1 /* 2 * Copyright 2006, The Android Open Source Project 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * * Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * * Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #ifndef RenderSkinAndroid_h 27 #define RenderSkinAndroid_h 28 29 #include "PlatformString.h" 30 31 namespace android { 32 class AssetManager; 33 } 34 35 class SkBitmap; 36 37 namespace WebCore { 38 class Node; 39 class RenderSkinButton; 40 41 class RenderSkinAndroid 42 { 43 public: 44 enum State { 45 kDisabled, 46 kNormal, 47 kFocused, 48 kPressed, 49 50 kNumStates 51 }; 52 53 enum Resolution { 54 MedRes, 55 HighRes, 56 ExtraHighRes, 57 ResolutionCount // Keep at the end 58 }; 59 60 RenderSkinAndroid(String drawableDirectory); 61 ~RenderSkinAndroid(); 62 63 /* DecodeBitmap determines which file to use, with the given fileName of the form 64 * "images/bitmap.png", and uses the asset manager to select the exact one. It 65 * returns true if it successfully decoded the bitmap, false otherwise. 66 */ 67 static bool DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap); 68 69 static String DrawableDirectory() { return s_drawableDirectory; } 70 static Resolution DrawableResolution() { return s_drawableResolution; } 71 72 RenderSkinButton* renderSkinButton() const { return m_button; } 73 74 private: 75 static String s_drawableDirectory; 76 static Resolution s_drawableResolution; 77 RenderSkinButton* m_button; 78 }; 79 80 } // WebCore 81 82 #endif 83