Home | History | Annotate | Download | only in libagl
      1 /* libs/opengles/matrix.h
      2 **
      3 ** Copyright 2006, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef ANDROID_OPENGLES_MATRIX_H
     19 #define ANDROID_OPENGLES_MATRIX_H
     20 
     21 #include <stdint.h>
     22 #include <stddef.h>
     23 #include <sys/types.h>
     24 #include <utils/Log.h>
     25 
     26 #include <private/pixelflinger/ggl_context.h>
     27 
     28 #include <GLES/gl.h>
     29 
     30 namespace android {
     31 
     32 const int OGLES_MODELVIEW_STACK_DEPTH   = 16;
     33 const int OGLES_PROJECTION_STACK_DEPTH  =  2;
     34 const int OGLES_TEXTURE_STACK_DEPTH     =  2;
     35 
     36 void ogles_init_matrix(ogles_context_t*);
     37 void ogles_uninit_matrix(ogles_context_t*);
     38 void ogles_invalidate_perspective(ogles_context_t* c);
     39 void ogles_validate_transform_impl(ogles_context_t* c, uint32_t want);
     40 
     41 int ogles_surfaceport(ogles_context_t* c, GLint x, GLint y);
     42 
     43 void ogles_scissor(ogles_context_t* c,
     44         GLint x, GLint y, GLsizei w, GLsizei h);
     45 
     46 void ogles_viewport(ogles_context_t* c,
     47         GLint x, GLint y, GLsizei w, GLsizei h);
     48 
     49 inline void ogles_validate_transform(
     50         ogles_context_t* c, uint32_t want)
     51 {
     52     if (c->transforms.dirty & want)
     53         ogles_validate_transform_impl(c, want);
     54 }
     55 
     56 // ----------------------------------------------------------------------------
     57 
     58 inline
     59 GLfixed vsquare3(GLfixed a, GLfixed b, GLfixed c)
     60 {
     61 #if defined(__arm__) && !defined(__thumb__)
     62 
     63     GLfixed r;
     64     int32_t t;
     65     asm(
     66         "smull %0, %1, %2, %2       \n"
     67         "smlal %0, %1, %3, %3       \n"
     68         "smlal %0, %1, %4, %4       \n"
     69         "movs  %0, %0, lsr #16      \n"
     70         "adc   %0, %0, %1, lsl #16  \n"
     71         :   "=&r"(r), "=&r"(t)
     72         :   "%r"(a), "r"(b), "r"(c)
     73         :   "cc"
     74         );
     75     return r;
     76 
     77 #else
     78 
     79     return ((   int64_t(a)*a +
     80                 int64_t(b)*b +
     81                 int64_t(c)*c + 0x8000)>>16);
     82 
     83 #endif
     84 }
     85 
     86 static inline GLfixed mla2a( GLfixed a0, GLfixed b0,
     87                             GLfixed a1, GLfixed b1,
     88                             GLfixed c)
     89 {
     90 #if defined(__arm__) && !defined(__thumb__)
     91 
     92     GLfixed r;
     93     int32_t t;
     94     asm(
     95         "smull %0, %1, %2, %3       \n"
     96         "smlal %0, %1, %4, %5       \n"
     97         "add   %0, %6, %0, lsr #16  \n"
     98         "add   %0, %0, %1, lsl #16  \n"
     99         :   "=&r"(r), "=&r"(t)
    100         :   "%r"(a0), "r"(b0),
    101             "%r"(a1), "r"(b1),
    102             "r"(c)
    103         :
    104         );
    105     return r;
    106 
    107 #else
    108 
    109     return ((   int64_t(a0)*b0 +
    110                 int64_t(a1)*b1)>>16) + c;
    111 
    112 #endif
    113 }
    114 
    115 static inline GLfixed mla3a( GLfixed a0, GLfixed b0,
    116                              GLfixed a1, GLfixed b1,
    117                              GLfixed a2, GLfixed b2,
    118                              GLfixed c)
    119 {
    120 #if defined(__arm__) && !defined(__thumb__)
    121 
    122     GLfixed r;
    123     int32_t t;
    124     asm(
    125         "smull %0, %1, %2, %3       \n"
    126         "smlal %0, %1, %4, %5       \n"
    127         "smlal %0, %1, %6, %7       \n"
    128         "add   %0, %8, %0, lsr #16  \n"
    129         "add   %0, %0, %1, lsl #16  \n"
    130         :   "=&r"(r), "=&r"(t)
    131         :   "%r"(a0), "r"(b0),
    132             "%r"(a1), "r"(b1),
    133             "%r"(a2), "r"(b2),
    134             "r"(c)
    135         :
    136         );
    137     return r;
    138 
    139 #else
    140 
    141     return ((   int64_t(a0)*b0 +
    142                 int64_t(a1)*b1 +
    143                 int64_t(a2)*b2)>>16) + c;
    144 
    145 #endif
    146 }
    147 
    148 // b0, b1, b2 are signed 16-bit quanities
    149 // that have been shifted right by 'shift' bits relative to normal
    150 // S16.16 fixed point
    151 static inline GLfixed mla3a16( GLfixed a0, int32_t b1b0,
    152                                GLfixed a1,
    153                                GLfixed a2, int32_t b2,
    154                                GLint shift,
    155                                GLfixed c)
    156 {
    157 #if defined(__arm__) && !defined(__thumb__)
    158 
    159     GLfixed r;
    160     asm(
    161         "smulwb %0, %1, %2          \n"
    162         "smlawt %0, %3, %2, %0      \n"
    163         "smlawb %0, %4, %5, %0      \n"
    164         "add    %0, %7, %0, lsl %6  \n"
    165         :   "=&r"(r)
    166         :   "r"(a0), "r"(b1b0),
    167             "r"(a1),
    168             "r"(a2), "r"(b2),
    169             "r"(shift),
    170             "r"(c)
    171         :
    172         );
    173     return r;
    174 
    175 #else
    176 
    177     int32_t accum;
    178     int16_t b0 = b1b0 & 0xffff;
    179     int16_t b1 = (b1b0 >> 16) & 0xffff;
    180     accum  = int64_t(a0)*int16_t(b0) >> 16;
    181     accum += int64_t(a1)*int16_t(b1) >> 16;
    182     accum += int64_t(a2)*int16_t(b2) >> 16;
    183     accum = (accum << shift) + c;
    184     return accum;
    185 
    186 #endif
    187 }
    188 
    189 
    190 static inline GLfixed mla3a16_btb( GLfixed a0,
    191                                    GLfixed a1,
    192                                    GLfixed a2,
    193                                    int32_t b1b0, int32_t xxb2,
    194                                    GLint shift,
    195                                    GLfixed c)
    196 {
    197 #if defined(__arm__) && !defined(__thumb__)
    198 
    199     GLfixed r;
    200     asm(
    201         "smulwb %0, %1, %4          \n"
    202         "smlawt %0, %2, %4, %0      \n"
    203         "smlawb %0, %3, %5, %0      \n"
    204         "add    %0, %7, %0, lsl %6  \n"
    205         :   "=&r"(r)
    206         :   "r"(a0),
    207             "r"(a1),
    208             "r"(a2),
    209             "r"(b1b0), "r"(xxb2),
    210             "r"(shift),
    211             "r"(c)
    212         :
    213         );
    214     return r;
    215 
    216 #else
    217 
    218     int32_t accum;
    219     int16_t b0 =  b1b0        & 0xffff;
    220     int16_t b1 = (b1b0 >> 16) & 0xffff;
    221     int16_t b2 =  xxb2        & 0xffff;
    222     accum  = int64_t(a0)*int16_t(b0) >> 16;
    223     accum += int64_t(a1)*int16_t(b1) >> 16;
    224     accum += int64_t(a2)*int16_t(b2) >> 16;
    225     accum = (accum << shift) + c;
    226     return accum;
    227 
    228 #endif
    229 }
    230 
    231 static inline GLfixed mla3a16_btt( GLfixed a0,
    232                                    GLfixed a1,
    233                                    GLfixed a2,
    234                                    int32_t b1b0, int32_t b2xx,
    235                                    GLint shift,
    236                                    GLfixed c)
    237 {
    238 #if defined(__arm__) && !defined(__thumb__)
    239 
    240     GLfixed r;
    241     asm(
    242         "smulwb %0, %1, %4          \n"
    243         "smlawt %0, %2, %4, %0      \n"
    244         "smlawt %0, %3, %5, %0      \n"
    245         "add    %0, %7, %0, lsl %6  \n"
    246         :   "=&r"(r)
    247         :   "r"(a0),
    248             "r"(a1),
    249             "r"(a2),
    250             "r"(b1b0), "r"(b2xx),
    251             "r"(shift),
    252             "r"(c)
    253         :
    254         );
    255     return r;
    256 
    257 #else
    258 
    259     int32_t accum;
    260     int16_t b0 =  b1b0        & 0xffff;
    261     int16_t b1 = (b1b0 >> 16) & 0xffff;
    262     int16_t b2 = (b2xx >> 16) & 0xffff;
    263     accum  = int64_t(a0)*int16_t(b0) >> 16;
    264     accum += int64_t(a1)*int16_t(b1) >> 16;
    265     accum += int64_t(a2)*int16_t(b2) >> 16;
    266     accum = (accum << shift) + c;
    267     return accum;
    268 
    269 #endif
    270 }
    271 
    272 static inline GLfixed mla3( GLfixed a0, GLfixed b0,
    273                             GLfixed a1, GLfixed b1,
    274                             GLfixed a2, GLfixed b2)
    275 {
    276 #if defined(__arm__) && !defined(__thumb__)
    277 
    278     GLfixed r;
    279     int32_t t;
    280     asm(
    281         "smull %0, %1, %2, %3       \n"
    282         "smlal %0, %1, %4, %5       \n"
    283         "smlal %0, %1, %6, %7       \n"
    284         "movs  %0, %0, lsr #16      \n"
    285         "adc   %0, %0, %1, lsl #16  \n"
    286         :   "=&r"(r), "=&r"(t)
    287         :   "%r"(a0), "r"(b0),
    288             "%r"(a1), "r"(b1),
    289             "%r"(a2), "r"(b2)
    290         :   "cc"
    291         );
    292     return r;
    293 
    294 #else
    295 
    296     return ((   int64_t(a0)*b0 +
    297                 int64_t(a1)*b1 +
    298                 int64_t(a2)*b2 + 0x8000)>>16);
    299 
    300 #endif
    301 }
    302 
    303 static inline GLfixed mla4( GLfixed a0, GLfixed b0,
    304                             GLfixed a1, GLfixed b1,
    305                             GLfixed a2, GLfixed b2,
    306                             GLfixed a3, GLfixed b3)
    307 {
    308 #if defined(__arm__) && !defined(__thumb__)
    309 
    310     GLfixed r;
    311     int32_t t;
    312     asm(
    313         "smull %0, %1, %2, %3       \n"
    314         "smlal %0, %1, %4, %5       \n"
    315         "smlal %0, %1, %6, %7       \n"
    316         "smlal %0, %1, %8, %9       \n"
    317         "movs  %0, %0, lsr #16      \n"
    318         "adc   %0, %0, %1, lsl #16  \n"
    319         :   "=&r"(r), "=&r"(t)
    320         :   "%r"(a0), "r"(b0),
    321             "%r"(a1), "r"(b1),
    322             "%r"(a2), "r"(b2),
    323             "%r"(a3), "r"(b3)
    324         :   "cc"
    325         );
    326     return r;
    327 
    328 #else
    329 
    330     return ((   int64_t(a0)*b0 +
    331                 int64_t(a1)*b1 +
    332                 int64_t(a2)*b2 +
    333                 int64_t(a3)*b3 + 0x8000)>>16);
    334 
    335 #endif
    336 }
    337 
    338 inline
    339 GLfixed dot4(const GLfixed* a, const GLfixed* b)
    340 {
    341     return mla4(a[0], b[0], a[1], b[1], a[2], b[2], a[3], b[3]);
    342 }
    343 
    344 
    345 inline
    346 GLfixed dot3(const GLfixed* a, const GLfixed* b)
    347 {
    348     return mla3(a[0], b[0], a[1], b[1], a[2], b[2]);
    349 }
    350 
    351 
    352 }; // namespace android
    353 
    354 #endif // ANDROID_OPENGLES_MATRIX_H
    355 
    356