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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.example.android.apis.graphics;
     18 
     19 // Need the following import to get access to the app resources, since this
     20 // class is in a sub-package.
     21 //import com.example.android.apis.R;
     22 
     23 import android.content.Context;
     24 import android.graphics.*;
     25 import android.os.Bundle;
     26 import android.view.View;
     27 
     28 public class PolyToPoly extends GraphicsActivity {
     29 
     30     @Override
     31     protected void onCreate(Bundle savedInstanceState) {
     32         super.onCreate(savedInstanceState);
     33         setContentView(new SampleView(this));
     34     }
     35 
     36     private static class SampleView extends View {
     37         private Paint   mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
     38         private Matrix  mMatrix = new Matrix();
     39         private Paint.FontMetrics mFontMetrics;
     40 
     41         private void doDraw(Canvas canvas, float src[], float dst[]) {
     42             canvas.save();
     43             mMatrix.setPolyToPoly(src, 0, dst, 0, src.length >> 1);
     44             canvas.concat(mMatrix);
     45 
     46             mPaint.setColor(Color.GRAY);
     47             mPaint.setStyle(Paint.Style.STROKE);
     48             canvas.drawRect(0, 0, 64, 64, mPaint);
     49             canvas.drawLine(0, 0, 64, 64, mPaint);
     50             canvas.drawLine(0, 64, 64, 0, mPaint);
     51 
     52             mPaint.setColor(Color.RED);
     53             mPaint.setStyle(Paint.Style.FILL);
     54             // how to draw the text center on our square
     55             // centering in X is easy... use alignment (and X at midpoint)
     56             float x = 64/2;
     57             // centering in Y, we need to measure ascent/descent first
     58             float y = 64/2 - (mFontMetrics.ascent + mFontMetrics.descent)/2;
     59             canvas.drawText(src.length/2 + "", x, y, mPaint);
     60 
     61             canvas.restore();
     62         }
     63 
     64         public SampleView(Context context) {
     65             super(context);
     66 
     67             // for when the style is STROKE
     68             mPaint.setStrokeWidth(4);
     69             // for when we draw text
     70             mPaint.setTextSize(40);
     71             mPaint.setTextAlign(Paint.Align.CENTER);
     72             mFontMetrics = mPaint.getFontMetrics();
     73         }
     74 
     75         @Override
     76         protected void onDraw(Canvas canvas) {
     77             canvas.drawColor(Color.WHITE);
     78 
     79             canvas.save();
     80             canvas.translate(10, 10);
     81             // translate (1 point)
     82             doDraw(canvas, new float[] { 0, 0 }, new float[] { 5, 5 });
     83             canvas.restore();
     84 
     85             canvas.save();
     86             canvas.translate(160, 10);
     87             // rotate/uniform-scale (2 points)
     88             doDraw(canvas, new float[] { 32, 32, 64, 32 },
     89                            new float[] { 32, 32, 64, 48 });
     90             canvas.restore();
     91 
     92             canvas.save();
     93             canvas.translate(10, 110);
     94             // rotate/skew (3 points)
     95             doDraw(canvas, new float[] { 0, 0, 64, 0, 0, 64 },
     96                            new float[] { 0, 0, 96, 0, 24, 64 });
     97             canvas.restore();
     98 
     99             canvas.save();
    100             canvas.translate(160, 110);
    101             // perspective (4 points)
    102             doDraw(canvas, new float[] { 0, 0, 64, 0, 64, 64, 0, 64 },
    103                            new float[] { 0, 0, 96, 0, 64, 96, 0, 64 });
    104             canvas.restore();
    105         }
    106     }
    107 }
    108