1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 #include <stdlib.h> 29 30 #include "v8.h" 31 32 #include "api.h" 33 #include "bootstrapper.h" 34 #include "codegen.h" 35 #include "debug.h" 36 #include "runtime-profiler.h" 37 #include "simulator.h" 38 #include "v8threads.h" 39 #include "vm-state-inl.h" 40 41 namespace v8 { 42 namespace internal { 43 44 45 StackGuard::StackGuard() 46 : isolate_(NULL) { 47 } 48 49 50 void StackGuard::set_interrupt_limits(const ExecutionAccess& lock) { 51 ASSERT(isolate_ != NULL); 52 // Ignore attempts to interrupt when interrupts are postponed. 53 if (should_postpone_interrupts(lock)) return; 54 thread_local_.jslimit_ = kInterruptLimit; 55 thread_local_.climit_ = kInterruptLimit; 56 isolate_->heap()->SetStackLimits(); 57 } 58 59 60 void StackGuard::reset_limits(const ExecutionAccess& lock) { 61 ASSERT(isolate_ != NULL); 62 thread_local_.jslimit_ = thread_local_.real_jslimit_; 63 thread_local_.climit_ = thread_local_.real_climit_; 64 isolate_->heap()->SetStackLimits(); 65 } 66 67 68 static Handle<Object> Invoke(bool construct, 69 Handle<JSFunction> func, 70 Handle<Object> receiver, 71 int argc, 72 Object*** args, 73 bool* has_pending_exception) { 74 Isolate* isolate = func->GetIsolate(); 75 76 // Entering JavaScript. 77 VMState state(isolate, JS); 78 79 // Placeholder for return value. 80 MaybeObject* value = reinterpret_cast<Object*>(kZapValue); 81 82 typedef Object* (*JSEntryFunction)( 83 byte* entry, 84 Object* function, 85 Object* receiver, 86 int argc, 87 Object*** args); 88 89 Handle<Code> code; 90 if (construct) { 91 JSConstructEntryStub stub; 92 code = stub.GetCode(); 93 } else { 94 JSEntryStub stub; 95 code = stub.GetCode(); 96 } 97 98 // Convert calls on global objects to be calls on the global 99 // receiver instead to avoid having a 'this' pointer which refers 100 // directly to a global object. 101 if (receiver->IsGlobalObject()) { 102 Handle<GlobalObject> global = Handle<GlobalObject>::cast(receiver); 103 receiver = Handle<JSObject>(global->global_receiver()); 104 } 105 106 // Make sure that the global object of the context we're about to 107 // make the current one is indeed a global object. 108 ASSERT(func->context()->global()->IsGlobalObject()); 109 110 { 111 // Save and restore context around invocation and block the 112 // allocation of handles without explicit handle scopes. 113 SaveContext save(isolate); 114 NoHandleAllocation na; 115 JSEntryFunction entry = FUNCTION_CAST<JSEntryFunction>(code->entry()); 116 117 // Call the function through the right JS entry stub. 118 byte* entry_address = func->code()->entry(); 119 JSFunction* function = *func; 120 Object* receiver_pointer = *receiver; 121 value = CALL_GENERATED_CODE(entry, entry_address, function, 122 receiver_pointer, argc, args); 123 } 124 125 #ifdef DEBUG 126 value->Verify(); 127 #endif 128 129 // Update the pending exception flag and return the value. 130 *has_pending_exception = value->IsException(); 131 ASSERT(*has_pending_exception == Isolate::Current()->has_pending_exception()); 132 if (*has_pending_exception) { 133 isolate->ReportPendingMessages(); 134 if (isolate->pending_exception() == Failure::OutOfMemoryException()) { 135 if (!isolate->ignore_out_of_memory()) { 136 V8::FatalProcessOutOfMemory("JS", true); 137 } 138 } 139 return Handle<Object>(); 140 } else { 141 isolate->clear_pending_message(); 142 } 143 144 return Handle<Object>(value->ToObjectUnchecked(), isolate); 145 } 146 147 148 Handle<Object> Execution::Call(Handle<JSFunction> func, 149 Handle<Object> receiver, 150 int argc, 151 Object*** args, 152 bool* pending_exception) { 153 return Invoke(false, func, receiver, argc, args, pending_exception); 154 } 155 156 157 Handle<Object> Execution::New(Handle<JSFunction> func, int argc, 158 Object*** args, bool* pending_exception) { 159 return Invoke(true, func, Isolate::Current()->global(), argc, args, 160 pending_exception); 161 } 162 163 164 Handle<Object> Execution::TryCall(Handle<JSFunction> func, 165 Handle<Object> receiver, 166 int argc, 167 Object*** args, 168 bool* caught_exception) { 169 // Enter a try-block while executing the JavaScript code. To avoid 170 // duplicate error printing it must be non-verbose. Also, to avoid 171 // creating message objects during stack overflow we shouldn't 172 // capture messages. 173 v8::TryCatch catcher; 174 catcher.SetVerbose(false); 175 catcher.SetCaptureMessage(false); 176 177 Handle<Object> result = Invoke(false, func, receiver, argc, args, 178 caught_exception); 179 180 if (*caught_exception) { 181 ASSERT(catcher.HasCaught()); 182 Isolate* isolate = Isolate::Current(); 183 ASSERT(isolate->has_pending_exception()); 184 ASSERT(isolate->external_caught_exception()); 185 if (isolate->pending_exception() == 186 isolate->heap()->termination_exception()) { 187 result = isolate->factory()->termination_exception(); 188 } else { 189 result = v8::Utils::OpenHandle(*catcher.Exception()); 190 } 191 isolate->OptionalRescheduleException(true); 192 } 193 194 ASSERT(!Isolate::Current()->has_pending_exception()); 195 ASSERT(!Isolate::Current()->external_caught_exception()); 196 return result; 197 } 198 199 200 Handle<Object> Execution::GetFunctionDelegate(Handle<Object> object) { 201 ASSERT(!object->IsJSFunction()); 202 Isolate* isolate = Isolate::Current(); 203 Factory* factory = isolate->factory(); 204 205 // If you return a function from here, it will be called when an 206 // attempt is made to call the given object as a function. 207 208 // Regular expressions can be called as functions in both Firefox 209 // and Safari so we allow it too. 210 if (object->IsJSRegExp()) { 211 Handle<String> exec = factory->exec_symbol(); 212 // TODO(lrn): Bug 617. We should use the default function here, not the 213 // one on the RegExp object. 214 Object* exec_function; 215 { MaybeObject* maybe_exec_function = object->GetProperty(*exec); 216 // This can lose an exception, but the alternative is to put a failure 217 // object in a handle, which is not GC safe. 218 if (!maybe_exec_function->ToObject(&exec_function)) { 219 return factory->undefined_value(); 220 } 221 } 222 return Handle<Object>(exec_function); 223 } 224 225 // Objects created through the API can have an instance-call handler 226 // that should be used when calling the object as a function. 227 if (object->IsHeapObject() && 228 HeapObject::cast(*object)->map()->has_instance_call_handler()) { 229 return Handle<JSFunction>( 230 isolate->global_context()->call_as_function_delegate()); 231 } 232 233 return factory->undefined_value(); 234 } 235 236 237 Handle<Object> Execution::GetConstructorDelegate(Handle<Object> object) { 238 ASSERT(!object->IsJSFunction()); 239 Isolate* isolate = Isolate::Current(); 240 241 // If you return a function from here, it will be called when an 242 // attempt is made to call the given object as a constructor. 243 244 // Objects created through the API can have an instance-call handler 245 // that should be used when calling the object as a function. 246 if (object->IsHeapObject() && 247 HeapObject::cast(*object)->map()->has_instance_call_handler()) { 248 return Handle<JSFunction>( 249 isolate->global_context()->call_as_constructor_delegate()); 250 } 251 252 return isolate->factory()->undefined_value(); 253 } 254 255 256 bool StackGuard::IsStackOverflow() { 257 ExecutionAccess access(isolate_); 258 return (thread_local_.jslimit_ != kInterruptLimit && 259 thread_local_.climit_ != kInterruptLimit); 260 } 261 262 263 void StackGuard::EnableInterrupts() { 264 ExecutionAccess access(isolate_); 265 if (has_pending_interrupts(access)) { 266 set_interrupt_limits(access); 267 } 268 } 269 270 271 void StackGuard::SetStackLimit(uintptr_t limit) { 272 ExecutionAccess access(isolate_); 273 // If the current limits are special (eg due to a pending interrupt) then 274 // leave them alone. 275 uintptr_t jslimit = SimulatorStack::JsLimitFromCLimit(limit); 276 if (thread_local_.jslimit_ == thread_local_.real_jslimit_) { 277 thread_local_.jslimit_ = jslimit; 278 } 279 if (thread_local_.climit_ == thread_local_.real_climit_) { 280 thread_local_.climit_ = limit; 281 } 282 thread_local_.real_climit_ = limit; 283 thread_local_.real_jslimit_ = jslimit; 284 } 285 286 287 void StackGuard::DisableInterrupts() { 288 ExecutionAccess access(isolate_); 289 reset_limits(access); 290 } 291 292 293 bool StackGuard::IsInterrupted() { 294 ExecutionAccess access(isolate_); 295 return thread_local_.interrupt_flags_ & INTERRUPT; 296 } 297 298 299 void StackGuard::Interrupt() { 300 ExecutionAccess access(isolate_); 301 thread_local_.interrupt_flags_ |= INTERRUPT; 302 set_interrupt_limits(access); 303 } 304 305 306 bool StackGuard::IsPreempted() { 307 ExecutionAccess access(isolate_); 308 return thread_local_.interrupt_flags_ & PREEMPT; 309 } 310 311 312 void StackGuard::Preempt() { 313 ExecutionAccess access(isolate_); 314 thread_local_.interrupt_flags_ |= PREEMPT; 315 set_interrupt_limits(access); 316 } 317 318 319 bool StackGuard::IsTerminateExecution() { 320 ExecutionAccess access(isolate_); 321 return thread_local_.interrupt_flags_ & TERMINATE; 322 } 323 324 325 void StackGuard::TerminateExecution() { 326 ExecutionAccess access(isolate_); 327 thread_local_.interrupt_flags_ |= TERMINATE; 328 set_interrupt_limits(access); 329 } 330 331 332 bool StackGuard::IsRuntimeProfilerTick() { 333 ExecutionAccess access(isolate_); 334 return thread_local_.interrupt_flags_ & RUNTIME_PROFILER_TICK; 335 } 336 337 338 void StackGuard::RequestRuntimeProfilerTick() { 339 // Ignore calls if we're not optimizing or if we can't get the lock. 340 if (FLAG_opt && ExecutionAccess::TryLock(isolate_)) { 341 thread_local_.interrupt_flags_ |= RUNTIME_PROFILER_TICK; 342 if (thread_local_.postpone_interrupts_nesting_ == 0) { 343 thread_local_.jslimit_ = thread_local_.climit_ = kInterruptLimit; 344 isolate_->heap()->SetStackLimits(); 345 } 346 ExecutionAccess::Unlock(isolate_); 347 } 348 } 349 350 351 #ifdef ENABLE_DEBUGGER_SUPPORT 352 bool StackGuard::IsDebugBreak() { 353 ExecutionAccess access(isolate_); 354 return thread_local_.interrupt_flags_ & DEBUGBREAK; 355 } 356 357 358 void StackGuard::DebugBreak() { 359 ExecutionAccess access(isolate_); 360 thread_local_.interrupt_flags_ |= DEBUGBREAK; 361 set_interrupt_limits(access); 362 } 363 364 365 bool StackGuard::IsDebugCommand() { 366 ExecutionAccess access(isolate_); 367 return thread_local_.interrupt_flags_ & DEBUGCOMMAND; 368 } 369 370 371 void StackGuard::DebugCommand() { 372 if (FLAG_debugger_auto_break) { 373 ExecutionAccess access(isolate_); 374 thread_local_.interrupt_flags_ |= DEBUGCOMMAND; 375 set_interrupt_limits(access); 376 } 377 } 378 #endif 379 380 void StackGuard::Continue(InterruptFlag after_what) { 381 ExecutionAccess access(isolate_); 382 thread_local_.interrupt_flags_ &= ~static_cast<int>(after_what); 383 if (!should_postpone_interrupts(access) && !has_pending_interrupts(access)) { 384 reset_limits(access); 385 } 386 } 387 388 389 char* StackGuard::ArchiveStackGuard(char* to) { 390 ExecutionAccess access(isolate_); 391 memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal)); 392 ThreadLocal blank; 393 394 // Set the stack limits using the old thread_local_. 395 // TODO(isolates): This was the old semantics of constructing a ThreadLocal 396 // (as the ctor called SetStackLimits, which looked at the 397 // current thread_local_ from StackGuard)-- but is this 398 // really what was intended? 399 isolate_->heap()->SetStackLimits(); 400 thread_local_ = blank; 401 402 return to + sizeof(ThreadLocal); 403 } 404 405 406 char* StackGuard::RestoreStackGuard(char* from) { 407 ExecutionAccess access(isolate_); 408 memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal)); 409 isolate_->heap()->SetStackLimits(); 410 return from + sizeof(ThreadLocal); 411 } 412 413 414 void StackGuard::FreeThreadResources() { 415 Isolate::CurrentPerIsolateThreadData()->set_stack_limit( 416 thread_local_.real_climit_); 417 } 418 419 420 void StackGuard::ThreadLocal::Clear() { 421 real_jslimit_ = kIllegalLimit; 422 jslimit_ = kIllegalLimit; 423 real_climit_ = kIllegalLimit; 424 climit_ = kIllegalLimit; 425 nesting_ = 0; 426 postpone_interrupts_nesting_ = 0; 427 interrupt_flags_ = 0; 428 } 429 430 431 bool StackGuard::ThreadLocal::Initialize() { 432 bool should_set_stack_limits = false; 433 if (real_climit_ == kIllegalLimit) { 434 // Takes the address of the limit variable in order to find out where 435 // the top of stack is right now. 436 const uintptr_t kLimitSize = FLAG_stack_size * KB; 437 uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - kLimitSize; 438 ASSERT(reinterpret_cast<uintptr_t>(&limit) > kLimitSize); 439 real_jslimit_ = SimulatorStack::JsLimitFromCLimit(limit); 440 jslimit_ = SimulatorStack::JsLimitFromCLimit(limit); 441 real_climit_ = limit; 442 climit_ = limit; 443 should_set_stack_limits = true; 444 } 445 nesting_ = 0; 446 postpone_interrupts_nesting_ = 0; 447 interrupt_flags_ = 0; 448 return should_set_stack_limits; 449 } 450 451 452 void StackGuard::ClearThread(const ExecutionAccess& lock) { 453 thread_local_.Clear(); 454 isolate_->heap()->SetStackLimits(); 455 } 456 457 458 void StackGuard::InitThread(const ExecutionAccess& lock) { 459 if (thread_local_.Initialize()) isolate_->heap()->SetStackLimits(); 460 uintptr_t stored_limit = 461 Isolate::CurrentPerIsolateThreadData()->stack_limit(); 462 // You should hold the ExecutionAccess lock when you call this. 463 if (stored_limit != 0) { 464 StackGuard::SetStackLimit(stored_limit); 465 } 466 } 467 468 469 // --- C a l l s t o n a t i v e s --- 470 471 #define RETURN_NATIVE_CALL(name, argc, argv, has_pending_exception) \ 472 do { \ 473 Isolate* isolate = Isolate::Current(); \ 474 Object** args[argc] = argv; \ 475 ASSERT(has_pending_exception != NULL); \ 476 return Call(isolate->name##_fun(), \ 477 isolate->js_builtins_object(), argc, args, \ 478 has_pending_exception); \ 479 } while (false) 480 481 482 Handle<Object> Execution::ToBoolean(Handle<Object> obj) { 483 // See the similar code in runtime.js:ToBoolean. 484 if (obj->IsBoolean()) return obj; 485 bool result = true; 486 if (obj->IsString()) { 487 result = Handle<String>::cast(obj)->length() != 0; 488 } else if (obj->IsNull() || obj->IsUndefined()) { 489 result = false; 490 } else if (obj->IsNumber()) { 491 double value = obj->Number(); 492 result = !((value == 0) || isnan(value)); 493 } 494 return Handle<Object>(HEAP->ToBoolean(result)); 495 } 496 497 498 Handle<Object> Execution::ToNumber(Handle<Object> obj, bool* exc) { 499 RETURN_NATIVE_CALL(to_number, 1, { obj.location() }, exc); 500 } 501 502 503 Handle<Object> Execution::ToString(Handle<Object> obj, bool* exc) { 504 RETURN_NATIVE_CALL(to_string, 1, { obj.location() }, exc); 505 } 506 507 508 Handle<Object> Execution::ToDetailString(Handle<Object> obj, bool* exc) { 509 RETURN_NATIVE_CALL(to_detail_string, 1, { obj.location() }, exc); 510 } 511 512 513 Handle<Object> Execution::ToObject(Handle<Object> obj, bool* exc) { 514 if (obj->IsJSObject()) return obj; 515 RETURN_NATIVE_CALL(to_object, 1, { obj.location() }, exc); 516 } 517 518 519 Handle<Object> Execution::ToInteger(Handle<Object> obj, bool* exc) { 520 RETURN_NATIVE_CALL(to_integer, 1, { obj.location() }, exc); 521 } 522 523 524 Handle<Object> Execution::ToUint32(Handle<Object> obj, bool* exc) { 525 RETURN_NATIVE_CALL(to_uint32, 1, { obj.location() }, exc); 526 } 527 528 529 Handle<Object> Execution::ToInt32(Handle<Object> obj, bool* exc) { 530 RETURN_NATIVE_CALL(to_int32, 1, { obj.location() }, exc); 531 } 532 533 534 Handle<Object> Execution::NewDate(double time, bool* exc) { 535 Handle<Object> time_obj = FACTORY->NewNumber(time); 536 RETURN_NATIVE_CALL(create_date, 1, { time_obj.location() }, exc); 537 } 538 539 540 #undef RETURN_NATIVE_CALL 541 542 543 Handle<JSRegExp> Execution::NewJSRegExp(Handle<String> pattern, 544 Handle<String> flags, 545 bool* exc) { 546 Handle<JSFunction> function = Handle<JSFunction>( 547 pattern->GetIsolate()->global_context()->regexp_function()); 548 Handle<Object> re_obj = RegExpImpl::CreateRegExpLiteral( 549 function, pattern, flags, exc); 550 if (*exc) return Handle<JSRegExp>(); 551 return Handle<JSRegExp>::cast(re_obj); 552 } 553 554 555 Handle<Object> Execution::CharAt(Handle<String> string, uint32_t index) { 556 Isolate* isolate = string->GetIsolate(); 557 Factory* factory = isolate->factory(); 558 559 int int_index = static_cast<int>(index); 560 if (int_index < 0 || int_index >= string->length()) { 561 return factory->undefined_value(); 562 } 563 564 Handle<Object> char_at = 565 GetProperty(isolate->js_builtins_object(), 566 factory->char_at_symbol()); 567 if (!char_at->IsJSFunction()) { 568 return factory->undefined_value(); 569 } 570 571 bool caught_exception; 572 Handle<Object> index_object = factory->NewNumberFromInt(int_index); 573 Object** index_arg[] = { index_object.location() }; 574 Handle<Object> result = TryCall(Handle<JSFunction>::cast(char_at), 575 string, 576 ARRAY_SIZE(index_arg), 577 index_arg, 578 &caught_exception); 579 if (caught_exception) { 580 return factory->undefined_value(); 581 } 582 return result; 583 } 584 585 586 Handle<JSFunction> Execution::InstantiateFunction( 587 Handle<FunctionTemplateInfo> data, bool* exc) { 588 Isolate* isolate = data->GetIsolate(); 589 // Fast case: see if the function has already been instantiated 590 int serial_number = Smi::cast(data->serial_number())->value(); 591 Object* elm = 592 isolate->global_context()->function_cache()-> 593 GetElementNoExceptionThrown(serial_number); 594 if (elm->IsJSFunction()) return Handle<JSFunction>(JSFunction::cast(elm)); 595 // The function has not yet been instantiated in this context; do it. 596 Object** args[1] = { Handle<Object>::cast(data).location() }; 597 Handle<Object> result = 598 Call(isolate->instantiate_fun(), 599 isolate->js_builtins_object(), 1, args, exc); 600 if (*exc) return Handle<JSFunction>::null(); 601 return Handle<JSFunction>::cast(result); 602 } 603 604 605 Handle<JSObject> Execution::InstantiateObject(Handle<ObjectTemplateInfo> data, 606 bool* exc) { 607 Isolate* isolate = data->GetIsolate(); 608 if (data->property_list()->IsUndefined() && 609 !data->constructor()->IsUndefined()) { 610 // Initialization to make gcc happy. 611 Object* result = NULL; 612 { 613 HandleScope scope(isolate); 614 Handle<FunctionTemplateInfo> cons_template = 615 Handle<FunctionTemplateInfo>( 616 FunctionTemplateInfo::cast(data->constructor())); 617 Handle<JSFunction> cons = InstantiateFunction(cons_template, exc); 618 if (*exc) return Handle<JSObject>::null(); 619 Handle<Object> value = New(cons, 0, NULL, exc); 620 if (*exc) return Handle<JSObject>::null(); 621 result = *value; 622 } 623 ASSERT(!*exc); 624 return Handle<JSObject>(JSObject::cast(result)); 625 } else { 626 Object** args[1] = { Handle<Object>::cast(data).location() }; 627 Handle<Object> result = 628 Call(isolate->instantiate_fun(), 629 isolate->js_builtins_object(), 1, args, exc); 630 if (*exc) return Handle<JSObject>::null(); 631 return Handle<JSObject>::cast(result); 632 } 633 } 634 635 636 void Execution::ConfigureInstance(Handle<Object> instance, 637 Handle<Object> instance_template, 638 bool* exc) { 639 Isolate* isolate = Isolate::Current(); 640 Object** args[2] = { instance.location(), instance_template.location() }; 641 Execution::Call(isolate->configure_instance_fun(), 642 isolate->js_builtins_object(), 2, args, exc); 643 } 644 645 646 Handle<String> Execution::GetStackTraceLine(Handle<Object> recv, 647 Handle<JSFunction> fun, 648 Handle<Object> pos, 649 Handle<Object> is_global) { 650 Isolate* isolate = fun->GetIsolate(); 651 const int argc = 4; 652 Object** args[argc] = { recv.location(), 653 Handle<Object>::cast(fun).location(), 654 pos.location(), 655 is_global.location() }; 656 bool caught_exception = false; 657 Handle<Object> result = 658 TryCall(isolate->get_stack_trace_line_fun(), 659 isolate->js_builtins_object(), argc, args, 660 &caught_exception); 661 if (caught_exception || !result->IsString()) { 662 return isolate->factory()->empty_symbol(); 663 } 664 665 return Handle<String>::cast(result); 666 } 667 668 669 static Object* RuntimePreempt() { 670 Isolate* isolate = Isolate::Current(); 671 672 // Clear the preempt request flag. 673 isolate->stack_guard()->Continue(PREEMPT); 674 675 ContextSwitcher::PreemptionReceived(); 676 677 #ifdef ENABLE_DEBUGGER_SUPPORT 678 if (isolate->debug()->InDebugger()) { 679 // If currently in the debugger don't do any actual preemption but record 680 // that preemption occoured while in the debugger. 681 isolate->debug()->PreemptionWhileInDebugger(); 682 } else { 683 // Perform preemption. 684 v8::Unlocker unlocker; 685 Thread::YieldCPU(); 686 } 687 #else 688 { // NOLINT 689 // Perform preemption. 690 v8::Unlocker unlocker; 691 Thread::YieldCPU(); 692 } 693 #endif 694 695 return isolate->heap()->undefined_value(); 696 } 697 698 699 #ifdef ENABLE_DEBUGGER_SUPPORT 700 Object* Execution::DebugBreakHelper() { 701 Isolate* isolate = Isolate::Current(); 702 703 // Just continue if breaks are disabled. 704 if (isolate->debug()->disable_break()) { 705 return isolate->heap()->undefined_value(); 706 } 707 708 // Ignore debug break during bootstrapping. 709 if (isolate->bootstrapper()->IsActive()) { 710 return isolate->heap()->undefined_value(); 711 } 712 713 { 714 JavaScriptFrameIterator it(isolate); 715 ASSERT(!it.done()); 716 Object* fun = it.frame()->function(); 717 if (fun && fun->IsJSFunction()) { 718 // Don't stop in builtin functions. 719 if (JSFunction::cast(fun)->IsBuiltin()) { 720 return isolate->heap()->undefined_value(); 721 } 722 GlobalObject* global = JSFunction::cast(fun)->context()->global(); 723 // Don't stop in debugger functions. 724 if (isolate->debug()->IsDebugGlobal(global)) { 725 return isolate->heap()->undefined_value(); 726 } 727 } 728 } 729 730 // Collect the break state before clearing the flags. 731 bool debug_command_only = 732 isolate->stack_guard()->IsDebugCommand() && 733 !isolate->stack_guard()->IsDebugBreak(); 734 735 // Clear the debug break request flag. 736 isolate->stack_guard()->Continue(DEBUGBREAK); 737 738 ProcessDebugMesssages(debug_command_only); 739 740 // Return to continue execution. 741 return isolate->heap()->undefined_value(); 742 } 743 744 void Execution::ProcessDebugMesssages(bool debug_command_only) { 745 Isolate* isolate = Isolate::Current(); 746 // Clear the debug command request flag. 747 isolate->stack_guard()->Continue(DEBUGCOMMAND); 748 749 HandleScope scope(isolate); 750 // Enter the debugger. Just continue if we fail to enter the debugger. 751 EnterDebugger debugger; 752 if (debugger.FailedToEnter()) { 753 return; 754 } 755 756 // Notify the debug event listeners. Indicate auto continue if the break was 757 // a debug command break. 758 isolate->debugger()->OnDebugBreak(isolate->factory()->undefined_value(), 759 debug_command_only); 760 } 761 762 763 #endif 764 765 MaybeObject* Execution::HandleStackGuardInterrupt() { 766 Isolate* isolate = Isolate::Current(); 767 StackGuard* stack_guard = isolate->stack_guard(); 768 isolate->counters()->stack_interrupts()->Increment(); 769 if (stack_guard->IsRuntimeProfilerTick()) { 770 isolate->counters()->runtime_profiler_ticks()->Increment(); 771 stack_guard->Continue(RUNTIME_PROFILER_TICK); 772 isolate->runtime_profiler()->OptimizeNow(); 773 } 774 #ifdef ENABLE_DEBUGGER_SUPPORT 775 if (stack_guard->IsDebugBreak() || stack_guard->IsDebugCommand()) { 776 DebugBreakHelper(); 777 } 778 #endif 779 if (stack_guard->IsPreempted()) RuntimePreempt(); 780 if (stack_guard->IsTerminateExecution()) { 781 stack_guard->Continue(TERMINATE); 782 return isolate->TerminateExecution(); 783 } 784 if (stack_guard->IsInterrupted()) { 785 stack_guard->Continue(INTERRUPT); 786 return isolate->StackOverflow(); 787 } 788 return isolate->heap()->undefined_value(); 789 } 790 791 } } // namespace v8::internal 792