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Searched
defs:Light
(Results
1 - 7
of
7
) sorted by null
/external/skia/include/effects/
SkEmbossMaskFilter.h
24
This mask filter creates a 3D emboss look, by specifying a
light
and blur amount.
28
struct
Light
{
35
SkEmbossMaskFilter(const
Light
&
light
, SkScalar blurRadius);
55
Light
fLight;
/external/v8/benchmarks/
raytrace.js
57
// flog/
light
.js
195
Flog.RayTracer.
Light
= Class.create();
197
Flog.RayTracer.
Light
.prototype = {
209
return '
Light
[' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716
var
light
= scene.lights[i];
720
light
.position,
732
light
.color,
785
light
.position
800
Flog.RayTracer.Color.prototype.multiplyScalar(
light
.color, glossWeight),
866
var
light
= new Flog.RayTracer.Light
[
all
...]
/external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js
52
// flog/
light
.js
190
Flog.RayTracer.
Light
= Class.create();
192
Flog.RayTracer.
Light
.prototype = {
210
return '
Light
[' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
742
var
light
= scene.lights[i];
746
light
.position,
758
light
.color,
811
light
.position
826
Flog.RayTracer.Color.prototype.multiplyScalar(
light
.color, glossWeight),
892
var
light
= new Flog.RayTracer.Light
[
all
...]
/external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js
52
// flog/
light
.js
190
Flog.RayTracer.
Light
= Class.create();
192
Flog.RayTracer.
Light
.prototype = {
210
return '
Light
[' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
742
var
light
= scene.lights[i];
746
light
.position,
758
light
.color,
811
light
.position
826
Flog.RayTracer.Color.prototype.multiplyScalar(
light
.color, glossWeight),
892
var
light
= new Flog.RayTracer.Light
[
all
...]
/external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js
52
// flog/
light
.js
190
Flog.RayTracer.
Light
= Class.create();
192
Flog.RayTracer.
Light
.prototype = {
204
return '
Light
[' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
711
var
light
= scene.lights[i];
715
light
.position,
727
light
.color,
780
light
.position
795
Flog.RayTracer.Color.prototype.multiplyScalar(
light
.color, glossWeight),
861
var
light
= new Flog.RayTracer.Light
[
all
...]
/frameworks/base/services/java/com/android/server/
LightsService.java
49
*
Light
brightness is managed by a user setting.
54
*
Light
brightness is managed by a
light
sensor.
58
private final
Light
mLights[] = new
Light
[LIGHT_ID_COUNT];
60
public final class
Light
{
62
private
Light
(int id) {
183
mLights[i] = new
Light
(i);
192
public
Light
getLight(int id) {
199
Light
light = (Light)msg.obj
[
all
...]
/external/mesa3d/src/mesa/main/
mtypes.h
620
*
Light
source state.
648
GLfloat _VP_inf_norm[3]; /**< Norm direction to infinite
light
*/
654
GLfloat _MatAmbient[2][3]; /**< material ambient *
light
ambient */
655
GLfloat _MatDiffuse[2][3]; /**< material diffuse *
light
diffuse */
656
GLfloat _MatSpecular[2][3]; /**< material spec *
light
specular */
657
GLfloat _dli; /**< CI diffuse
light
intensity */
658
GLfloat _sli; /**< CI specular
light
intensity */
664
*
Light
model state.
871
*
Light
state flags.
886
struct gl_light
Light
[MAX_LIGHTS]; /**< Array of light sources *
[
all
...]
Completed in 662 milliseconds