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    Searched defs:SDL_AudioSpec (Results 1 - 5 of 5) sorted by null

  /external/qemu/distrib/sdl-1.2.12/include/
SDL_audio.h 42 typedef struct SDL_AudioSpec {
58 } SDL_AudioSpec;
152 extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
179 * If this function succeeds, it returns the given SDL_AudioSpec,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_audio.h 42 typedef struct SDL_AudioSpec {
58 } SDL_AudioSpec;
152 extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
179 * If this function succeeds, it returns the given SDL_AudioSpec,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_audio.h 42 typedef struct SDL_AudioSpec {
58 } SDL_AudioSpec;
152 extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
179 * If this function succeeds, it returns the given SDL_AudioSpec,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
  /prebuilt/windows/sdl/host/include/SDL/
SDL_audio.h 48 typedef struct SDL_AudioSpec {
64 } SDL_AudioSpec;
158 extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
185 * If this function succeeds, it returns the given SDL_AudioSpec,
196 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
  /prebuilt/windows/sdl/include/SDL/
SDL_audio.h 42 typedef struct SDL_AudioSpec {
58 } SDL_AudioSpec;
152 extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
179 * If this function succeeds, it returns the given SDL_AudioSpec,
190 extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);

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