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9908 $(OUTDIR)\$(InputName).asm 9909 del $(OUTDIR)\$(InputName).spp 9910 9911 # End Custom Build 9912 9913 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9914 9915 # Begin Custom Build - GAS Assembly 9916 OutDir=.\debug 9917 InputPath=.\sys_wina.s 9918 InputName=sys_wina 9919 9920 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9921 cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath) 9922 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9923 >$(OUTDIR)\$(InputName).asm 9924 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9925 $(OUTDIR)\$(InputName).asm 9926 del $(OUTDIR)\$(InputName).spp 9927 9928 # End Custom Build 9929 9930 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9931 9932 # Begin Custom Build - GAS Assembly 9933 OutDir=.\GLDebug 9934 InputPath=.\sys_wina.s 9935 InputName=sys_wina 9936 9937 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9938 cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) 9939 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9940 >$(OUTDIR)\$(InputName).asm 9941 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9942 $(OUTDIR)\$(InputName).asm 9943 del $(OUTDIR)\$(InputName).spp 9944 9945 # End Custom Build 9946 9947 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9948 9949 # Begin Custom Build - GAS Assembly 9950 OutDir=.\GLRelease 9951 InputPath=.\sys_wina.s 9952 InputName=sys_wina 9953 9954 "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" 9955 cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath) 9956 gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\ 9957 >$(OUTDIR)\$(InputName).asm 9958 ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\ 9959 $(OUTDIR)\$(InputName).asm 9960 del $(OUTDIR)\$(InputName).spp 9961 9962 # End Custom Build 9963 9964 !ENDIF 9965 9966 # End Source File 9967 ################################################################################ 9968 # Begin Source File 9969 9970 SOURCE=.\winquake.rc 9971 DEP_RSC_WINQU=\ 9972 ".\quakeworld.bmp"\ 9973 ".\qwcl2.ico"\ 9974 9975 9976 !IF "$(CFG)" == "qwcl - Win32 Release" 9977 9978 9979 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)" 9980 $(RSC) $(RSC_PROJ) $(SOURCE) 9981 9982 9983 !ELSEIF "$(CFG)" == "qwcl - Win32 Debug" 9984 9985 9986 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)" 9987 $(RSC) $(RSC_PROJ) $(SOURCE) 9988 9989 9990 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug" 9991 9992 9993 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)" 9994 $(RSC) $(RSC_PROJ) $(SOURCE) 9995 9996 9997 !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release" 9998 9999 10000 "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)" 10001 $(RSC) $(RSC_PROJ) $(SOURCE) 10002 10003 10004 !ENDIF 10005 10006 # End Source File 10007 # End Target 10008 # End Project 10009 ################################################################################ 10010