1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 // This class works with command lines: building and parsing. 6 // Switches can optionally have a value attached using an equals sign, as in 7 // "-switch=value". Arguments that aren't prefixed with a switch prefix are 8 // saved as extra arguments. An argument of "--" will terminate switch parsing, 9 // causing everything after to be considered as extra arguments. 10 11 // There is a singleton read-only CommandLine that represents the command line 12 // that the current process was started with. It must be initialized in main(). 13 14 #ifndef BASE_COMMAND_LINE_H_ 15 #define BASE_COMMAND_LINE_H_ 16 #pragma once 17 18 #include <stddef.h> 19 #include <map> 20 #include <string> 21 #include <vector> 22 23 #include "base/base_api.h" 24 #include "build/build_config.h" 25 26 class FilePath; 27 28 class BASE_API CommandLine { 29 public: 30 #if defined(OS_WIN) 31 // The native command line string type. 32 typedef std::wstring StringType; 33 #elif defined(OS_POSIX) 34 typedef std::string StringType; 35 #endif 36 37 typedef std::vector<StringType> StringVector; 38 // The type of map for parsed-out switch key and values. 39 typedef std::map<std::string, StringType> SwitchMap; 40 41 // A constructor for CommandLines that only carry switches and arguments. 42 enum NoProgram { NO_PROGRAM }; 43 explicit CommandLine(NoProgram no_program); 44 45 // Construct a new command line with |program| as argv[0]. 46 explicit CommandLine(const FilePath& program); 47 48 #if defined(OS_POSIX) 49 CommandLine(int argc, const char* const* argv); 50 explicit CommandLine(const StringVector& argv); 51 #endif 52 53 ~CommandLine(); 54 55 // Initialize the current process CommandLine singleton. On Windows, ignores 56 // its arguments (we instead parse GetCommandLineW() directly) because we 57 // don't trust the CRT's parsing of the command line, but it still must be 58 // called to set up the command line. 59 static void Init(int argc, const char* const* argv); 60 61 // Destroys the current process CommandLine singleton. This is necessary if 62 // you want to reset the base library to its initial state (for example, in an 63 // outer library that needs to be able to terminate, and be re-initialized). 64 // If Init is called only once, as in main(), Reset() is not necessary. 65 static void Reset(); 66 67 // Get the singleton CommandLine representing the current process's 68 // command line. Note: returned value is mutable, but not thread safe; 69 // only mutate if you know what you're doing! 70 static CommandLine* ForCurrentProcess(); 71 72 #if defined(OS_WIN) 73 static CommandLine FromString(const std::wstring& command_line); 74 #endif 75 76 #if defined(OS_POSIX) 77 // Initialize from an argv vector. 78 void InitFromArgv(int argc, const char* const* argv); 79 void InitFromArgv(const StringVector& argv); 80 #endif 81 82 // Returns the represented command line string. 83 // CAUTION! This should be avoided because quoting behavior is unclear. 84 StringType command_line_string() const; 85 86 #if defined(OS_POSIX) 87 // Returns the original command line string as a vector of strings. 88 const StringVector& argv() const { return argv_; } 89 #endif 90 91 // Returns the program part of the command line string (the first item). 92 FilePath GetProgram() const; 93 94 // Returns true if this command line contains the given switch. 95 // (Switch names are case-insensitive). 96 bool HasSwitch(const std::string& switch_string) const; 97 98 // Returns the value associated with the given switch. If the switch has no 99 // value or isn't present, this method returns the empty string. 100 std::string GetSwitchValueASCII(const std::string& switch_string) const; 101 FilePath GetSwitchValuePath(const std::string& switch_string) const; 102 StringType GetSwitchValueNative(const std::string& switch_string) const; 103 104 // Get the number of switches in this process. 105 // TODO(msw): Remove unnecessary API. 106 size_t GetSwitchCount() const; 107 108 // Get a copy of all switches, along with their values. 109 const SwitchMap& GetSwitches() const { return switches_; } 110 111 // Append a switch [with optional value] to the command line. 112 // CAUTION! Appending a switch after the "--" switch terminator is futile! 113 void AppendSwitch(const std::string& switch_string); 114 void AppendSwitchPath(const std::string& switch_string, const FilePath& path); 115 void AppendSwitchNative(const std::string& switch_string, 116 const StringType& value); 117 void AppendSwitchASCII(const std::string& switch_string, 118 const std::string& value); 119 void AppendSwitches(const CommandLine& other); 120 121 // Copy a set of switches (and any values) from another command line. 122 // Commonly used when launching a subprocess. 123 void CopySwitchesFrom(const CommandLine& source, const char* const switches[], 124 size_t count); 125 126 // Get the remaining arguments to the command. 127 const StringVector& args() const { return args_; } 128 129 // Append an argument to the command line. Note that the argument is quoted 130 // properly such that it is interpreted as one argument to the target command. 131 // AppendArg is primarily for ASCII; non-ASCII input is interpreted as UTF-8. 132 void AppendArg(const std::string& value); 133 void AppendArgPath(const FilePath& value); 134 void AppendArgNative(const StringType& value); 135 void AppendArgs(const CommandLine& other); 136 137 // Append the arguments from another command line to this one. 138 // If |include_program| is true, include |other|'s program as well. 139 void AppendArguments(const CommandLine& other, 140 bool include_program); 141 142 // Insert a command before the current command. 143 // Common for debuggers, like "valgrind" or "gdb --args". 144 void PrependWrapper(const StringType& wrapper); 145 146 #if defined(OS_WIN) 147 // Initialize by parsing the given command line string. 148 // The program name is assumed to be the first item in the string. 149 void ParseFromString(const std::wstring& command_line); 150 #endif 151 152 private: 153 // Disallow public default construction; a program name must be specified. 154 CommandLine(); 155 156 // The singleton CommandLine representing the current process's command line. 157 static CommandLine* current_process_commandline_; 158 159 // We store a platform-native version of the command line, used when building 160 // up a new command line to be executed. This ifdef delimits that code. 161 #if defined(OS_WIN) 162 // The quoted, space-separated command line string. 163 StringType command_line_string_; 164 // The name of the program. 165 StringType program_; 166 #elif defined(OS_POSIX) 167 // The argv array, with the program name in argv_[0]. 168 StringVector argv_; 169 #endif 170 171 // Parsed-out switch keys and values. 172 SwitchMap switches_; 173 174 // Non-switch command line arguments. 175 StringVector args_; 176 177 // Allow the copy constructor. A common pattern is to copy the current 178 // process's command line and then add some flags to it. For example: 179 // CommandLine cl(*CommandLine::ForCurrentProcess()); 180 // cl.AppendSwitch(...); 181 }; 182 183 #endif // BASE_COMMAND_LINE_H_ 184